# German locale 
#
# i plus auto-publish notes: 
#
# CAUTION: content marked with status "Draft" is INCLUDED in this published output. This output can be used for testing, but should NOT be imported into Net Ent's production/public-facing content/systems.
#
# Publication of content generated at 14:25:48 (Central European Standard Time) on Monday 3 April 2023.
#

 title.result.flips=Flips

#  title.result.flips - description: 



action.applykeys=SCHLÜSSEL VERWENDEN

# action.applykeys - description: 



action.battle=

# action.battle - description: Game Tracking string for COMTST4-37



action.bonus_feature_pick=Auswahl der Bonusfunktionen

# action.bonus_feature_pick - description: 



action.bonus_wheel_spin=Bonus-Wheel-Spin

# action.bonus_wheel_spin - description: 



action.bonusspin=BONUS-DREHUNG

# action.bonusspin - description: 



action.butterflyspin=butterflyspin  

# action.butterflyspin - description: 



action.buyfreespins=BUY FREE SPINS

# action.buyfreespins - description: 



action.card=Karte an Spieler

# action.card - description: Refers to card that is dealt to the player in Blackjack game



action.coin_win=Coin Win

# action.coin_win - description: 



action.dealercard=Karte an Dealer

# action.dealercard - description: Refers to a card that is dealt to the dealer in a blackjack game.



action.dropscatters=dropscatters

# action.dropscatters - description: 



action.dropwin=dropwin

# action.dropwin - description: 



action.end=100-facher Einsatz gewonnen

# action.end - description: 



action.endwheel=

# action.endwheel - description: 



action.evenmoney_all=Even Money für alle Hände

# action.evenmoney_all - description: 



action.featurebuy=Buy Feature

# action.featurebuy - description: 



action.final_game=Final Game

# action.final_game - description: 



action.finn=Finn

# action.finn - description: 



action.five_hit_pick=5-Hit-Wahl

# action.five_hit_pick - description: 



action.freespins_pick=Free Spins-Auswahl

# action.freespins_pick - description: 



action.freespins_transition=Free Spins - Übergang

# action.freespins_transition - description: 



action.gamble=Gamble

# action.gamble - description: 



action.gonzo=Gonzo

# action.gonzo - description: 



action.guaranteed_win_freespin=Sure Win Freespin

# action.guaranteed_win_freespin - description: 



action.insertcoin=Insert Coin-Glücksspiel

# action.insertcoin - description: 



action.insurance_all=Insurance für alle Hände

# action.insurance_all - description: 



action.miss_banks=Miss Banks

# action.miss_banks - description: 



action.mystery=MYSTERY-SYMBOL

# action.mystery - description: 



action.nextround=Beat the Boss Free Spins-Level 

# action.nextround - description: 



ACTION.NO.INSURANCE=VERSICHERUNG ABGELAUFEN

# ACTION.NO.INSURANCE - description: Text to appear in game tracking. Informs the player that they declined insurance during that particular game round.



action.no_evenmoney=Even Money abgelehnt

# action.no_evenmoney - description: 



action.no_evenmoney_all=Even Money für alle Hände abgelehnt

# action.no_evenmoney_all - description: 



action.no_insurance=Insurance abgelehnt

# action.no_insurance - description: 



action.no_insurance_all=Insurance für alle Hände abgelehnt

# action.no_insurance_all - description: 



action.no_split=Split abgelehnt

# action.no_split - description: 



action.Notoall=Überall ablehnen

# action.Notoall - description: Button labeltext for No to all button; Displayed when player is offered insurance for more than one hand. Plyer clicks No to all to decline insurance/even money for all hands.



ACTION.NUDGE=Schubs

# ACTION.NUDGE - description: 



action.nudge=Schubs

# action.nudge - description: 



action.pickandclick=AUSWÄHLEN

# action.pickandclick - description: 



action.pickfreespin=FREE SPIN AUSWÄHLEN

# action.pickfreespin - description: 



action.purchasebetslip=Bet Slip erwerben

# action.purchasebetslip - description: Game tracking



action.purchasefreespin=BUY FREE SPINS

# action.purchasefreespin - description: 



action.purchasestars=Kaufen Sie Super Token

# action.purchasestars - description: 



action.random_feature_pick=Zufallsauswahl des Features

# action.random_feature_pick - description: 



action.random_wilds_spin=Random-Wilds-Spin

# action.random_wilds_spin - description: 



action.roll_dice=Dice werfen

# action.roll_dice - description: 



action.savekeys=SCHLÜSSEL SAMMELN

# action.savekeys - description: 



action.selectFSoption=Free Spins-Option auswählen

# action.selectFSoption - description: 



action.selecthorse=Pferd auswählen

# action.selecthorse - description: Game tracking



action.selectteam=TEAM AUSWÄHLEN

# action.selectteam - description: 



action.setcharacter=Ausgewählter Charakter

# action.setcharacter - description: 



action.SideBets=Nebenwetten

# action.SideBets - description: 



action.space_wars_respin=Space Wars Respin

# action.space_wars_respin - description: 



action.spin_wheel=RAD DREHEN

# action.spin_wheel - description: 



action.spinforfree=KOSTENLOSE DREHUNG

# action.spinforfree - description: 



action.spinwheel=

# action.spinwheel - description: 



action.starburst=Starburst

# action.starburst - description: 



action.startfreespins=Free Spins starten

# action.startfreespins - description: 



action.startSuperFreespins=Super Free Spins starten

# action.startSuperFreespins - description: 



action.superfreespin=SUPERFREESPIN

# action.superfreespin - description: 



action.sure_win_freespin=Sure Win Freespin

# action.sure_win_freespin - description: 



action.surrender=Aufgabe

# action.surrender - description: Translation should be SAME as that of string ID: surrenderUC



action.triggercarsmash=Car Smash Bonus Game aktiviert

# action.triggercarsmash - description: 



action.triggerwild=Wild Combo aktiviert

# action.triggerwild - description: 



action.wild_reels_freespin=Wild-Reels-Freespin

# action.wild_reels_freespin - description: 



action.wild_reels_spin=Wild-Reels-Spin

# action.wild_reels_spin - description: 



action.Yestoall=Ja zu Allem

# action.Yestoall - description: Button labeltext for Yes to all button; Displayed when player is offered insurance/even money. Player clicks Yes to all to take insurance/even money for all hands.



activated.feature=Aktiviertes Feature

# activated.feature - description: 



alan.board.position=Spielbrett-Stelle

# alan.board.position - description: Will be displayed on all actions in the board game



alan.bonusaction.revealmystery=RÄTSEL LÜFTEN

# alan.bonusaction.revealmystery - description: This will be displayed on the action that reveals the mystery symbol



alan.bonusaction.roll=WÜRFELN

# alan.bonusaction.roll - description: Tracking info on every roll



alan.bonuswin.type.coin=Münzgewinn

# alan.bonuswin.type.coin - description: Will be displayed when landing on coin wins in the board game



alan.bonuswin.type.feature=Free-Spin-Feature

# alan.bonuswin.type.feature - description: Will be displayed when landing on feature wins in the board game



alan.bonuswin.type.mystery=Mystery-Feature

# alan.bonuswin.type.mystery - description: Will be displayed when landing on mystery wins in the board game



alan.bonuswin.type.reroll=Zusätzlicher Wurf

# alan.bonuswin.type.reroll - description: Will be displayed when landing on reroll wins in the board game



alan.bonuswin.value.randomwilds=Stampede Free Spins

# alan.bonuswin.value.randomwilds - description: Will be displayed when landing on random wilds feature wins in the board game



alan.bonuswin.value.shuffle=Monkey Free Spins

# alan.bonuswin.value.shuffle - description: Will be displayed when landing on shuffle feature wins in the board game



alan.bonuswin.value.stickywin=Vines Free Spins 

# alan.bonuswin.value.stickywin - description: Will be displayed when landing on sticky win feature wins in the board game



alan.bonuswin.value.unrevealed=Nicht enthüllt

# alan.bonuswin.value.unrevealed - description: Will be displayed when landing on mystery wins in the board game



alan.bonuswin.value.wildreels=Monsoon Free Spins  

# alan.bonuswin.value.wildreels - description: Will be displayed when landing on wild reels feature wins in the board game



alan.diceoutcome=Würfel-Ergebnis

# alan.diceoutcome - description: Will be displayed on every roll



alan.randomfeature.randomwilds=Wild Stampede aktiviert

# alan.randomfeature.randomwilds - description: Text to appear on the tracking page, when the feature is activated.



alan.randomfeature.shuffle=Monkey Mayhem aktiviert

# alan.randomfeature.shuffle - description: Text to appear on the tracking page, when the feature is activated.



alan.randomfeature.stickywin=Sticky Vines aktiviert

# alan.randomfeature.stickywin - description: Text to appear on the tracking page, when the feature is activated.



alan.randomfeature.wildreels=Monsoon Wilds aktiviert

# alan.randomfeature.wildreels - description: Text to appear on the tracking page, when the feature is activated.



alan.rollsleft=Würfe übrig

# alan.rollsleft - description: Will be displayed on all actions in the board game



aloha.classicFreespins=Tiki Bar

# aloha.classicFreespins - description: 



aloha.maxFreespins=Tiki Bar Max

# aloha.maxFreespins - description: 



bet.21plus3=21+3 Wette

# bet.21plus3 - description: 



bet.anyPair=Any Pair-Wette

# bet.anyPair - description: 



bet.current=Aktueller Einsatz

# bet.current - description: 



bet.initial=Starteinsatz

# bet.initial - description: 



bet.insurance=Insurance-Einsatz

# bet.insurance - description: 



bet.perfectPairs=Perfect Pairs-Wette

# bet.perfectPairs - description: 



bj2020Flush=Flush

# bj2020Flush - description: language.xml string FLUSH. A hand in a card game where the player has all cards of the same suit e.g. all hearts, all diamonds, all clubs, all spades.



bs2.bonus.extra_win=Zusätzlicher Gewinn

# bs2.bonus.extra_win - description: Game tracking text



bs2.bonus.great_treasure_win=Großer Schatzgewinn

# bs2.bonus.great_treasure_win - description: Game tracking text



bs2.bonus.has_scatter=Hat Scatter

# bs2.bonus.has_scatter - description: Game tracking text



bs2.bonus.scatters=Anzahl der gewonnen Scatter-Symbole

# bs2.bonus.scatters - description: Game tracking text



bs2.overlays=Überlappende Rollen

# bs2.overlays - description: Game tracking text



bs2.wonRandomBG=Bonus Shot Feature

# bs2.wonRandomBG - description: Game tracking text



bs2.wonRandomFSS=Scatter Shot Feature

# bs2.wonRandomFSS - description: Game tracking text



cappedwin=Capped Win

# cappedwin - description: 



casDesFFSTrack=Fire Free Spins

# casDesFFSTrack - description: 



casDesFSFSTrack=Fire Siege Free Spins

# casDesFSFSTrack - description: 



casDesGH1=Fire Free Spins

# casDesGH1 - description: 



casDesGH2=Archer Attack

# casDesGH2 - description: 



casDesGH3=Dragon's Breath

# casDesGH3 - description: 



casDesGH4=Trebuchet Assault

# casDesGH4 - description: 



casDesGH5=Tower Coin Win-Funktion

# casDesGH5 - description: 



casholdem.dealerqualifies=Dealer qualifiziert sich

# casholdem.dealerqualifies - description: 



character.health=Die Lebenspunkte Ihres Charakters

# character.health - description: game tracking text for streetfighter 2



character.name=Ihr Charakter 

# character.name - description: game tracking text for streetfighter 2



chillieMultiTrack=Chillie Multiplier gesamt

# chillieMultiTrack - description: 



coinsCollected=Münzen gesammelt

# coinsCollected - description: 



coinsToAll=Münzen werden an alle Truhen übertragen

# coinsToAll - description: 



CoinsToOne=Münzen werden an Truhen übertragen

# CoinsToOne - description: 



collectGreen=Smaragdkatzenschloss gesammelt

# collectGreen - description: 



collectRed=Rubinadlerschloss gesammelt

# collectRed - description: 



collectYellow=Goldkatzenschloss gesammelt

# collectYellow - description: 



conan.freespins.option.freespin1=City of Thieves-Free-Spins

# conan.freespins.option.freespin1 - description: Game tracking



conan.freespins.option.freespin2=Temple of the Serpent-Free-Spins

# conan.freespins.option.freespin2 - description: Game tracking



conan.freespins.option.freespin3=Walls of Tarantia-Free-Spins

# conan.freespins.option.freespin3 - description: Game tracking



conan.freespins.selected=Ausgewählte Free Spins

# conan.freespins.selected - description: Game tracking



cosmiceclipse.blackholefeature.active=Black Hole-Feature aktiviert

# cosmiceclipse.blackholefeature.active - description: 



cosmiceclipse.blackholefeature.symbol=Aktives Symbol des Black Hole-Feature

# cosmiceclipse.blackholefeature.symbol - description: 



deadoralive2.5additionalFreeSpins=Dieser Spin vergibt +5 Extra Free Spins.

# deadoralive2.5additionalFreeSpins - description: Game history: 5 additional Free Spins



deadoralive2.additionalFreeSpin=+{0} zusätzliche Free Spins

# deadoralive2.additionalFreeSpin - description: Game history: Train Heist: additional Free spins 



deadoralive2.freespins.option.classic=Old Saloon

# deadoralive2.freespins.option.classic - description: Old Saloon Free Spins header in history



deadoralive2.freespins.option.classicMax=High Noon Saloon

# deadoralive2.freespins.option.classicMax - description: High Noon Saloon header in history



deadoralive2.freespins.option.increasingMultiplier=Train Heist

# deadoralive2.freespins.option.increasingMultiplier - description: Train Heist Free Spins header in history



del_title.dealerHandNT=Dealer-Hand

# del_title.dealerHandNT - description: Cloned for COMTST4-13427. Require Dealer term in English for all languages.



dig.chest.awarded=Truhe vergeben

# dig.chest.awarded - description: 



dig.featurenumber.active=Anzahl der entdeckten Funktionen

# dig.featurenumber.active - description: 



dig.featurescatter.active=Extra Scatter

# dig.featurescatter.active - description: 



dig.featurewild.active=Extra Wild

# dig.featurewild.active - description: 



dig.large.chest=Große Truhe

# dig.large.chest - description: 



dig.medium.chest=Mittlere Truhe

# dig.medium.chest - description: 



dig.small.chest=Kleine Truhe

# dig.small.chest - description: 



dig.sticky.wild=Sticky Wilds

# dig.sticky.wild - description: 



dropnlocktracking=Cash Stacker™-Funktion

# dropnlocktracking - description: 



emoji.feature.destroy.instances.count=Bomb Feature-Häufigkeit

# emoji.feature.destroy.instances.count - description: 



emoji.feature.destroy.meter=Bomb Feature-Meter

# emoji.feature.destroy.meter - description: 



emoji.feature.destroy.name=Bomb Feature

# emoji.feature.destroy.name - description: 



emoji.feature.destroy_coins_win=Bomb Feature-Münzen pro Symbol

# emoji.feature.destroy_coins_win - description: 



emoji.feature.long.wild.instances.count=Rocket Feature-Häufigkeit 

# emoji.feature.long.wild.instances.count - description: 



emoji.feature.long.wild.meter=Rocket Feature-Meter

# emoji.feature.long.wild.meter - description: 



emoji.feature.long.wild.name=Rocket Feature

# emoji.feature.long.wild.name - description: 



emoji.feature.long_wild_reel=Rocket Feature-Rolle

# emoji.feature.long_wild_reel - description: 



emoji.feature.multiplier=Two Hearts Feature-Multiplikator 

# emoji.feature.multiplier - description: 



emoji.feature.multiplier.feature=Two Hearts Feature

# emoji.feature.multiplier.feature - description: 



emoji.feature.multiplier.instances.count=Two Hearts Feature-Häufigkeit

# emoji.feature.multiplier.instances.count - description: 



emoji.feature.multiplier.meter=Two Hearts Feature-Meter

# emoji.feature.multiplier.meter - description: 



emoji.feature.overlay.instances.count=Pizza Feature-Häufigkeit

# emoji.feature.overlay.instances.count - description: 



emoji.feature.overlay.meter=Pizza Feature-Meter

# emoji.feature.overlay.meter - description: 



emoji.feature.overlay.name=Pizza Feature

# emoji.feature.overlay.name - description: 



emoji.feature.overlay_symbol=Pizza Feature-Symbol

# emoji.feature.overlay_symbol - description: 



emoji.feature.overlay_symbol_positions=Pizza Feature-Bereich

# emoji.feature.overlay_symbol_positions - description: 



emoji.feature.sticky.wild.instances.count=Kiss Mark Feature-Häufigkeit

# emoji.feature.sticky.wild.instances.count - description: 



emoji.feature.sticky.wild.meter=Kiss Mark Feature-Meter

# emoji.feature.sticky.wild.meter - description: 



emoji.feature.sticky.wild.name=Kiss Mark Feature

# emoji.feature.sticky.wild.name - description: 



emoji.feature.sticky_wild_symbol_positions=Kiss Mark Feature-Positionen

# emoji.feature.sticky_wild_symbol_positions - description: 



emoji.wincap=Gewinn-Obergrenze

# emoji.wincap - description: 



expandingsymbol=Expanding Symbol

# expandingsymbol - description: 



expandingsymbolexpansion=Ausdehnung des Expanding Symbol

# expandingsymbolexpansion - description: 



expnandingsymbolpicked=Ausgewähltes Expanding Symbol

# expnandingsymbolpicked - description: 



extrememode.1star=1 Starburst™ Wild-Symbol

# extrememode.1star - description: 



extrememode.2star=2 Starburst™ Wild-Symbole

# extrememode.2star - description: 



extrememode.none=Keine

# extrememode.none - description: 



feature.battle.wilds=Battle Wilds

# feature.battle.wilds - description: 



feature.bonus=Bonus

# feature.bonus - description: 



feature.bonus_wheel=Bonus Wheel

# feature.bonus_wheel - description: 



feature.coin_win=Coin Win

# feature.coin_win - description: 



feature.fairy_wild_respin=FAIRY WILD RE-SPIN

# feature.fairy_wild_respin - description: 



feature.fairy_wild_spin=FAIRY WILD SPIN

# feature.fairy_wild_spin - description: 



feature.fairyhansel_bonus=CANDY HOUSE BONUS

# feature.fairyhansel_bonus - description: 



feature.fairyred_bonus=Beware the Wolf Bonus

# feature.fairyred_bonus - description: 



feature.five_hit=5-Hit

# feature.five_hit - description: 



feature.guaranteed_win_freespin=Sure Win Freespin

# feature.guaranteed_win_freespin - description: 



feature.linked.reels=Verbundene Rollen

# feature.linked.reels - description: 



feature.mirror_bonus=Mining Bonus

# feature.mirror_bonus - description: 



feature.mirror_respin=MIRROR RE-SPIN

# feature.mirror_respin - description: 



feature.mystery.multiplier=Mystery Multiplier

# feature.mystery.multiplier - description: 



feature.random_mirror=FAIRY MIRROR-FUNKTION

# feature.random_mirror - description: 



feature.random_wilds=Random Wilds

# feature.random_wilds - description: 



feature.thoth=Thoth-Amon

# feature.thoth - description: 



feature.tower.wilds=Tower Wilds

# feature.tower.wilds - description: 



feature.wild_reels=Wild Reels

# feature.wild_reels - description: 



feature.wild_reels_freespin=Wild Reels Freespin

# feature.wild_reels_freespin - description: 



finn.randomfeature=Random Feature

# finn.randomfeature - description: 



finn.selectedcasino=Ausgewähltes Free Spin-Spiel

# finn.selectedcasino - description: 



firePointerTrack=verbleibende Fire Pointer {0} Spins

# firePointerTrack - description: 



freespins.played=Gespielte Beat the Boss Free Spins

# freespins.played - description: game history text



funkmaster.basket_open=Dancing Wilds Hotspot entsperrt

# funkmaster.basket_open - description: 



funkmaster.expanding_reels=Rollenerweiterung

# funkmaster.expanding_reels - description: 



funkmaster.wild_dancing=Dancing Wild

# funkmaster.wild_dancing - description: 



gametracking.currentlvlwin=Aktueller Stufengewinn

# gametracking.currentlvlwin - description: 



action.avalanche=Avalanche

# action.avalanche - description: 



action.bet\ higher=Höher wetten

# action.bet\ higher - description: Action by player to predict that the next card is of higher value.



action.bet\ lower=Niedriger wetten

# action.bet\ lower - description: Action by player to predict that the next card is of lower value.



action.bonusaction=BONUSAKTION

# action.bonusaction - description: 



action.buy=Verdoppeln

# action.buy - description: language.xml string button_buyPN. In Blackjackp pontoon Buy, lets the player double the initial bet.



action.call=Mitgehen

# action.call - description: language.xml string button_call or button_call2. Action made by player to call/see the dealer's hand.



action.changesymbol=SYMBOL ÄNDERN

# action.changesymbol - description: 



action.check=Checken

# action.check - description: button_check. Action made by the player to check/call for the next card in a card game without making a bet. (e.g. In Texas Holdem)



action.clubs=Kreuz

# action.clubs - description: Action by player to pick a card from the suit Clubs.



action.collect=Auszahlen

# action.collect - description: language.xml string button_collect. Action made by player to collect winnings.



action.deal=Deal

# action.deal - description: language.xml string button_deal. Action made by player to start the game/deal when bet is placed.



action.death=Tod 

# action.death - description: 



action.diamonds=Karo

# action.diamonds - description: Action by player to pick a card from the suit Diamonds.



action.double=Verdoppeln

# action.double - description: language.xml string button_double. Action made by player to Double. Only available as a first action for each bet. When a player doubles an amount equal to the player initial bet is added to the table and they receive one extra card.



action.doubleup=Verdoppeln

# action.doubleup - description: Refers to a Double Up feature.



action.doupleupall=Alles verdoppeln

# action.doupleupall - description: Action by the player (in e.g. video poker)to Double Up all of their winnings in the double up game.



action.doupleuphalf=Hälfte verdoppeln

# action.doupleuphalf - description: Action by the player (in e.g. video poker) to Double Up Half of their winnings in the double up game.



action.draw=Ziehen

# action.draw - description: language.xml string button_draw. Action made by the player to draw the remaining cards. The cards are dealt by the dealer.



action.drop=Fallen lassen

# action.drop - description: 



action.endbonus=BONUS BEENDEN

# action.endbonus - description: 



action.evenmoney=Even Money

# action.evenmoney - description: language.xml string button_evenmoney. Action made by player to accept Even Money when they have blackjack and the dealer has an Ace.



action.fall=FALL

# action.fall - description: 



action.featurespin=FEATURE SPIN

# action.featurespin - description: 



action.featurespin.lower.case=Feature Spin 

# action.featurespin.lower.case - description: 



action.flopbet=Flop-Einsatz

# action.flopbet - description: Do not translate Flop.



action.fold=Aussteigen

# action.fold - description: language.xml string button_fold. Action made by player to throw away his/her cards. They lose their bet and the game round is over.



action.fold.message=Wenn ein Spieler aussteigt, sind die hier angezeigten Dealer-Karten nicht im Spiel sichtbar.

# action.fold.message - description: Beetle



action.freefall=FREE FALL

# action.freefall - description: 



action.freespin=FREE SPIN

# action.freespin - description: 



action.headsortails=KOPFODERZAHL

# action.headsortails - description: 



action.hearts=Herz

# action.hearts - description: Action by player to pick a card from the suit Hearts.



action.hit=Hit

# action.hit - description: language.xml string button_hit. Action made by player to Hit. Gives the player a card.



action.hold=Halten

# action.hold - description: Action made by player to Hold a card. This means that when cards are drawn, held cards are not replaced with new cards.



action.init=Spielbeginn

# action.init - description: 



action.initbonus=ERSTER BONUS

# action.initbonus - description: 



action.initfreespin=ERSTER FREE SPIN

# action.initfreespin - description: 



action.initjackpot=ANFANGSJACKPOT

# action.initjackpot - description: 



action.insurance\:\ no=Keine Versicherung

# action.insurance\:\ no - description: language.xml string button_noinsure. Action made by player in blackjack to say no to insurance.



action.insurance\:\ yes=Versicherung

# action.insurance\:\ yes - description: language.xml string button_insurance. Action by player to buy insurance. Insurance, only available if dealer has an ace. The player can choose to make an insurance bet 0.5 of the initial bet. If the dealer gets blackjack the player wins 1.5 times their bet.



action.insure=Versicherung

# action.insure - description: language.xml string button_insurance. Action by player to buy insurance. Insurance, only available if dealer has an ace. The player can choose to make an insurance bet 0.5 of the initial bet. If the dealer gets blackjack the player wins 1.5 times their bet.



action.jmxinit=JMX  INITIIEREN

# action.jmxinit - description: 



action.letitride=Let It Ride

# action.letitride - description: Do not translate



action.level1=LEVEL 1

# action.level1 - description: 



action.level2=LEVEL 2

# action.level2 - description: 



action.level3=LEVEL 3

# action.level3 - description: 



action.match=ÜBEREINSTIMMUNG

# action.match - description: 



action.noevenmoney=Kein Even Money

# action.noevenmoney - description: language.xml string button_noevenmoney. Action made by player to decline Even Money when they have blackjack and the dealer has an Ace.



action.noinsure=Keine Versicherung

# action.noinsure - description: language.xml string button_noinsure. Action made by player in blackjack to say no to insurance.



action.paytable=GEWINNTABELLE

# action.paytable - description: 



action.pick=Wählen

# action.pick - description: Action made by a player to pick (select) an option.



action.pickbonus=BONUS WÄHLEN

# action.pickbonus - description: 



action.pickbonusitem=BONUSELEMENT WÄHLEN

# action.pickbonusitem - description: 



action.pickbonuslocation=BONUSORT WÄHLEN

# action.pickbonuslocation - description: 



action.pickbonusrelic=BONUSRELIKT WÄHLEN

# action.pickbonusrelic - description: 



action.picksymbol=Symbol wählen

# action.picksymbol - description: 



action.pickwintype=Gewinntyp wählen

# action.pickwintype - description: 



action.platinum=PLATIN

# action.platinum - description: 



action.platinumaction=PLATINAKTION

# action.platinumaction - description: 



action.play=Spielen

# action.play - description: language.xml string button_play. Action made by player to play the hand/start the deal in a table game.



action.policeofficer=Polizist

# action.policeofficer - description: 



action.pull=Zurückziehen

# action.pull - description: language.xml string PULL. Action made by the player to pull/take back one of the initial bets. (e.g. in Let It Ride).



action.raise=Erhöhen

# action.raise - description: language.xml string button_raise. Action made by player to raise the bet (may be same amount as initial bet, or double depending on type of table game).



action.reset=Reset 

# action.reset - description: 



action.respin=Re-Spin

# action.respin - description: 



action.riverbet=River-Einsatz

# action.riverbet - description: Do not translate River



action.selectedbush=Ausgewählter Busch

# action.selectedbush - description: 



action.selectwild=WILD WÄHLEN

# action.selectwild - description: 



action.shiftreels=ROLLEN WECHSELN

# action.shiftreels - description: 



action.shuffle=Tauschen

# action.shuffle - description: language.xml string button_switch. Action made by the player to switch/change the cards dealt (e.g. in HiLo Switch).



action.spades=Pik

# action.spades - description: Action by player to pick a card from the suit Spades.



action.spin=Drehen

# action.spin - description: language.xml string SPIN. Action made by player to spin the reels in a videoslot game.



action.spinsymbol=Symbol drehen

# action.spinsymbol - description: 



action.split=Split

# action.split - description: language.xml string button_split. Action made by player to Split. Only available if player gets 2 card of the same kind on the first 2 cards the can split and form two blackjack hands.



action.stand=Stopp

# action.stand - description: language.xml string button_stand. Action made by player to Stand. Allows player to stop getting cards and stay.



action.start=Start

# action.start - description: 



action.start\ supermeter=Supermeter starten

# action.start\ supermeter - description: Do not translate Supermeter. Action by player to start the Supermeter mode.



action.stick=Stopp

# action.stick - description: language.xml string button_stick. Action made by the player to stick (stand) in Blackjack Pontoon. Allows player to stop getting cards and stay.



action.supermeter=SUPERMETER

# action.supermeter - description: 



action.superspin=SUPERSPIN

# action.superspin - description: 



action.trade=Eintauschen

# action.trade - description: Action made by the player to trade, or discard and drawn 1 or more cards (e.g. in Oasis Poker).



action.transfer=Übertragen

# action.transfer - description: Transfer refers to the transfer of money. Often from one mode of a game to another.



action.turnbet=Turn-Einsatz

# action.turnbet - description: Do not translate Turn.



action.twist=Karte

# action.twist - description: language.xml string button_twist. Action made by player to get a card in Blackjack Pontoon.



baccarat.bankerbet=Banker-Einsatz

# baccarat.bankerbet - description: Do not translate Banker



baccarat.playerbet=Player-Einsatz

# baccarat.playerbet - description: Do not translate Player



back=zurück

# back - description: 



beach.action.freespin=Free Waves

# beach.action.freespin - description: Do not translate Free Waves



beach.action.respin=Zusätzliche Wave (Welle)

# beach.action.respin - description: 



beach.action.spin=Wave (Welle)

# beach.action.spin - description: 



beach.action.wave=Wave (Welle)

# beach.action.wave - description: 



beach.outcometype.basic=Basic

# beach.outcometype.basic - description: 



beach.outcometype.freespin=Free Waves

# beach.outcometype.freespin - description: Do not translate Free Waves



beach.swap.none=Keine

# beach.swap.none - description: 



beach.title.freewavesleft=Free Waves (Freie Wellen) übrig

# beach.title.freewavesleft - description: Do not translate Free Waves



beach.title.octopusmultiplier=Octopus Wild-Multiplikator

# beach.title.octopusmultiplier - description: Do not translate Octopus Wild



beach.title.swap=Getauschte Positionen

# beach.title.swap - description: 



beach.title.wavewin=Waves-Gewinn (Wellengewinn)

# beach.title.wavewin - description: 



beetle.label.accumulatedwin=Angehäufter Gewinn

# beetle.label.accumulatedwin - description: 



beetle.label.betlevel=Einsatzstufe

# beetle.label.betlevel - description: 



beetle.label.currentmultiplier=Aktueller Multiplikator

# beetle.label.currentmultiplier - description: 



beetle.label.fullplate=Voller Teller

# beetle.label.fullplate - description: 



beetle.label.luckyspin=Lucky Spin

# beetle.label.luckyspin - description: Do not translate



beetle.label.positions=Positionen

# beetle.label.positions - description: 



beetle.label.scatter=Scatter

# beetle.label.scatter - description: Do not translate



beetle.label.special=Spezial

# beetle.label.special - description: 



beetle.nullposition=Position

# beetle.nullposition - description: Please N/A = Abbreviation for Not applicable.



beetle.phase.endgame=Spiel beenden

# beetle.phase.endgame - description: 



beetle.phase.init=Beginnen

# beetle.phase.init - description: 



beetle.phase.none=Keine

# beetle.phase.none - description: 



beetle.phase.pickitem=Element wählen

# beetle.phase.pickitem - description: 



beetle.phase.reelspin=Rollendrehung

# beetle.phase.reelspin - description: 



beetle.phase.roulettespin=Roulette-Drehung

# beetle.phase.roulettespin - description: 



beetle.specialnotice=In der letzten Darstellung der Bug Collector-Bonusspielsrunde werden einige Gewinne in Klammern angezeigt. Das sind die möglichen Gewinne, wenn diese Karte gewählt worden wäre.

# beetle.specialnotice - description: Do not translate Bug Collector.



beetle.state.stop=Stoppsymbol

# beetle.state.stop - description: 



beetle.title.accumulatedwinning=Angehäufte Gewinne

# beetle.title.accumulatedwinning - description: 



beetle.title.bugcollector=Käfersammler

# beetle.title.bugcollector - description: 



beetle.title.flowerfrenzy=Blumenrausch

# beetle.title.flowerfrenzy - description: 



beetle.title.gameaction=Spielaktion

# beetle.title.gameaction - description: 



beetle.title.gamestate=Spielstatus

# beetle.title.gamestate - description: 



beetle.title.winpresentation=Gewinndarstellung

# beetle.title.winpresentation - description: 



bell=GLOCKE

# bell - description: 



bet=Einsatz

# bet - description: 



bet.ways.won=Einsatzwege gewonnen

# bet.ways.won - description: 



bettype.19to36=19BIS36

# bettype.19to36 - description: 



bettype.1st12=ERSTE 12

# bettype.1st12 - description: 



bettype.1to18=1BIS18

# bettype.1to18 - description: 



bettype.2nd12=ZWEITE 12

# bettype.2nd12 - description: 



bettype.3rd12=DRITTE 12

# bettype.3rd12 - description: 



bettype.black=SCHWARZ

# bettype.black - description: 



bettype.column=SPALTE

# bettype.column - description: 



bettype.corner=ECKE

# bettype.corner - description: 



bettype.even=GERADE

# bettype.even - description: 



bettype.odd=UNGERADE

# bettype.odd - description: 



bettype.red=ROT

# bettype.red - description: 



bettype.sixline=SECHS LINIEN

# bettype.sixline - description: 



bettype.split\ 0=0 TEILEN

# bettype.split\ 0 - description: 



bettype.split\ h=H TEILEN

# bettype.split\ h - description: 



bettype.split\ v=V TEILEN

# bettype.split\ v - description: 



bettype.straight=STRAIGHT

# bettype.straight - description: 



bettype.threeline=DREI LINIEN

# bettype.threeline - description: 



betWays=Wettarten

# betWays - description: 



bingo.commoninfo=Allgemeine Informationen zur Bingo-Nachverfolgung.

# bingo.commoninfo - description: 



bingo.jackpotmessage=Sie gewinnen den Jackpot, wenn Sie ein Bingo nach 5 oder 6 Bällen haben und Sie auf drei Spielscheinen spielen.</br>Der normale Gewinn auf der Reihe, die den Jackpot gewinnt, wird durch den Jackpot ersetzt.</br>Sie können nur einen Jackpot pro Spielrunde gewinnen.</br>Das heißt, der Spielrundengewinn ergibt sich aus „Normaler Gewinn“ – „Höchster Gewinn“ + „Jackpot-Betrag“.

# bingo.jackpotmessage - description: Blackjack



bingo.label.jackpots=Jackpots

# bingo.label.jackpots - description: 



bingo.number=Nummer

# bingo.number - description: 



bingo.numnotpicked=Nicht gezogene Nummer.

# bingo.numnotpicked - description: 



bingo.numpicked=Gezogene Nummer.

# bingo.numpicked - description: 



bingo.numpickedinrow=Gezogene und in Bingo-Reihe befindliche Nummern.

# bingo.numpickedinrow - description: 



bingo.order=Reihenfolge

# bingo.order - description: 



black=Schwarz

# black - description: 



blackjack.cardstate.soft=Soft

# blackjack.cardstate.soft - description: A hand that contains an Ace when the ace is counted as either 1 or 10.



blackjack.double=Verdoppeln

# blackjack.double - description: language.xml string button_double. Use that string if appropriate. The text shows with the amount paid to double in a hand of blackjack e.g. if the original bet was 5, the amount to double is 5.



blackjack.label.handoutcome=Handergebnis

# blackjack.label.handoutcome - description: The result of the blackjack hand e.g. Lost, Win, Push.



blackjack.outcome.pontoon=Pontoon

# blackjack.outcome.pontoon - description: Do not translate.



blue=Blau

# blue - description: 



bonusWin=Bonusgewinn

# bonusWin - description: 



boombrothers.title.cart=Hunt

# boombrothers.title.cart - description: 



boombrothers.title.pos=Pos.

# boombrothers.title.pos - description: 



boombrothers.title.steps=Schritte

# boombrothers.title.steps - description: 



boombrothers.title.track=Gleis

# boombrothers.title.track - description: 



boss=Chef

# boss - description: 



card.rank=Rang

# card.rank - description: 



career\ position=Karriereposition

# career\ position - description: 



casholdem.antepayout=Ante-Auszahlung

# casholdem.antepayout - description: Do not translate Ante. The amount won on the Ante bet.



casholdem.bonusbet=AA Bonus-Einsatz

# casholdem.bonusbet - description: Do not translate AA Bonus. This refers to the bet placed for an AA Bonus hand.



casholdem.bonuspayout=AA Bonus-Auszahlung

# casholdem.bonuspayout - description: Do not translate AA Bonus. This is the amount won on the AA Bonus Hand in CasinoHoldem



casholdem.callpayout=Call-Auszahlung

# casholdem.callpayout - description: Do not translate Call. The amount won on the call bet.



casholdem.playeroutcome=Spielerergebnis

# casholdem.playeroutcome - description: The outcome of the hand. For example, win, no win.



casholdem.title.flop=Flop

# casholdem.title.flop - description: Do not Translate



casholdem.title.player=Spieler

# casholdem.title.player - description: 



casholdem.title.playerbonushand=AA Bonus-Spielerhand

# casholdem.title.playerbonushand - description: Do not translate AA Bonus.



casholdem.title.river=River

# casholdem.title.river - description: Do not Translate



casholdem.title.turn=Turn

# casholdem.title.turn - description: Do not Translate



cherry=KIRSCHE

# cherry - description: 



coins=Münzen

# coins - description: 



column=Spalte

# column - description: 



corner=Ecke (Quadrat)

# corner - description: COMTST-9836



dallas.title.averageweightedcoinvalue=Durchschnittlicher Münzwert

# dallas.title.averageweightedcoinvalue - description: 



dallas.title.bonussymbolcount=Bonussymbolanzahl

# dallas.title.bonussymbolcount - description: 



dallas.title.coinsfrompump=Münzen aus Pumpe

# dallas.title.coinsfrompump - description: 



dallas.title.oilpump=Ölpumpe

# dallas.title.oilpump - description: 



dallas.title.symbolsinvested=Investierte Symbole

# dallas.title.symbolsinvested - description: 



dallas.title.totalbonuscoins=Bonusmünzen insgesamt

# dallas.title.totalbonuscoins - description: 



dallas.title.totalcoins=Münzen insgesamt

# dallas.title.totalcoins - description: 



dealernotqualify=Dealer qualifiziert sich <b>NICHT</b>

# dealernotqualify - description: 



dealerqualify=Dealer <b>qualifiziert sich</b>

# dealerqualify - description: 



demolitionsquad.title.afterWildTransformation=Nach Wild-Transformation

# demolitionsquad.title.afterWildTransformation - description: 



demolitionsquad.title.beforeWildTransformation=Vor Wild-Transformation

# demolitionsquad.title.beforeWildTransformation - description: 



diamondhunt.title.bonusgame=BONUS GAME

# diamondhunt.title.bonusgame - description: 



diamondhunt.title.bonusitemsquantity=Bonuselementmenge

# diamondhunt.title.bonusitemsquantity - description: 



diamondhunt.title.choosed=Gewählt

# diamondhunt.title.choosed - description: 



diamondhunt.title.item=Element

# diamondhunt.title.item - description: 



diamondhunt.title.sectorindex=Sektorindex

# diamondhunt.title.sectorindex - description: 



dozen=Dutzend

# dozen - description: COMTST-9836



dracula.title.batfeature=BAT FEATURE

# dracula.title.batfeature - description: Tracking string created for https://jira.netent.com/browse/COMTST4-444



dragonisland.title.active=Aktiv

# dragonisland.title.active - description: 



dragonisland.title.goldenwildmultiplier=Goldener Wild-Muliplikator

# dragonisland.title.goldenwildmultiplier - description: 



dragonisland.title.inactive=Inaktiv

# dragonisland.title.inactive - description: 



dragonisland.title.winbothways=In beide Richtungen gewinnen

# dragonisland.title.winbothways - description: 



egyptianheroes.title.goldenbetline=Goldene Einsatzlinie

# egyptianheroes.title.goldenbetline - description: 



egyptianheroes.title.goldenbetlinemultiplier=Goldener Einsatzlinienmultiplikator

# egyptianheroes.title.goldenbetlinemultiplier - description: 



elements.earth=ERDE

# elements.earth - description: 



elements.fire=FEUER

# elements.fire - description: 



elements.leadingelement=Führendes Element

# elements.leadingelement - description: 



elements.none=NICHTS

# elements.none - description: 



elements.stormeels=Sturmrollen

# elements.stormeels - description: 



elements.stormmode=Sturmmodus

# elements.stormmode - description: 



elements.water=WASSER

# elements.water - description: 



elements.wind=LUFT

# elements.wind - description: 



even=Gerade

# even - description: 



evenodd=Gerade/Ungerade

# evenodd - description: COMTST-9836



evolution.title.evolutionfeature=Evolution-Funktion

# evolution.title.evolutionfeature - description: Do not translate Evolution



evolution.title.levelup=entwickelt sich zu

# evolution.title.levelup - description: 



false=Falsch

# false - description: 



FIVE_OF_KIND=Fünfling

# FIVE_OF_KIND - description: 



FLUSH=Flush

# FLUSH - description: 



fortune.title.nowheelspin=Keine Raddrehung

# fortune.title.nowheelspin - description: 



fortune.title.wheelspin=Raddrehung

# fortune.title.wheelspin - description: 



frankenstein.title.linkedwildsreels=Verknüpfte Wild-Rollen

# frankenstein.title.linkedwildsreels - description: 



freespins=Free Spins

# freespins - description: 



fruits.title.wildmultiplier=Wilder-Multiplikator

# fruits.title.wildmultiplier - description: Modifying text "Wild Wave Multiplier" to "Wild Multiplier" as the Fruit Case doesn't have any such feature.



Raised in https://jira.netent.com/browse/COMTST4-13065



FULL_HOUSE=Full House

# FULL_HOUSE - description: 



goldengrimoire.myssym=Mystery Symbol

# goldengrimoire.myssym - description: Golden Grimoire game



goldengrimoire.stickymyssym=Sticky Mystery Symbol

# goldengrimoire.stickymyssym - description: 



goldrush.note=Hinweis: Bezüglich der Symbole, die nur an einer beliebigen Position im Fenster erscheinen müssen, um zu gewinnen.<br />Wenn die Hälfte dieser Symbole im Spiel erscheint, wird auf dieser Tracking-Seite nur das Symbol im unteren Bereich der Rollen angezeigt (ungeachtet der Anzeige im Spiel (oben/unten)).

# goldrush.note - description: 



goldtimer.info.nonudges=Keine Stöße erfolgt

# goldtimer.info.nonudges - description: 



goldtimer.outcome.autocollected=Autom. ausgezahlt

# goldtimer.outcome.autocollected - description: 



goldtimer.outcome.maxwinreached=MAX. GEWINN ERREICHT

# goldtimer.outcome.maxwinreached - description: 



goldtimer.outcome.supermetercredit=Supermeter-Kredit

# goldtimer.outcome.supermetercredit - description: 



goldtimer.title.after=Nach

# goldtimer.title.after - description: 



goldtimer.title.beforenudges=Vor Stößen

# goldtimer.title.beforenudges - description: 



goldtimer.title.nudges=Stöße

# goldtimer.title.nudges - description: 



grape=TRAUBE

# grape - description: 



green=Grün

# green - description: 



halfdozen=Halbes Dutzend

# halfdozen - description: LetItRide



high=Hoch

# high - description: 



hilo.cappedwin=Gewinngrenze

# hilo.cappedwin - description: 



hilo.higher=Höher

# hilo.higher - description: 



hilo.lower=Niedriger

# hilo.lower - description: 



hilo.maxwin=Maximale progressive Gewinngrenze erreicht. Spielrunde beendet.

# hilo.maxwin - description: 



hilo.playerlose=Player verloren

# hilo.playerlose - description: Do not translate Player



hilo.playerselection=Hoch-/Niedrig-Auswahl Player

# hilo.playerselection - description: Do not translate Player.



hilo.title.credit=Kredit

# hilo.title.credit - description: 



hilo.title.pot=Pot

# hilo.title.pot - description: Refers to the progressive pot.



hilo.title.time=Zeit

# hilo.title.time - description: 



horserace.bettype.exacta=Exacta

# horserace.bettype.exacta - description: 



horserace.bettype.place=Platz

# horserace.bettype.place - description: 



horserace.bettype.quinella=Quinella

# horserace.bettype.quinella - description: 



horserace.bettype.show=Anzeigen

# horserace.bettype.show - description: 



horserace.bettype.win=Gewinn

# horserace.bettype.win - description: 



horserace.title.amount=Menge

# horserace.title.amount - description: 



horserace.title.anim=Anim

# horserace.title.anim - description: 



horserace.title.bets=Einsätze

# horserace.title.bets - description: 



horserace.title.horse=Pferd

# horserace.title.horse - description: 



horserace.title.horses=Pferde

# horserace.title.horses - description: 



horserace.title.jackpot=Jackpot

# horserace.title.jackpot - description: 



horserace.title.jockey=Jockey

# horserace.title.jockey - description: 



horserace.title.odds=Quoten

# horserace.title.odds - description: 



horserace.title.place=Platz

# horserace.title.place - description: 



horserace.title.race=Rennen

# horserace.title.race - description: 



horserace.title.racedetails=Renndetails

# horserace.title.racedetails - description: 



horserace.title.sim=Sim

# horserace.title.sim - description: 



horserace.title.url=URL

# horserace.title.url - description: 



imperialriches.envelopecounter=Gesammelte Edelsteine

# imperialriches.envelopecounter - description: 



imperoalriches.jackpotpot=Gesammelte Jackpot-Edelsteine

# imperoalriches.jackpotpot - description: 



jackhammer.outcome.activereelisnull=Aktive Rolleneinstellungen sind ungültig.

# jackhammer.outcome.activereelisnull - description: 



jackhammer.outcome.reelisnull=Rolleneinstellung ist ungültig.

# jackhammer.outcome.reelisnull - description: 



jackhammer.outcome.winsituationsisnull=Gewinnsituationen sind ungültig.

# jackhammer.outcome.winsituationsisnull - description: 



joker=JOKER

# joker - description: 



JPgameWin=Jackpot-Spielgewinn

# JPgameWin - description: 



junglegames.outcome.freespinsmultiplier=Anzahl der Free Spins * Multiplikator

# junglegames.outcome.freespinsmultiplier - description: 



junglegames.pickwintype.coins=Münzen

# junglegames.pickwintype.coins - description: 



junglegames.pickwintype.freespins=Free Spins

# junglegames.pickwintype.freespins - description: 



junglegames.title.pickedwintype=Gewählter Gewinntyp

# junglegames.title.pickedwintype - description: 



keno.bonusbet=Der Einsatzwert der zukünftigen Bonusrunde – der niedrigste Einsatz während des Sammelns der Bonuszähler (Joker)

# keno.bonusbet - description: 



keno.bonuscounter=Die Zahlen der Bonuszähler (Joker); wenn der Benutzer 5 hat, ist die nächste Runde eine Bonusrunde.

# keno.bonuscounter - description: 



keno.bonusnumbers=Die Zahlen aus den gezogenen Zahlen, die auch Bonuszahlen sind

# keno.bonusnumbers - description: 



keno.drawnnumbers=Die vom Server gezogenen Zahlen in Ziehungsreihenfolge

# keno.drawnnumbers - description: 



keno.jackpotwin=Wenn der Jackpot gewonnen wurde, wird der Gewinnbetrag hier angezeigt.

# keno.jackpotwin - description: 



keno.selectednumbers=Die vom Benutzer gewählten Zahlen

# keno.selectednumbers - description: 



keno.symbol.jh=JH

# keno.symbol.jh - description: 



keno.title.bonusbet=Bonuseinsatz

# keno.title.bonusbet - description: 



keno.title.bonuscounter=Bonuszähler

# keno.title.bonuscounter - description: 



keno.title.bonushit=BONUSTREFFER

# keno.title.bonushit - description: 



keno.title.bonusnumbers=Bonuszahlen

# keno.title.bonusnumbers - description: 



keno.title.bonusround=Bonusrunde

# keno.title.bonusround - description: 



keno.title.drawnnumbers=Gezogene Zahlen

# keno.title.drawnnumbers - description: 



keno.title.freeround=Freirunde

# keno.title.freeround - description: 



keno.title.hit=TREFFER

# keno.title.hit - description: 



keno.title.jackpotwin=Jackpot-Gewinn

# keno.title.jackpotwin - description: 



keno.title.jokerhat=Joker-Hut

# keno.title.jokerhat - description: 



keno.title.miss=VERFEHLT

# keno.title.miss - description: 



keno.title.normal=NORMAL

# keno.title.normal - description: 



keno.title.selectednumber=GEWÄHLTE_ZAHL

# keno.title.selectednumber - description: 



keno.title.selectednumbers=Gewählte Zahlen

# keno.title.selectednumbers - description: 



label.ifthe=Falls der/die/das

# label.ifthe - description: 



label.on=auf

# label.on - description: 



label.the=Der/Die/Das

# label.the - description: 



lemon=ZITRONE

# lemon - description: 



letitride.maxwin=Max. Gewinn

# letitride.maxwin - description: Punto Banco



line=Linie

# line - description: 



low=Niedrig

# low - description: 



matching=Übereinstimmung

# matching - description: 



megajoker.betline=Einsatzlinie

# megajoker.betline - description: 



megajoker.cappedwin=Begrenzter Gewinn

# megajoker.cappedwin - description: 



megajoker.extendedcredit.info=Dem angezeigten Wert wurde der Gewinn hinzugefügt (oder entfernt bei Game Over)

# megajoker.extendedcredit.info - description: 



megajoker.gamemode.basic=Grundlegend

# megajoker.gamemode.basic - description: 



megajoker.gamemode.extended=Supermeter

# megajoker.gamemode.extended - description: 



megajoker.jackpotwin=Jackpot-Gewinn

# megajoker.jackpotwin - description: 



megajoker.reel=Rolle

# megajoker.reel - description: 



megajoker.scatter=Mystery

# megajoker.scatter - description: 



megajoker.selecteddenomination=Ausgewählte Wert

# megajoker.selecteddenomination - description: 



melon=MELONE

# melon - description: 



NATURAL_ROYAL=Natürlicher Royal Flush

# NATURAL_ROYAL - description: 



no=nein

# no - description: 



notapplicable=k.A.

# notapplicable - description: Abbreviation for Not Applicable.



notrackingdata.message=Detaillierte Tracking-Daten sind nicht mehr für diese Spielrunde verfügbar.

# notrackingdata.message - description: 



notrackingentries.message=Keine Tracking-Einträge verfügbar!

# notrackingentries.message - description: 



oasispoker.playertradecards=Ausgetauschte Spielerkarten

# oasispoker.playertradecards - description: The cards traded by the player.



oasispoker.tradecost=Preis für neue Karte

# oasispoker.tradecost - description: The cost to draw new cards in Oasis Poker



odd=Ungerade

# odd - description: 



orange=Orange

# orange - description: 



orderno=Nicht ordnen

# orderno - description: 



outcome=Ergebnis

# outcome - description: The outcome or result of a hand, round etc.



outcome.3ofakind=Dreier

# outcome.3ofakind - description: Refers to a RedDog outcome where the final cards are Three of a Kind.



outcome.additional\ freespins\ won=Zusätzliche Free Spins gewonnen

# outcome.additional\ freespins\ won - description: 



outcome.big=GROSS

# outcome.big - description: 



outcome.block=Blockieren

# outcome.block - description: 



outcome.bonus=Bonus

# outcome.bonus - description: 



outcome.bonusgameended=Bonusspiel beendet

# outcome.bonusgameended - description: 



outcome.bonusgameinit=Bonusspiel gestartet

# outcome.bonusgameinit - description: 



outcome.buy=SETZEN

# outcome.buy - description: 



outcome.chest=TRUHE

# outcome.chest - description: 



outcome.coins=Münzen

# outcome.coins - description: 



outcome.come=COME

# outcome.come - description: 



outcome.cons=Aufeinanderfolgend

# outcome.cons - description: Refers to a RedDog outcome where the inital cards are consecutive.



outcome.crit=Krit.

# outcome.crit - description: 



outcome.dontcome=DON'T COME

# outcome.dontcome - description: 



outcome.dontpass=DON'T PASS

# outcome.dontpass - description: 



outcome.eleven=ELF

# outcome.eleven - description: 



outcome.failure=MISSERFOLG

# outcome.failure - description: 



outcome.field=FELD

# outcome.field - description: 



outcome.free\ spin\ compensation\ win=Free Spin-Ausgleichsgewinn

# outcome.free\ spin\ compensation\ win - description: 



outcome.guilty=Schuldig

# outcome.guilty - description: 



outcome.hard=SCHWER

# outcome.hard - description: 



outcome.heads=Kopf

# outcome.heads - description: 



outcome.hit=Schlagen

# outcome.hit - description: 



outcome.horn=HORN

# outcome.horn - description: 



outcome.index=Index

# outcome.index - description: 



outcome.innocent=Unschuldig

# outcome.innocent - description: 



outcome.jackpot=Jackpot

# outcome.jackpot - description: 



outcome.key=SCHLÜSSEL

# outcome.key - description: 



outcome.large=Groß

# outcome.large - description: 



outcome.lay=LAY

# outcome.lay - description: 



outcome.laycomeodds=LAY COME ODDS

# outcome.laycomeodds - description: 



outcome.layodds=LAY ODDS

# outcome.layodds - description: 



outcome.lose=VERLIEREN

# outcome.lose - description: 



outcome.loss=Verlust

# outcome.loss - description: 



outcome.lost=Verloren

# outcome.lost - description: Specifies the outcome for a card hand. Lost means that the players hand lost and the dealers hand won.



outcome.medium=Mittel

# outcome.medium - description: 



outcome.multiplier=Multiplikator

# outcome.multiplier - description: 



outcome.n/a=k.A.

# outcome.n/a - description: 



outcome.not_matched=KEINE ÜBEREINSTIMMUNG

# outcome.not_matched - description: 



outcome.nowin=Nicht gewonnen

# outcome.nowin - description: Specifies the outcome for a game round. No win means the player did not win anything.



outcome.null=n.verf.

# outcome.null - description: Please put in abbreviation for Not Available.



outcome.overlayjackpot=Overlay-Jackpot

# outcome.overlayjackpot - description: 



outcome.pair=Paar

# outcome.pair - description: Refers to a RedDog outcome where the intial two cards are a pair.



outcome.pass=PASS

# outcome.pass - description: 



outcome.place=PLATZIEREN

# outcome.place - description: 



outcome.push=Push

# outcome.push - description: language.xml string push. Push is a card game result: A tie hand between a dealer and a player. A round of play where neither the player nor the casino wins. The players bet is returned.



outcome.race\ mystery\ win=Race Mystery-Gewinn

# outcome.race\ mystery\ win - description: 



outcome.scatter=Scatter

# outcome.scatter - description: 



outcome.scatter\ bonus=Scatter-Bonus

# outcome.scatter\ bonus - description: 



outcome.seven=SIEBEN

# outcome.seven - description: 



outcome.small=Klein

# outcome.small - description: 



outcome.spread=Unterschied

# outcome.spread - description: Refers to a RedDog outcome where the initial or final two cards are a spread between 1 and 11. That is, neither consecutive cards nor a pair.



outcome.sub=Unter

# outcome.sub - description: 



outcome.success=ERFOLG

# outcome.success - description: 



outcome.sym1=SYM1

# outcome.sym1 - description: 



outcome.tails=Zahl

# outcome.tails - description: 



outcome.takecomeodds=TAKE COME ODDS

# outcome.takecomeodds - description: 



outcome.takeodds=TAKE ODDS

# outcome.takeodds - description: 



outcome.win=Gewonnen

# outcome.win - description: Specifies the outcome for a game round. Win means the player won.



outcome.wininformation=Gewinninformation

# outcome.wininformation - description: 



outcometype.5cardstrick=5er mit Joker

# outcometype.5cardstrick - description: language.xml string FIVE_OF_A_KIND. A hand in a card game where a wild card or joker is used to form five of a kind.



outcometype.arrow=Pfeil

# outcometype.arrow - description: 



outcometype.bad_guy=Bösewicht

# outcometype.bad_guy - description: 



outcometype.basic=Grundlegend

# outcometype.basic - description: 



outcometype.blackjack=Blackjack

# outcometype.blackjack - description: Do not Translate.



outcometype.bonus=Bonus

# outcometype.bonus - description: 



outcometype.bonus.games=Bonus-Game(s)

# outcometype.bonus.games - description: 



outcometype.bugcollector=KÄFERSAMMLER

# outcometype.bugcollector - description: 



outcometype.bust=Überkauft

# outcometype.bust - description: language.xml string bust. Indicator that a blackjack hand has bust i.e. gone over 21.



outcometype.buy=SETZEN

# outcometype.buy - description: 



outcometype.coin=Münze

# outcometype.coin - description: 



outcometype.coins=Münzen

# outcometype.coins - description: 



outcometype.coinwin=Münzgewinn

# outcometype.coinwin - description: 



outcometype.doubleup=Verdoppeln

# outcometype.doubleup - description: Refers to a Double Up feature.



outcometype.ended=Beendet

# outcometype.ended - description: 



outcometype.evenmoney=Even Money

# outcometype.evenmoney - description: 



outcometype.extra_coins=Extramünzen

# outcometype.extra_coins - description: 



outcometype.extra_life=Extraleben

# outcometype.extra_life - description: 



outcometype.fiveofakind=Fünf einer Art

# outcometype.fiveofakind - description: 



outcometype.flowerfrenzy=BLUMENRAUSCH

# outcometype.flowerfrenzy - description: 



outcometype.flush=Flush

# outcometype.flush - description: language.xml string FLUSH. A hand in a card game where the player has all cards of the same suit e.g. all hearts, all diamonds, all clubs, all spades.



outcometype.four_of_a_kind=Vierer

# outcometype.four_of_a_kind - description: language.xml string FOUR_OF_A_KIND. A hand in a card game where the player has four cards of the same value e.g. 4 fives, or 4 kings etc.



outcometype.fourdeuces=Vier Zweien

# outcometype.fourdeuces - description: 



outcometype.fourofakind=Vierer

# outcometype.fourofakind - description: language.xml string FOUR_OF_A_KIND. A hand in a card game where the player has four cards of the same value e.g. 4 fives, or 4 kings etc.



outcometype.freespin=FREE SPIN

# outcometype.freespin - description: 



outcometype.full_house=Full House

# outcometype.full_house - description: language.xml string FULL_HOUSE. A hand in a card game where the player has one pair, and three of a kind.



outcometype.fullhouse=Full House

# outcometype.fullhouse - description: language.xml string FULL_HOUSE. A hand in a card game where the player has one pair, and three of a kind.



outcometype.gameover=SPIELENDE

# outcometype.gameover - description: 



outcometype.high_card=Hohe Karte

# outcometype.high_card - description: language.xml string HIGH_CARD. A hand in a card game where the player holds a hand in which no two cards have the same rank, and the cards are not in a sequence or same suit.In this case, only the highest card counts.



outcometype.highcard=Hohe Karte

# outcometype.highcard - description: language.xml string HIGH_CARD. A hand in a card game where the player holds a hand in which no two cards have the same rank, and the cards are not in a sequence or same suit.In this case, only the highest card counts.



outcometype.insure=Versicherung

# outcometype.insure - description: Indicates player purchased insurance. Probably should use same text as property action.insure.



outcometype.invalid=Ungültig

# outcometype.invalid - description: 



outcometype.jackpot=Jackpot

# outcometype.jackpot - description: 



outcometype.jacksorbetter=Buben oder besser

# outcometype.jacksorbetter - description: 



outcometype.kingsorbetter=Könige oder besser

# outcometype.kingsorbetter - description: 



outcometype.luckyspin=LUCKY SPIN

# outcometype.luckyspin - description: 



outcometype.multiplier=Multiplizierer

# outcometype.multiplier - description: 



outcometype.naturalroyalflush=Natürlicher Royal Flush

# outcometype.naturalroyalflush - description: 



outcometype.normal=Normal

# outcometype.normal - description: 



outcometype.not_scratchable=Nicht rubbelbar

# outcometype.not_scratchable - description: 



outcometype.notrevealable=NICHT ENTHÜLLBAR

# outcometype.notrevealable - description: 



outcometype.notrevealed=NICHT ENTHÜLLT

# outcometype.notrevealed - description: 



outcometype.pair=Paar

# outcometype.pair - description: language.xml string PAIR. A hand in a card game where the player holds two cards of the same rank/rank e.g. two aces or two fives etc.



outcometype.pairofjacks=Zwei Buben

# outcometype.pairofjacks - description: 



outcometype.pairofjacksinspades=Zwei Pik-Buben

# outcometype.pairofjacksinspades - description: 



outcometype.picksymbol=SYMBOL WÄHLEN

# outcometype.picksymbol - description: 



outcometype.pickwintype=GEWINNTYP WÄHLEN

# outcometype.pickwintype - description: 



outcometype.platinum=PLATIN

# outcometype.platinum - description: 



outcometype.push=Push

# outcometype.push - description: language.xml string push. Card game result: A tie hand between a dealer and a player. A round of play where neither the player nor the casino wins. The players bet is returned.



outcometype.revealed=ENTHÜLLT

# outcometype.revealed - description: 



outcometype.royal_flush=Royal Flush

# outcometype.royal_flush - description: language.xml string ROYAL_FLUSH. A hand in a card game where the player holds an ace high straight flush i.e. Ace, King, Queen, Jack, 10 of the same suit.



outcometype.royalflush=Royal Flush

# outcometype.royalflush - description: language.xml string ROYAL_FLUSH. A hand in a card game where the player holds an ace high straight flush i.e. Ace, King, Queen, Jack, 10 of the same suit.



outcometype.royalstraightflush=Royal Straight Flush

# outcometype.royalstraightflush - description: language.xml string ROYAL_STRAIGHT_FLUSH. A hand in a card game where the player holds an ace high straight flush i.e. Ace, King, Queen, Jack, 10 of the same suit.



outcometype.scratch=RUBBELN

# outcometype.scratch - description: 



outcometype.scratched=Gerubbelt

# outcometype.scratched - description: 



outcometype.second_chance=Zweite_Chance

# outcometype.second_chance - description: 



outcometype.singlejack=Ein Bube

# outcometype.singlejack - description: 



outcometype.spin=Drehen

# outcometype.spin - description: 



outcometype.straight=Straight

# outcometype.straight - description: language.xml string STRAIGHT. A hand in a card game where the player holds consecutive cards of mixed suits. e.g. in a three card poker hand 2-3-4 or 2-3-4-5-6 in a five card poker hand.



outcometype.straight_flush=Straight Flush

# outcometype.straight_flush - description: language.xml string  STRAIGHT_FLUSH. A hand in a card game where the player holds consecutive cards in the same suit e.g. 4-5-6-7-8 of hearts.



outcometype.straightflush=Straight Flush

# outcometype.straightflush - description: language.xml string STRAIGHT_FLUSH. A hand in a card game where the player holds consecutive cards in the same suit e.g. 4-5-6-7-8 of hearts.



outcometype.supermeter=Supermeter

# outcometype.supermeter - description: Do not translate Supermeter.



outcometype.tensorbetter=Zehn oder besser

# outcometype.tensorbetter - description: language.xml string WIN_TENS_OR_BETTER. A hand in a card game where the player does not have a pair, straight, or flush but has a 10 or better.



outcometype.three_of_a_kind=Dreier

# outcometype.three_of_a_kind - description: language.xml string THREE_OF_A_KIND. A hand in a card game where the player holds three cards of the same value/rank e.g. three fives, three queens



outcometype.threeofakind=Dreier

# outcometype.threeofakind - description: language.xml string THREE_OF_A_KIND. A hand in a card game where the player holds three cards of the same value/rank e.g. three fives, three queens.



outcometype.two_pairs=Zwei Paare

# outcometype.two_pairs - description: language.xml string TWO_PAIRS. A hand in a card game where the player holds two pairs e.g. two kings and two sevens.



outcometype.twopairs=Zwei Paare

# outcometype.twopairs - description: language.xml string TWO_PAIRS. A hand in a card game where the player holds two pairs e.g. two kings and two sevens.



outcometype.unknown=unbekannt

# outcometype.unknown - description: 



outcometype.unrevealed=NICHT ENTHÜLLT

# outcometype.unrevealed - description: 



outcometype.unscratched=Nicht gerubbelt

# outcometype.unscratched - description: 



payoutname.column=Spalte

# payoutname.column - description: 



payoutname.corner=Corner (Square)

# payoutname.corner - description: 



payoutname.dozen=Dutzend

# payoutname.dozen - description: 



payoutname.green=Grün

# payoutname.green - description: 



payoutname.halfdozen=Halbes Dutzend

# payoutname.halfdozen - description: 



payoutname.highlow=Hoch/Niedrig

# payoutname.highlow - description: 



payoutname.oddeven=Ungerade/Gerade

# payoutname.oddeven - description: 



payoutname.redblack=Rot/Schwarz

# payoutname.redblack - description: 



payoutname.sixline=Sechs Linien

# payoutname.sixline - description: 



payoutname.split=Split

# payoutname.split - description: 



payoutname.straight=Straße

# payoutname.straight - description: 



payoutname.threeline=Three line (Street)

# payoutname.threeline - description: Do not translate.



payoutname.topline=Obere Linie

# payoutname.topline - description: European Roulette game tracking string



puntobanco.bancobet=Banco-Einsatz

# puntobanco.bancobet - description: Do not translate Banco



puntobanco.bancocards=Banco-Karten

# puntobanco.bancocards - description: Do not translate Banco



puntobanco.puntobet=Punto-Einsatz

# puntobanco.puntobet - description: Do not translate Punto



puntobanco.puntocards=Punto-Karten

# puntobanco.puntocards - description: Do not translate Punto



purple=Violett

# purple - description: 



QUADS=Vierling

# QUADS - description: 



red=Rot

# red - description: 



redblack =Rot/Schwarz

# redblack  - description: COMTST-9836



reddog.anteraise=Ante</br>Erhöhen

# reddog.anteraise - description: Heading for type of bet. Do not translate Ante. This is a column heading that shows the Ante or Raise bet.



reddog.autocollect=Der Gewinn war automatisch, da die progressive Gewinngrenze erreicht wurde.

# reddog.autocollect - description: Message to player.



reddog.betraise.ante=Ante

# reddog.betraise.ante - description: Do not translate.



reddog.dealoutcome.set=Dreier

# reddog.dealoutcome.set - description: Refers to a RedDog outcome where the final cards are Three of a Kind.



reddog.firstinitcard=Erste<br>Karte

# reddog.firstinitcard - description: Heading for first initial card dealt in Red Dog.



reddog.lastcard=Letzte<br>Karte

# reddog.lastcard - description: Heading for last card dealt in Red Dog.



reddog.paytable=Gewinntabelle(P

# reddog.paytable - description: Please leave P as P but translate Pot to the same word used in the property reddog.pot



reddog.paytable.keepbetmessage=Die Gewinntabelle im Spiel sieht etwas anders aus, da die Einsätze beibehalten werden.

# reddog.paytable.keepbetmessage - description: 



reddog.paytable.simplewin=Einfacher Gewinn

# reddog.paytable.simplewin - description: 



reddog.pot=Pot

# reddog.pot - description: Pot is the text accompaning the amount of money in the pot.



reddog.progressiveplay=Progressives Wetten ist eine Red Dog-Option. Beim progressiven Spielen wird der angehäufte Pot über mehrere Runden verwendet. Die Spielrunde endet nach einem Verlust oder Gewinn.

# reddog.progressiveplay - description: Information text displayed with the detailed game round information.



reddog.secinitcard=Zweite<br><br>Karte

# reddog.secinitcard - description: Heading for second initial card dealt in Red Dog.



reddog.state.progressive=Progressiv

# reddog.state.progressive - description: Refers to progressive betting option in RedDog.



relicraiders.bonusitemabbreviations=Abkürzungen für Bonuselement

# relicraiders.bonusitemabbreviations - description: 



relicraiders.bonuslocationabbreviations=Abkürzungen für Bonusort

# relicraiders.bonuslocationabbreviations - description: 



relicraiders.bonusrelicabbreviations=Abkürzungen für Bonusgegenstand

# relicraiders.bonusrelicabbreviations - description: 



relicraiders.freespinsabbreviations=Free Spins-Abkürzungen

# relicraiders.freespinsabbreviations - description: 



relicraiders.location=Ort

# relicraiders.location - description: 



relicraiders.location.active.info=steht für einen aktiven Ort, an dem kein Gegenstand gewählt wurde.

# relicraiders.location.active.info - description: 



relicraiders.location.relic.info=steht für einen inaktiven Ort, an dem ein Gegenstand gewählt wurde.

# relicraiders.location.relic.info - description: 



relicraiders.relic=Gegenstand

# relicraiders.relic - description: 



relicraiders.symbol.bonusitem.closed=S

# relicraiders.symbol.bonusitem.closed - description: 



relicraiders.symbol.bonusitem.open=O

# relicraiders.symbol.bonusitem.open - description: 



relicraiders.symbol.C.info=Beachten Sie, dass ein geschlossenes Element mit dem Buchstaben S gekennzeichnet ist.

# relicraiders.symbol.C.info - description: 



relicraiders.symbol.freespins.freespins=F

# relicraiders.symbol.freespins.freespins - description: 



relicraiders.symbol.freespins.multiplier=M

# relicraiders.symbol.freespins.multiplier - description: 



relicraiders.symbol.freespins.position=P

# relicraiders.symbol.freespins.position - description: 



relicraiders.symbol.location.active=A

# relicraiders.symbol.location.active - description: 



relicraiders.symbol.location.relic=G

# relicraiders.symbol.location.relic - description: 



relicraiders.symbol.O1000.info=Die Abkürzung „O1000“ steht für einen (O)ffenen Gegenstand mit einem Gewinn von 1000.

# relicraiders.symbol.O1000.info - description: 



relicraiders.symbol.OB0.info=Die Abkürzung „OL0“ steht für ein (O)ffenes Element mit (L)eerem (keinem) Gewinn.

# relicraiders.symbol.OB0.info - description: 



relicraiders.symbol.OR300.info=Die Abkürzung „OG300“ steht für ein (O)ffenes Element mit einem (G)egenstandsgewinn und einem Gewinn von 300.

# relicraiders.symbol.OR300.info - description: 



relicraiders.symbol.OW100.info=Die Abkürzung „OW100“ steht für ein (O)ffenes Element mit einem Ge(W)inn von 100.

# relicraiders.symbol.OW100.info - description: 



relicraiders.symbol.P12S10M3.info=Die Abkürzung „P12F10M3“ steht für ein Free Spin-Symbol an der (P)osition „Rolle 1, Reihe 2“ mit 10 (F)ree Spins und dem (M)ultiplizierer 3.

# relicraiders.symbol.P12S10M3.info - description: 



relicraiders.symbol.wintype.blank=L

# relicraiders.symbol.wintype.blank - description: 



relicraiders.symbol.wintype.relic=G

# relicraiders.symbol.wintype.relic - description: 



relicraiders.symbol.wintype.win=W

# relicraiders.symbol.wintype.win - description: 



relicraiders.title.bonusitems=BONUSELEMENTE

# relicraiders.title.bonusitems - description: 



relicraiders.title.bonuslocations=BONUSORTE

# relicraiders.title.bonuslocations - description: 



relicraiders.title.bonusrelics=BONUSGEGENSTÄNDE

# relicraiders.title.bonusrelics - description: 



relicraiders.title.freespinsymbols=FREE SPIN-SYMBOLE

# relicraiders.title.freespinsymbols - description: 



relicraiders.title.pickedbonusitem=GEWÄHLTES BONUSELEMENT

# relicraiders.title.pickedbonusitem - description: 



relicraiders.title.pickedbonuslocation=GEWÄHLTER BONUSORT

# relicraiders.title.pickedbonuslocation - description: reelpoker specific



relicraiders.title.pickedbonusrelic=GEWÄHLTER BONUSGEGENSTAND

# relicraiders.title.pickedbonusrelic - description: 



relicraiders.title.pickedfreespinsymbol=GEWÄHLTES FREE SPIN-SYMBOL

# relicraiders.title.pickedfreespinsymbol - description: 



robinhood.label.basegame=Grundspiel

# robinhood.label.basegame - description: 



robinhood.label.collectedscatters=Gesammelte Scatter

# robinhood.label.collectedscatters - description: 



robinhood.label.extrawild=Extra-Wild

# robinhood.label.extrawild - description: 



robinhood.label.freespins=Free Spins

# robinhood.label.freespins - description: 



roulette.bets=Einsätze

# roulette.bets - description: 



roulette.graphically=Grafisch

# roulette.graphically - description: Text label that displays with a graphical representation of the bets and results for a roulette spin.



roulette.list=Liste

# roulette.list - description: Text label that is used with a tabular representation of the bets and results for a roulette spin.



roulette.payout=Auszahlung

# roulette.payout - description: The payout that applies to the type of bet placed e.g. Even/Odd, Straight, Red/Black.



roulette.position=Position

# roulette.position - description: Column header for the position of a roulette bet e.g. a specific number, even numbers, odd numbers, red numbers, black numbers.



roulette.symbol.bet=E

# roulette.symbol.bet - description: Please use the first letter for the word bet i.e. Bet = B



roulette.symbol.win=G

# roulette.symbol.win - description: Please use the first letter for the word bet i.e. Win = W



roulette.winningnumber=Gewinnnummer

# roulette.winningnumber - description: 



roullete.bets=Einsätze

# roullete.bets - description: Deliberate typo of "roullete" rather than "roulette" added due to this version being found in an existing tracking file, 17 January 2013.



roullete.graphically=Grafisch

# roullete.graphically - description: Deliberate typo of "roullete" rather than "roulette" added due to this version being found in an existing tracking file, 17 January 2013.



roullete.list=Liste

# roullete.list - description: Deliberate typo of "roullete" rather than "roulette" added due to this version being found in an existing tracking file, 17 January 2013. 



roullete.payout=Auszahlung

# roullete.payout - description: Deliberate typo of "roullete" rather than "roulette" added due to this version being found in an existing tracking file, 17 January 2013.



roullete.position=Position

# roullete.position - description: Deliberate typo of "roullete" rather than "roulette" added due to this version being found in an existing tracking file, 17 January 2013.



roullete.symbol.bet=E

# roullete.symbol.bet - description: Deliberate typo of "roullete" rather than "roulette" added due to this version being found in an existing tracking file, 17 January 2013.



roullete.symbol.win=G

# roullete.symbol.win - description: Deliberate typo of "roullete" rather than "roulette" added due to this version being found in an existing tracking file, 17 January 2013.



roullete.winningnumber=Gewinnnummer

# roullete.winningnumber - description: Deliberate typo of "roullete" rather than "roulette" added due to this version being found in an existing tracking file, 17 January 2013.



ROYAL_FLUSH=Royal Flush

# ROYAL_FLUSH - description: 



SCATTER=Scatter

# SCATTER - description: 



scratchticket.label.jackpotsymbol=Jackpot-Symbol

# scratchticket.label.jackpotsymbol - description: Do not translate jackpot



scratchticket.label.onnumber=auf Zahl

# scratchticket.label.onnumber - description: 



scratchticket.state.gameover=Spiel vorüber

# scratchticket.state.gameover - description: secretcode specific



scratchticket.title.wintype=Gewinnart

# scratchticket.title.wintype - description: 



scratchticket2.title.activebetfactor=Aktiver Wettfaktor

# scratchticket2.title.activebetfactor - description: 



secretcode.basicbonusgame=Grundlegendes Bonus Game

# secretcode.basicbonusgame - description: 



secretcode.bonusgameended=Bonus Game beendet

# secretcode.bonusgameended - description: 



secretcode.chest=Truhe

# secretcode.chest - description: 



secretcode.doubleup=Verdoppeln

# secretcode.doubleup - description: 



secretcode.doubleup.all=ALLE

# secretcode.doubleup.all - description: 



secretcode.doubleup.collect=SAMMELN

# secretcode.doubleup.collect - description: 



secretcode.doubleup.half=HÄLFTE

# secretcode.doubleup.half - description: 



secretcode.doubleupbonusgame=Verdopplungs-Bonus Game

# secretcode.doubleupbonusgame - description: 



secretcode.key=Schlüssel

# secretcode.key - description: 



secretcode.label.pickedwintype=Gewählter Gewinntyp

# secretcode.label.pickedwintype - description: 



secretcode.outcome.freespinsmultiplier=Anzahl der Free Spins * Multiplizierer

# secretcode.outcome.freespinsmultiplier - description: 



sidebetoutcome=Ergebnis der Nebenwette

# sidebetoutcome - description: The result or outcome of the side bet.



silentrun.ship=Schiff

# silentrun.ship - description: Ship which is a target in a submarine game



sixline=Sechs Linien

# sixline - description: COMTST-9836



slot.bomb=Bombe

# slot.bomb - description: 



slot.bonusitemabbreviations=Bonuselementabkürzungen

# slot.bonusitemabbreviations - description: 



slot.direction.high=HOCH

# slot.direction.high - description: 



slot.direction.low=NIEDRIG

# slot.direction.low - description: 



slot.direction.medium=MITTEL

# slot.direction.medium - description: 



slot.expired=Abgelaufen

# slot.expired - description: 



slot.expired.info=Wenn der Wert abgelaufen ist.

# slot.expired.info - description: 



slot.explanation=Erklärung

# slot.explanation - description: 



slot.fightbonus=Kampfbonus

# slot.fightbonus - description: 



slot.hit=Treffer

# slot.hit - description: 



slot.hitwin=Treffergewinn

# slot.hitwin - description: 



slot.inlayer=In Schicht

# slot.inlayer - description: 



slot.inlevel=Auf Stufe

# slot.inlevel - description: 



slot.item=Element

# slot.item - description: 



slot.jackpot=Jackpot

# slot.jackpot - description: 



slot.label.freespins=Free Spins

# slot.label.freespins - description: 



slot.label.freespinsymbols=Free Spin-Symbole

# slot.label.freespinsymbols - description: 



slot.label.jackpotwon=JACKPOT GEWONNEN

# slot.label.jackpotwon - description: 



slot.label.pickedfreespinsymbol=Gewähltes Free Spin-Symbol

# slot.label.pickedfreespinsymbol - description: 



slot.label.reel=Rolle

# slot.label.reel - description: 



slot.label.row=Reihe

# slot.label.row - description: 



slot.label.starpositions=Sternpositionen

# slot.label.starpositions - description: 



slot.label.totalwinningsinbonusgame=Gesamtgewinne im Bonusspiel

# slot.label.totalwinningsinbonusgame - description: 



slot.label.valueexpired=Wert abgelaufen

# slot.label.valueexpired - description: 



slot.levels.info=Es gibt drei Stufen: L1, L2 und L3.

# slot.levels.info - description: 



slot.miss=Verfehlt

# slot.miss - description: 



slot.permanentvaluename.format=Der Wert kann das folgende Format besitzen: <b>Position[[,letzte Position,max. Position],[Gewinnposition,Münzgewinn]]</b>

# slot.permanentvaluename.format - description: 



slot.permanentvaluename.info=Die Informationen werden zu mehreren Sitzungen gespeichert und können ablaufen, wenn der Spieler nicht innerhalb eines festgelegten Zeitraums spielt. Dieser Zeitraum ist spielspezifisch.

# slot.permanentvaluename.info - description: 



slot.permanentvaluename.message=Der Sieger der Bahn enthält alle fünf . Der letzte Wert ist in den Gewinnen vom Bonusspiel oder Training enthalten

# slot.permanentvaluename.message - description: 



slot.phase.attacking=ANGREIFEN

# slot.phase.attacking - description: 



slot.phase.defending=VERTEIDIGEN

# slot.phase.defending - description: 



slot.phase.end=ENDE

# slot.phase.end - description: 



slot.phase.initial=ERSTE PHASE

# slot.phase.initial - description: 



slot.phase.start=START

# slot.phase.start - description: 



slot.phase.treasure=SCHATZ

# slot.phase.treasure - description: 



slot.phase.wheel1=RAD1

# slot.phase.wheel1 - description: 



slot.phase.wheel2=RAD2

# slot.phase.wheel2 - description: 



slot.phase.wheel3=RAD3

# slot.phase.wheel3 - description: 



slot.position=Position

# slot.position - description: 



slot.sin.envy=Neid

# slot.sin.envy - description: 



slot.sin.gluttony=Völlerei

# slot.sin.gluttony - description: 



slot.sin.greed=Habgier

# slot.sin.greed - description: 



slot.sin.lust=Begierde

# slot.sin.lust - description: 



slot.sin.pride=Stolz

# slot.sin.pride - description: 



slot.sin.sloth=Faulheit

# slot.sin.sloth - description: 



slot.sin.wrath=Zorn

# slot.sin.wrath - description: 



slot.sinkwin=Gewinn für Versenken

# slot.sinkwin - description: 



slot.sinner.boy=Junge

# slot.sinner.boy - description: 



slot.sinner.mailman=Postbote

# slot.sinner.mailman - description: 



slot.sinner.mobileman=Telefonmann

# slot.sinner.mobileman - description: 



slot.sinner.pianoman=Klaviermann

# slot.sinner.pianoman - description: 



slot.sinner.woman=Frau

# slot.sinner.woman - description: 



slot.starposition.bottom=Ein Stern auf der unteren Linie

# slot.starposition.bottom - description: 



slot.starposition.middle=Ein Stern auf der mittleren Linie

# slot.starposition.middle - description: 



slot.starposition.other=Auf allen anderen Positionen ist kein Stern sichtbar

# slot.starposition.other - description: 



slot.starposition.top=Ein Stern auf der oberen Linie

# slot.starposition.top - description: 



slot.starpositionsabbreviations=Sternpositionsabkürzungen

# slot.starpositionsabbreviations - description: 



slot.states.info=Es gibt drei Status: Schuldig (G), Unschuldig (I) oder Unbekannt (U).

# slot.states.info - description: 



slot.symbol.C.info=Beachten Sie, dass ein geschlossenes Element mit dem Buchstaben C gekennzeichnet ist.

# slot.symbol.C.info - description: 



slot.symbol.L1G250.info=Die Abkürzung „L1G250“ steht für ein schuldiges Element (G) auf der ersten Stufe (L1) mit einem Wert von 250.

# slot.symbol.L1G250.info - description: 



slot.symbol.L1O250.info=Die Abkürzung „L1O250“ steht für ein offenes Element (O) in der ersten Schicht (L1) mit einem Wert von 250.

# slot.symbol.L1O250.info - description: 



slot.symbol.O100.info=Die Abkürzung „O100“ steht für ein offenes Element (O) mit einem Wert von 100.

# slot.symbol.O100.info - description: 



slot.title.bonusgame=Bonusspiel

# slot.title.bonusgame - description: 



slot.title.chosenjockey=Gewählter Jockey

# slot.title.chosenjockey - description: 



slot.title.chosensin=Gewählte Sünde

# slot.title.chosensin - description: 



slot.title.chosensinner=Gewählter Sünder

# slot.title.chosensinner - description: 



slot.title.initialraid=Erster Angriff

# slot.title.initialraid - description: 



slot.title.items=Elemente

# slot.title.items - description: 



slot.title.level=Stufe

# slot.title.level - description: 



slot.title.maingame=Hauptspiel

# slot.title.maingame - description: 



slot.title.match=Spiel

# slot.title.match - description: 



slot.title.mob=MOB

# slot.title.mob - description: 



slot.title.pickeditem=Gewähltes Element

# slot.title.pickeditem - description: 



slot.title.player=Spieler

# slot.title.player - description: 



slot.title.racemultiplier=Rennmultiplikator

# slot.title.racemultiplier - description: 



slot.title.racepositions=Rennpositionen

# slot.title.racepositions - description: 



slot.title.raceresults=Rennergebnisse

# slot.title.raceresults - description: 



slot.title.sinspin=Sünden-Spin

# slot.title.sinspin - description: 



slot.title.sinspincoinvalue=Sünden-Spin-Münzwert

# slot.title.sinspincoinvalue - description: 



slot.title.sinspinswon=Gewonnene Sünden-Spins

# slot.title.sinspinswon - description: 



slot.title.soulreaperbonusgame=Soul Reaper Bonus Game

# slot.title.soulreaperbonusgame - description: 



slot.title.soulscollected=Gesammelte Seelen

# slot.title.soulscollected - description: 



slot.title.totalracewin=Gesamtrenngewinn

# slot.title.totalracewin - description: 



slot.title.totalsoulscollected=Insgesamt gesammelte Seelen

# slot.title.totalsoulscollected - description: 



slot.title.wincoins=Münzen gewinnen

# slot.title.wincoins - description: 



slot.treasurename.amulet1=Amulett1

# slot.treasurename.amulet1 - description: 



slot.treasurename.amulet2=Amulett2

# slot.treasurename.amulet2 - description: 



slot.treasurename.dagger=Dolch

# slot.treasurename.dagger - description: 



slot.treasurename.potion=Zaubertrank

# slot.treasurename.potion - description: 



slot.treasurename.ring=Ring

# slot.treasurename.ring - description: 



slot.value=Wert

# slot.value - description: 



slot.value.info=der aktuelle Wert.

# slot.value.info - description: 



slot.win=gewinnen

# slot.win - description: 



soulometer=SoulOMeter

# soulometer - description: 



stage=Level

# stage - description: Stage of the game



state.drawn=Gezogen

# state.drawn - description: 



state.game\ over=Spielende

# state.game\ over - description: 



state.initialized=Begonnen

# state.initialized - description: 



STRAIGHT=Straight

# STRAIGHT - description: 



STRAIGHT_FLUSH=Straight Flush

# STRAIGHT_FLUSH - description: 



threeline=Reihe aus 3 Zahlen (Straße)

# threeline - description: COMTST-9836



tiebet=Tie-Wette

# tiebet - description: Do not translate Tie



title.accident=

# title.accident - description: 



title.action=Aktion

# title.action - description: Action made by the player e.g. Deal, Stand, Call, Fold, Spin, Gamble.



title.active=Aktiv

# title.active - description: 



title.adrenalinefreespins=Adrenaline Free Spins

# title.adrenalinefreespins - description: 



title.adrenalinefreespinsleft=Verbleibende Adrenaline Free Spins

# title.adrenalinefreespinsleft - description: 



title.ammunition=Munition

# title.ammunition - description: 



title.antebet=Ante-Einsatz

# title.antebet - description: Do not translate Ante.



title.appliedmultiplier=Angewandter Multiplikator

# title.appliedmultiplier - description: 



title.bankercard=Croupier-Karten

# title.bankercard - description: 



title.bet=Einsatz

# title.bet - description: 



title.betincents=Einsatz in Cents

# title.betincents - description: 



title.betincoins=Einsatz in Münzen

# title.betincoins - description: 



title.betlevel=Einsatzstufe

# title.betlevel - description: 



title.betlines=Einsatzlinien

# title.betlines - description: 



title.betline\ (n)=Einsatzlinie(n)

# title.betline\ (n) - description: (n) is substituted with the betline number.



title.betperline=Einsatz pro Linie

# title.betperline - description: 



title.betways=Wettarten

# title.betways - description: 



title.betWaysWon=Einsatzwege gewonnen

# title.betWaysWon - description: title for tracking page



title.bonus=Bonus

# title.bonus - description: 



title.bonusactiontype=Bonusaktionstyp

# title.bonusactiontype - description: 



title.bonusgameid=Bonusspiel-ID

# title.bonusgameid - description: 



title.bonuswin=Bonusgewinn

# title.bonuswin - description: 



title.box=Feld

# title.box - description: Box refers to a betting box at a casino table game.



title.bullets=Kugeln

# title.bullets - description: 



title.callbet=Mitgehen

# title.callbet - description: 



title.cards=Karten

# title.cards - description: Cards refers to the cards dealt in a casino table game.



title.coinvalue=Münzwert

# title.coinvalue - description: 



title.coinvalueincents=Münzwert in Cents

# title.coinvalueincents - description: 



title.coinwinsinbonuslevels=Münzgewinne in Bonus-Levels

# title.coinwinsinbonuslevels - description: 



title.collected=Gesammelt

# title.collected - description: 



title.collecteditems=Gesammelte Elemente

# title.collecteditems - description: 



title.currentdamage=Aktueller Schaden

# title.currentdamage - description: 



title.danger=Gefahr

# title.danger - description: 



title.dealer=Dealer

# title.dealer - description: langauge.xml string dealer. The dealer is the player's opponent (the casino) in a single player game who deals the cards.



title.dealercard=Dealer-Karten

# title.dealercard - description: 



title.dealerHand=Dealer-Hand

# title.dealerHand - description: 



title.dealwin=Deal-Gewinn

# title.dealwin - description: 



title.demoticket=DEMO-TICKET

# title.demoticket - description: 



title.details=Details

# title.details - description: 



title.discospinsleft=Disco Spins verbleibend

# title.discospinsleft - description: Do not translate Disco Spins



title.emptygrenadeexplosionarea=Leerer Explosionsbereich für Granaten

# title.emptygrenadeexplosionarea - description: 



title.end=Ende

# title.end - description: 



title.extendedcredit=Erweiterter Kredit

# title.extendedcredit - description: 



title.extra.wild.mutiplier=Zusätzlicher Wild-Multiplikator

# title.extra.wild.mutiplier - description: 



title.feature=Funktion

# title.feature - description: 



title.features=Features

# title.features - description: 



title.field=Feld

# title.field - description: 



title.fortunebet=Glückswette

# title.fortunebet - description: 



title.fortunewin=Glücksgewinn

# title.fortunewin - description: 



title.fountain=Fontäne

# title.fountain - description: 



title.freedealmultiplier=Free-Deals-Multiplikator

# title.freedealmultiplier - description: 



title.freedeals=Free Deals

# title.freedeals - description: 



title.freedealsleft=Verbleibende Free Deals

# title.freedealsleft - description: 



title.freefalls=Free Falls

# title.freefalls - description: 



title.freefallsleft=Verbleibende Free Falls

# title.freefallsleft - description: 



title.freespinscount=Anzahl der Free Spins

# title.freespinscount - description: 



title.freespinsleft=Verbleibende Free Spins

# title.freespinsleft - description: 



title.freespinsmeter=Free-Spins-Messer

# title.freespinsmeter - description: 



title.gamemode=Spielmodus

# title.gamemode - description: 



title.goldenwildmultiplier=Goldener Wild-Muliplikator

# title.goldenwildmultiplier - description: 



title.grandtotals=Gesamtsumme (gesamte Spielrunde, alle Fenster.)

# title.grandtotals - description: 



title.grenade=Granate

# title.grenade - description: type



title.guessed=Geraten

# title.guessed - description: 



title.hand=Hand

# title.hand - description: Hand refers to the cards held in a card game by a player or dealer at any given time.



title.handbet=Handwette

# title.handbet - description: 



title.hands=Hände

# title.hands - description: 



title.handwin=Handgewinn

# title.handwin - description: 



title.hitmanandvalue=Der Killer und sein Wert in Münzen. 

# title.hitmanandvalue - description: 



title.ikewildtypewin=Ike Wild-Gewinn

# title.ikewildtypewin - description: 



title.inactive=Inaktiv

# title.inactive - description: 



title.islandwinning=Inselgewinn

# title.islandwinning - description: 



title.jackpotcollectorcuphit=Jackpot-Sammeltassen-Treffer

# title.jackpotcollectorcuphit - description: 



title.jackpothit=Jackpot-Treffer

# title.jackpothit - description: Will show the amount won after the text.



title.jokermultiplier=Joker-Multiplikator

# title.jokermultiplier - description: Do not translate Joker.



title.kenny=Kenny

# title.kenny - description: 



title.killedhitman=Getöteter Killer

# title.killedhitman - description: 



title.layer=Schicht

# title.layer - description: 



title.mainfeature=Hauptfunktion

# title.mainfeature - description: 



title.marblescollected=Gesammelte Murmeln

# title.marblescollected - description: Will show the number of marbles collected after the text.



title.minifeature=Mini-Funktion

# title.minifeature - description: 



title.multiplier=Multiplikator

# title.multiplier - description: Multiplier is the amount the win is multiplied by.



title.multipliernotrans=Multiplier

# title.multipliernotrans - description: Multiplier is the amount the win is multiplied by.



title.mystery=Geheimnis

# title.mystery - description: 



title.nextspinmultiplier=Multiplikator für die nächste Drehung

# title.nextspinmultiplier - description: 



title.number=Anzahl

# title.number - description: Used in game tracking



title.numberofbetlines=Anzahl der Einsatzlinien

# title.numberofbetlines - description: 



title.numberofcoins=Münzanzahl

# title.numberofcoins - description: 



title.openchestscreeninfo=Open Chest-Bildschirminformationen

# title.openchestscreeninfo - description: 



title.ordinarywinning=Normaler Gewinn

# title.ordinarywinning - description: 



title.phase=Phase

# title.phase - description: 



title.picked.bonus=Gesammelter Bonus

# title.picked.bonus - description: 



title.picked.feature=Gesammeltes Feature

# title.picked.feature - description: 



title.pickedfieldindex=Gewählter Feldindex

# title.pickedfieldindex - description: 



title.pickedfieldtype=Gewählter Feldtyp

# title.pickedfieldtype - description: 



title.pickedfieldvalue=Gewählter Feldwert

# title.pickedfieldvalue - description: 



title.playercard=Spielerkarten

# title.playercard - description: 



title.playerhand=Spielerhand

# title.playerhand - description: 



title.playerhands=Spielerhände

# title.playerhands - description: 



title.race=Rennen

# title.race - description: 



title.raidSpinsLeft=Verbleibende Raid Spins

# title.raidSpinsLeft - description: 



title.redbackground=Roter Hintergrund

# title.redbackground - description: 



title.reel=Rolle

# title.reel - description: 



title.reels=Rollen

# title.reels - description: Refers to the Reels on a Slot Machine. This is the title for a graphic image of the Reels in at Slot game.



title.regularbets=Reguläre Einsätze

# title.regularbets - description: 



title.regularwin=Regulärer Gewinn

# title.regularwin - description: 



title.remaininglife=Verbleibende Leben

# title.remaininglife - description: 



title.reserved=RESERVIERT

# title.reserved - description: 



title.re-spinscount=Neudrehungszähler

# title.re-spinscount - description: 



title.result=Ergebnis

# title.result - description: Refers to the result of a game round.



title.result.final=Endergebnis



# title.result.final - description: Heading for game tracking table.



title.result.initial=Anfangsergebnis

# title.result.initial - description: 



title.round=Runde

# title.round - description: 



title.scratchsurface=Rubbelfläche

# title.scratchsurface - description: 



title.shootshipscreeninfo=Shoot Ship-Bildschirminformationen

# title.shootshipscreeninfo - description: 



title.sidebet=Nebeneinsatz

# title.sidebet - description: 



title.sidebetwin=Nebenwettengewinn

# title.sidebetwin - description: 



title.slotscreeninformation=Spielautomat-Bildschirminformationen

# title.slotscreeninformation - description: 



title.specialwin=Spezialgewinn

# title.specialwin - description: 



title.spinwin=Drehgewinn

# title.spinwin - description: 



title.start=Start

# title.start - description: 



title.state=Status

# title.state - description: Refers to the state of a game.



title.supermeter=Super Meter

# title.supermeter - description: Do not translate



title.symbol=Symbol

# title.symbol - description: 



title.symbolexplanations=Symbolerklärungen

# title.symbolexplanations - description: 



title.totalbet=Gesamteinsatz

# title.totalbet - description: 



title.totalbetonbonuslines=Gesamteinsatz auf Bonuslinien

# title.totalbetonbonuslines - description: 



title.totalbonus=Gesamtbonus

# title.totalbonus - description: 



title.totalbonuscoinwin=Bonus-Münzgewinn gesamt

# title.totalbonuscoinwin - description: 



title.totalbonussofar=Bisheriger Gesamtbonus

# title.totalbonussofar - description: 



title.totalbonuswin=Bonusgewinn insgesamt

# title.totalbonuswin - description: 



title.totaldamage=Gesamtschaden

# title.totaldamage - description: 



title.totalwin=Gesamtgewinn

# title.totalwin - description: 



title.type=Typ

# title.type - description: 



title.value=Wert

# title.value - description: 



title.wall=Wand

# title.wall - description: 



title.ways.to.win =Wege zu gewinnen

# title.ways.to.win  - description: 



title.ways.won =Gewonnene Wege

# title.ways.won  - description: 



title.wildmultiplier=Wild-Multiplizierer

# title.wildmultiplier - description: 



title.win=Gewinn

# title.win - description: langauge.xml string win. The amount in currency the player won.



title.winbothways=In beide Richtungen gewinnen

# title.winbothways - description: 



title.wincombinations=Gewinnkombinationen

# title.wincombinations - description: 



title.winincents=Gewinn in Cents

# title.winincents - description: 



title.winincoins=Gewinn in Münzen

# title.winincoins - description: 



title.winlines=Gewinnlinien

# title.winlines - description: Refers to the winning bet lines on a spin of the reels in a slot game. This is the title for a graphic image showing the win lines from a winning spin of the reels.



title.winningeggs=Gewinnende Eier

# title.winningeggs - description: 



title.winotherchest=Andere Truhe gewinnen

# title.winotherchest - description: 



title.winothership=Anderes Schiff gewinnen

# title.winothership - description: 



title.winpattern=Gewinnmuster

# title.winpattern - description: 



title.zombiescore=Zombie Score

# title.zombiescore - description: Do not translate Zombie



title.zonetype=Zonentyp

# title.zonetype - description: 



treypoker.antebetoutcome=Ante-Wettergebnis

# treypoker.antebetoutcome - description: Do not translate Ante



treypoker.antewin=Ante-Gewinn

# treypoker.antewin - description: Do not translate Ante



treypoker.playbet=Play-Einsatz

# treypoker.playbet - description: Do not translate Play



treypoker.playbetoutcome=Play-Wettergebnis

# treypoker.playbetoutcome - description: Do not translate Play



treypoker.playwin=Play-Gewinn

# treypoker.playwin - description: Do not translate Play



treypoker.sidebetwin=Nebenwettengewinn

# treypoker.sidebetwin - description: 



TRIPS=Drilling

# TRIPS - description: 



true=Wahr

# true - description: 



txholdem.message=Wenn der Spieler eine höhere Hand hat: Die Ante-Wette ist unentscheiden; die Flop-, Turn- und River-Wetten gewinnen mit „Even Money“.</br>Wenn der Spieler ein Straight oder höher hat, gewinnt die Ante-Wette mit „Even Money“.</br>Wenn der Spieler und Dealer gleichwertige Hände haben, sind die Ante-, Flop-, Turn- und River-Wette unentschieden.

# txholdem.message - description: Do not translate Ante, Flop, Turn, River.



txholdem.title.communitycards=Gemeinschaftskarten

# txholdem.title.communitycards - description: Community cards are the common cards used by both the Dealer and Player to make up a texas holdem poker hand.



type.info=Info

# type.info - description: 



type.matching=Übereinstimmung

# type.matching - description: 



type.multiplier=Multiplikator

# type.multiplier - description: 



type.normal=Normal

# type.normal - description: 



unknown=Unbekannt

# unknown - description: 



victoriousmax.classic=Classic

# victoriousmax.classic - description: text appears in game history



victoriousmax.mathmode=Aktivmodus

# victoriousmax.mathmode - description: Information that says in game tracking if round played in MAX mode or classic mode.



victoriousmax.max=Max

# victoriousmax.max - description: text appears in game history



vp.back=zurück

# vp.back - description: 



vp.collectcoins={0} Münzen gewonnen.

# vp.collectcoins - description: Number of coins the player won (collected).



vp.deuce=Deuce

# vp.deuce - description: Do not translate.



vp.direction.dummy=Dummy

# vp.direction.dummy - description: 



vp.direction.highleft=oben links

# vp.direction.highleft - description: 



vp.direction.highright=oben rechts

# vp.direction.highright - description: 



vp.direction.lowleft=unten links

# vp.direction.lowleft - description: 



vp.direction.lowright=unten rechts

# vp.direction.lowright - description: 



vp.direction.middle=Mitte

# vp.direction.middle - description: 



vp.goaliedirection=Torwart geht nach

# vp.goaliedirection - description: 



vp.joker=Joker

# vp.joker - description: 



vp.pick.black=Schwarz

# vp.pick.black - description: 



vp.pick.clubs=Kreuz

# vp.pick.clubs - description: Red Dog



vp.pick.diamonds=Karo

# vp.pick.diamonds - description: 



vp.pick.hearts=Herz

# vp.pick.hearts - description: 



vp.pick.red=Rot

# vp.pick.red - description: 



vp.pick.spades=Pik

# vp.pick.spades - description: 



vp.playcoins=Spiel für {0} Münzen.

# vp.playcoins - description: Number of coins the player played with.



vp.playerdirection=Spieler schießt auf

# vp.playerdirection - description: 



vp.playerpick=Spielerauswahl

# vp.playerpick - description: Refers to selection / pick made by player.



vp.upcard=Offene Karte

# vp.upcard - description: Refers to the card turned over after the selection / pick by the player in the gamble game in a video poker.



yellow=Gelb

# yellow - description: 



yes=Ja

# yes - description: 



gorillakingdom.collectedgolds=gesammelte Masken

# gorillakingdom.collectedgolds - description: 



gorillakingdom.collectedgoldstotal=gesammelte Masken (gesamt)

# gorillakingdom.collectedgoldstotal - description: 



gorillakingdom.extrafreespins=Extra Free Spins

# gorillakingdom.extrafreespins - description: 



gorillakingdom.stage=Gefüllte Tierfelder

# gorillakingdom.stage - description: 



greenChest=Smaragdschlangentruhe

# greenChest - description: 



greenSeal=Smaragdschlangenschloss

# greenSeal - description: 



GSEstJackpotWin=Geschätzter Jackpot

# GSEstJackpotWin - description: 



GSScrolledLen=Nach oben gescrollte Symbole

# GSScrolledLen - description: 



GTfrankSpreadingWild=Sich ausdehnende Wild-Überlagerung

# GTfrankSpreadingWild - description: Game history lang for spreading wild 



heaven.feature=Aktivierungen der Heaven-Funktion

# heaven.feature - description: 



hell.feature=Aktivierungen der Hell-Funktion

# hell.feature - description: 



hellskitchen.blueTeam=Blaues Team

# hellskitchen.blueTeam - description: Please TRANSLATE EVERYTHING. Please, keep the capitalization.



hellskitchen.feature_None=Kein Feature

# hellskitchen.feature_None - description: 



hellskitchen.feature_RandomWildsBlue=Team Wilds Symbole (Blaues Team)

# hellskitchen.feature_RandomWildsBlue - description: 



hellskitchen.feature_RandomWildsRed=Team Wilds Symbole (Rotes Team)

# hellskitchen.feature_RandomWildsRed - description: 



hellskitchen.feature_X2Blue=x2 Multiplier (Blaues Team)

# hellskitchen.feature_X2Blue - description: 



hellskitchen.feature_X2Red=x2 Multiplier (Rotes Team)

# hellskitchen.feature_X2Red - description: 



hellskitchen.feature_X3Blue=x3 Multiplier (Blaues Team) 

# hellskitchen.feature_X3Blue - description: 



hellskitchen.feature_X3Red=x3 Multiplier (Rotes Team) 

# hellskitchen.feature_X3Red - description: 



hellskitchen.featureWheelItems=Gewonnene Features

# hellskitchen.featureWheelItems - description: 



hellskitchen.pickAndClick_coinWin=Zufallsgewinn

# hellskitchen.pickAndClick_coinWin - description: 



hellskitchen.pickAndClick_X=X

# hellskitchen.pickAndClick_X - description: 



hellskitchen.pickAndClick_X2multiplier=x2 Multiplier

# hellskitchen.pickAndClick_X2multiplier - description: 



hellskitchen.pickAndClick_X3multiplier=x3 Multiplier

# hellskitchen.pickAndClick_X3multiplier - description: 



hellskitchen.redTeam=Rotes Team

# hellskitchen.redTeam - description: 



hellskitchen.selectedTeamWon=Gewonnenes Gordon's Bonus Game

# hellskitchen.selectedTeamWon - description: 



HiddenCoinsChestCoins=Münzen aus Truhe

# HiddenCoinsChestCoins - description: 



HiddenCoinsFeatureWin=Pharaoh Coins Win-Funktion gewonnen

# HiddenCoinsFeatureWin - description: 



horserace.betslip.betamount=Wetteinsatz

# horserace.betslip.betamount - description: Game tracking



horserace.betslip.numberofspins=Anzahl von Spins

# horserace.betslip.numberofspins - description: 



horserace.betslip.spinsleft=Spins übrig

# horserace.betslip.spinsleft - description: Game tracking



horserace.betslip.symbol=Symbol

# horserace.betslip.symbol - description: Game tracking



horserace.betslip.symbolscollected=Gesammelte Symbole

# horserace.betslip.symbolscollected - description: Game tracking



horserace.betslip.symbolstocollect=Zu sammelnde Symbole

# horserace.betslip.symbolstocollect - description: Game tracking



horserace.betslip.win=Bet Slip-Gewinn

# horserace.betslip.win - description: Game tracking



horserace.betslip.winamount=Gewinnbetrag

# horserace.betslip.winamount - description: Game tracking



horserace.petersclassiccup=Peter’s Classic Cup

# horserace.petersclassiccup - description: 



horserace.race.positions=Ränge im Rennen

# horserace.race.positions - description: Game tracking



horserace.race.progress=Rennverlauf

# horserace.race.progress - description: Used as column header in the bet slip table.



horserace.race.selectedhorse=Ausgewähltes Pferd

# horserace.race.selectedhorse - description: Game tracking



horserace.race.win=Gewinn im Pferderennen

# horserace.race.win - description: Game tracking



horserace.race.winninghorse=Siegerpferd

# horserace.race.winninghorse - description: 



horserace.randomwilds.activated=Random-Wilds aktiviert

# horserace.randomwilds.activated - description: Game tracking



hotspotwin=Hot Spot Win

# hotspotwin - description: 



insertcoin.activated=Insert Coin-Glücksspiel aktiviert

# insertcoin.activated - description: 



insertcoin.cost=Insert Coin-Glücksspiel-Kosten

# insertcoin.cost - description: 



instantwintracking=Instant Win-Feature

# instantwintracking - description: 



junglespirit.butterflyboost=Butterfly Boost-Spiel

# junglespirit.butterflyboost - description: 



junglespirit.freespins.option.bear=Bär

# junglespirit.freespins.option.bear - description: 



junglespirit.freespins.option.cobra=Kobra

# junglespirit.freespins.option.cobra - description: 



junglespirit.freespins.option.crocodile=Krokodil

# junglespirit.freespins.option.crocodile - description: 



junglespirit.freespins.option.elephant=Elefant

# junglespirit.freespins.option.elephant - description: 



junglespirit.freespins.option.snake=Schlange

# junglespirit.freespins.option.snake - description: 



junglespirit.freespins.option.tiger=Tiger

# junglespirit.freespins.option.tiger - description: 



junglespirit.freespins.selected=Ausgewählte Free Spins-Option

# junglespirit.freespins.selected - description: 



megatracking=Mega

# megatracking - description: 



megaways=Megaways

# megaways - description: gametracking string ID



miditracking=Midi

# miditracking - description: 



minitracking=Mini

# minitracking - description: 



moonshine.feature.active.name=Name der aktivierten Funktion

# moonshine.feature.active.name - description: 



moonshine.feature.bonus.name=Bootlegger's Bounty Bonus

# moonshine.feature.bonus.name - description: 



moonshine.feature.bonus.times.bet=Einsatzmultiplikator des Bootlegger's Bounty Bonus

# moonshine.feature.bonus.times.bet - description: 



moonshine.feature.changesymbol.name=Ricochet Reward

# moonshine.feature.changesymbol.name - description: 



moonshine.feature.changesymbol.position=Ricochet Reward-Linie

# moonshine.feature.changesymbol.position - description: 



moonshine.feature.changesymbol.symbol=Ricochet Reward-Symbol

# moonshine.feature.changesymbol.symbol - description: 



moonshine.feature.freespin.added=In dieser Aktion hinzugefügte Territory Takeover Spins

# moonshine.feature.freespin.added - description: 



moonshine.feature.freespin.bothways=beide Richtungen

# moonshine.feature.freespin.bothways - description: 



moonshine.feature.freespin.left=Territory Takeover Spins übrig

# moonshine.feature.freespin.left - description: 



moonshine.feature.freespin.name=Territory Takeover Spins

# moonshine.feature.freespin.name - description: 



moonshine.feature.freespin.played=Territory Takeover Spins gespielt

# moonshine.feature.freespin.played - description: 



moonshine.freespin.name=TERRITORYTAKEOVERSPIN

# moonshine.freespin.name - description: 



mysterySymbolsAppear=Es sind Mystery-Symbole erschienen

# mysterySymbolsAppear - description: 



narcos.addedfreespin=Zusätzliche Free Spins

# narcos.addedfreespin - description: 



narcos.goldlockupclusterpositions=Symbol-Upgrade-Positionen

# narcos.goldlockupclusterpositions - description: An ordered list of symbol positions that are upgraded by the upgrade type of Golden Locked Up symbol.



narcos.goldlockupentry=Golden Locked Up-Zahl

# narcos.goldlockupentry - description: A header introducing information for each golden Lock'It  symbol. This will be followed by (or somehow incorporate) a number to clarify the order of activation of golden Lock'It symbols when multiple symbols land in a single spin.



narcos.goldlockupposition=Golden Locked Up-Position

# narcos.goldlockupposition - description: The position of the golden Locked Up symbol, in order to clarify the activation order in combination with the above narcos.goldlockupentry string.



narcos.goldlockuptype=Golden Locked Up-Typ

# narcos.goldlockuptype - description: The type of golden Locked Up symbol.



narcos.goldlockupvalue=Golden Locked Up-Betrag

# narcos.goldlockupvalue - description: The value of the golden Locked Up. This is a generic field that will contain different values depending on the type of Locked Up symbol represented.



narcos.labelreel=Rolle

# narcos.labelreel - description: 



narcos.labelrow=Reihe

# narcos.labelrow - description: 



narcos.respinsleft=Verbleibende Locked Up-Spins

# narcos.respinsleft - description: The number of Locked Up spins remaining during the locked up feature.



nudgereel.triggered=Nudge Reel aktiviert

# nudgereel.triggered - description: Text for game tracking to state that the Nudge Reel has activated.



numberFSFirePointer=Anzahl der gewonnenen Drehungen, Fire Pointer {0}

# numberFSFirePointer - description: 



numberMultiplierFirePointer=Anzahl der gewonnenen Chillie Multipliers, Fire Pointer {0}

# numberMultiplierFirePointer - description: 



opponent.health=Die Lebenspunkte Ihres Gegners

# opponent.health - description: game tracking text for streetfighter 2



opponent.name=Ihr Gegner

# opponent.name - description: game tracking text for streetfighter 2



outcome.bonus_feature_pick=AUSWAHL DER BONUSFUNKTIONEN

# outcome.bonus_feature_pick - description: 



outcome.bonus_wheel=BONUS WHEEL

# outcome.bonus_wheel - description: 



outcome.collect=Einsammeln

# outcome.collect - description: 



outcome.dancingwildsymbols=Dancing Wild-Symbole

# outcome.dancingwildsymbols - description: 



outcome.double_up=Verdoppeln

# outcome.double_up - description: 



outcome.five_hit=5-Hit

# outcome.five_hit - description: 



outcome.jackpotsymbols=Jackpot-Symbole

# outcome.jackpotsymbols - description: 



outcome.megajackpot=Mega Jackpot

# outcome.megajackpot - description: 



outcome.midijackpot=Midi Jackpot

# outcome.midijackpot - description: 



outcome.midijackpotx2=Midi Jackpot x2

# outcome.midijackpotx2 - description: 



outcome.minijackpot=Mini Jackpot

# outcome.minijackpot - description: 



outcome.minijackpotx2=Mini Jackpot x2

# outcome.minijackpotx2 - description: 



outcome.minijackpotx3=Mini Jackpot x3

# outcome.minijackpotx3 - description: 



outcome.nexttier=Nächste Ebene

# outcome.nexttier - description: 



outcome.random_feature_pick=ZUFALLSAUSWAHL DES FEATURES

# outcome.random_feature_pick - description: 



outcome.scattersymbols=Scatter-Symbole

# outcome.scattersymbols - description: 



outcome.surrender=Aufgabe

# outcome.surrender - description: 



outcome.wildsymbols=Wild-Symbole

# outcome.wildsymbols - description: 



outcometype.anyPair=Alle Paare

# outcometype.anyPair - description: 



outcometype.bonus_feature_pick=AUSWAHL DER BONUSFUNKTIONEN

# outcometype.bonus_feature_pick - description: 



outcometype.bonus_wheel=BONUS WHEEL

# outcometype.bonus_wheel - description: 



outcometype.bonusspin=BONUS-DREHUNG

# outcometype.bonusspin - description: 



outcometype.butterflyspins=Butterflyspin

# outcometype.butterflyspins - description: 



outcometype.coin_wheel=COIN WHEEL

# outcometype.coin_wheel - description: 



outcometype.coin_wheel_respin=COIN WHEEL RE-SPIN

# outcometype.coin_wheel_respin - description: 



outcometype.coin_wheel_spin=COIN WHEEL-RUNDE

# outcometype.coin_wheel_spin - description: 



outcometype.coloredPair=Gleichfarbiges Paar

# outcometype.coloredPair - description: 



outcometype.end_wheel=

# outcometype.end_wheel - description: 



outcometype.gamble=Gamble

# outcometype.gamble - description: 



outcometype.mixedPair=Gemischtes Paar

# outcometype.mixedPair - description: 



outcometype.perfectPair=Perfektes Paar

# outcometype.perfectPair - description: 



outcometype.pickfreespin=FREE SPIN AUSWÄHLEN

# outcometype.pickfreespin - description: 



outcometype.potluck=Pot Luck-Feature

# outcometype.potluck - description: 



outcometype.purchasefreespin=BUY FREE SPINS

# outcometype.purchasefreespin - description: 



outcometype.respin=Re-Spin

# outcometype.respin - description: 



outcometype.select_team=Team-Auswahl

# outcometype.select_team - description: 



outcometype.spin_wheel=

# outcometype.spin_wheel - description: 



outcometype.start_freespins=FREE SPINS STARTEN

# outcometype.start_freespins - description: 



outcometype.suitedPair=Paar (identische Farbreihe)

# outcometype.suitedPair - description: 



outcometype.suitedTrips=Drilling (identische Farbreihe)

# outcometype.suitedTrips - description: 



outcometype.super_freespin=SUPERFREESPIN

# outcometype.super_freespin - description: 



outcometype.surrender=Aufgabe

# outcometype.surrender - description: 



parthenon.scatter_meter=Scatter-Zähler

# parthenon.scatter_meter - description: 



parthenon.wild_feature=Wild Generation Zone

# parthenon.wild_feature - description: 



playerchoicetype.average=DURCHSCHNITT

# playerchoicetype.average - description: 



playerchoicetype.random=ZUFÄLLIG

# playerchoicetype.random - description: 



redChest=Rubinadlertruhe

# redChest - description: 



redSeal=Rubinadlerschloss

# redSeal - description: 



reelrush2.randomFeaturesWon=Random-Features gewonnen

# reelrush2.randomFeaturesWon - description: 



reelrush2.startsuperfreespins=SUPER FREE SPINS STARTEN

# reelrush2.startsuperfreespins - description: 



reelscoveredbyexpandingsymbol=Durch Expanding Symbols bedeckte Rollen

# reelscoveredbyexpandingsymbol - description: 



rowscoveredbyexpandingsymbol=Durch Expanding Symbols bedeckte Reihen

# rowscoveredbyexpandingsymbol - description: 



secretofthestones.wildreel=Wild-Rolle

# secretofthestones.wildreel - description: 



secretofthestones.wildsymbol=Wild-Symbol

# secretofthestones.wildsymbol - description: 



shangrila.freespin.keep=Das Symbol bleibt für die nächste Drehung 

# shangrila.freespin.keep - description: 



shangrila.freespin.remove=Das Symbol wird vor der nächsten Drehung entfernt

# shangrila.freespin.remove - description: 



shangrila.randomfeature.triggered=Random Substitutions aktiviert

# shangrila.randomfeature.triggered - description: Text for Game tracking stating that the feature has activated.



shangrila.respin.triggered=Sticky Re-Spins aktiviert

# shangrila.respin.triggered - description: Text for Game tracking stating that the feature has activated.



slot.label.butterflyspins=Butterfly Spins

# slot.label.butterflyspins - description: 



slot.label.raidspins=Raid Spins

# slot.label.raidspins - description: 



slot.label.winspins=Win-Spins

# slot.label.winspins - description: Tracking string for Win Spins



southpark2.health=Gesundheit

# southpark2.health - description: 



spinWinCurrencies=Gewinn aus Drehung in Währung

# spinWinCurrencies - description: 



stage.tier1=EBENE 1

# stage.tier1 - description: 



stage.tier2=EBENE 2

# stage.tier2 - description: 



stage.tier3=EBENE 3

# stage.tier3 - description: 



startingcashstackersymbols=Cash Stacker™-Startsymbole

# startingcashstackersymbols - description: 



superwildcombo.amount=Wild Combo-Betrag 

# superwildcombo.amount - description: 



termStage=Stufe

# termStage - description: 



title.actionraidspins=RAID SPINS

# title.actionraidspins - description: 



title.actionwildspins=WILD SPIN

# title.actionwildspins - description: tracking



title.actionwinspins=Win-Spins

# title.actionwinspins - description: 



title.activated=aktiviert

# title.activated - description: 



title.activefeatures=

# title.activefeatures - description: 



title.activeframe=Aktiver Rahmen

# title.activeframe - description: 



title.activemodifiers=Aktivierte Features

# title.activemodifiers - description: 



title.additionalexpsymbolwin=Zusätzlicher Expanding Symbols-Cluster-Gewinn

# title.additionalexpsymbolwin - description: 



title.additionalfreespins=Zusätzliche Free Spins

# title.additionalfreespins - description: 



title.after_fairy_surprise=Nach Fairy Surprise

# title.after_fairy_surprise - description: 



title.appliedkeysnumber=Anzahl der verwendeten Schlüssel

# title.appliedkeysnumber - description: 



title.attack.by=Special Attack durch

# title.attack.by - description: 



title.awardedMult=Vergebene Multiplier

# title.awardedMult - description: 



title.banker_hand=Banker-Hand

# title.banker_hand - description: 



title.battlewinner=Gewinner des Kampfes

# title.battlewinner - description: Game Tracking string for COMTST4-37



title.before_fairy_surprise=Vor Fairy Surprise

# title.before_fairy_surprise - description: 



title.bet_amount=Wetteinsatz

# title.bet_amount - description: 



title.bet_spot=Wette

# title.bet_spot - description: 



title.bet_status_off=Aus

# title.bet_status_off - description: 



title.bet_status_on=Ein

# title.bet_status_on - description: 



title.blue.bird=Blauer Held

# title.blue.bird - description: 



title.blueTeamMultiplier=Multiplier Blaues Team

# title.blueTeamMultiplier - description: 



title.blueTeamScore=Punktestand Blaues Team

# title.blueTeamScore - description: 



title.bonus_feature_trigger=Bonus-Funktions-Auslöser

# title.bonus_feature_trigger - description: 



title.bonus_game_win=Gordon's Bonus Game Win

# title.bonus_game_win - description: 



title.bonus_lastpick=Auswahlmünzgewinn

# title.bonus_lastpick - description: 



title.bonusbet.placed=Bonus Bet

# title.bonusbet.placed - description: 



title.bonusbetbase=Basiswette

# title.bonusbetbase - description: 



title.bonusbetdouble=Double Bet

# title.bonusbetdouble - description: 



title.bonusbetlevel=Aktives Bonus Bet-Level

# title.bonusbetlevel - description: 



title.bonusbettriple=Triple Bet

# title.bonusbettriple - description: 



title.bonusgamespins=Bonus Game-Drehungen

# title.bonusgamespins - description: 



title.bonusWheel=Bonus Wheel-Multiplikator

# title.bonusWheel - description: Tracking  string



title.bronze_medal=SPIEL UM DIE BRONZEMEDAILLE

# title.bronze_medal - description: 



title.busterbones.busterfeature=Buster's Bones Feature

# title.busterbones.busterfeature - description: 



title.busterbones.bustersymbol=Buster Multiplier

# title.busterbones.bustersymbol - description: 



title.busterbones.random.bones=Bone-Symbole

# title.busterbones.random.bones - description: 



title.busterbones.random.buster=Buster-Symbol

# title.busterbones.random.buster - description: 



title.busterbones.randomfeature=Random-Funktionen

# title.busterbones.randomfeature - description: 



title.butterflyfrenzy=Butterfly Frenzy

# title.butterflyfrenzy - description: Game tracking text



title.butterflyspins=Butterfly Spins

# title.butterflyspins - description: Game tracking text



title.butterflyspinsleft=Verbleibende Butterfly Spins

# title.butterflyspinsleft - description: 



title.buyfscost=Buy Free Spins-Kosten

# title.buyfscost - description: 



title.charge=Ladepunkte für

# title.charge - description: 



title.classic=Classic

# title.classic - description: 



title.cluescollectedpower=Gesammelte Indizien

# title.cluescollectedpower - description: 



title.cluescollectedspin=In diesem Durchlauf gesammelte Indizien

# title.cluescollectedspin - description: 



title.coin_win=Coin Win

# title.coin_win - description: 



title.coin_win_feature=Rise Bonus-Feature 

# title.coin_win_feature - description: Game tracking text



title.collectedScatter=Eingesammelte Scatter-Symbole

# title.collectedScatter - description: 



title.collectedtokens=

# title.collectedtokens - description: 



title.collection_sym3=

# title.collection_sym3 - description: 



title.collection_sym4=

# title.collection_sym4 - description: 



title.collection_sym5=

# title.collection_sym5 - description: 



title.collection_sym6=

# title.collection_sym6 - description: 



title.collection_sym7=

# title.collection_sym7 - description: 



title.collectmeter=Sammelzähler

# title.collectmeter - description: 



title.colorBooster=Color Booster

# title.colorBooster - description: 



title.colossal.basic.info=Grundlegende Details zu Colossal-Symbolen

# title.colossal.basic.info - description: 



title.colossal.extra.info=Weitere Details zum Colossal-Symbol

# title.colossal.extra.info - description: 



title.colossal.fully_visible=Gegenwart von Colossal-Symbolen

# title.colossal.fully_visible - description: 



title.colossal.positions=Colossal-Symbolbereich

# title.colossal.positions - description: 



title.colossal.respin.info=Details zum Re-Spin Colossal-Symbol 

# title.colossal.respin.info - description: 



title.colossal.size=Colossal-Symbolgröße

# title.colossal.size - description: 



title.colossalCrushFeature=Colossal Crush-Funktion

# title.colossalCrushFeature - description: Tracking string



title.colossalwilds=Colossal Wilds

# title.colossalwilds - description: 



title.colossalwildsbazaar=Colossal Wilds

# title.colossalwildsbazaar - description: Game tracking



title.colossalwildsleft=Verbleibende Colossal Wilds

# title.colossalwildsleft - description: Game tracking



title.connected.symbols.positions=Position von verbundenen Symbolen

# title.connected.symbols.positions - description: 



title.cornelius.additionalCashDrops=Zusätzliche Runden in der Cash Drop-Funktion

# title.cornelius.additionalCashDrops - description: 



title.cornelius.cashDropsLeft=Verbleibende Runden aus der Cash Drop-Funktion

# title.cornelius.cashDropsLeft - description: 



title.cornelius.currentCashWin=Aktueller Gewinn in der Cash Drop-Funktion

# title.cornelius.currentCashWin - description: 



title.cornelius.delayedScatterCashWin=Scatter Cash-Gewinn

# title.cornelius.delayedScatterCashWin - description: 



title.cornelius.totalCashWin=Gesamtgewinn in der Cash Drop-Funktion

# title.cornelius.totalCashWin - description: 



title.crosstowntraffic=Crosstown Traffic Free Spins

# title.crosstowntraffic - description: Paytable Heading



title.crushFeature=Crush-Funktion

# title.crushFeature - description: 



title.currentlevel=Aktuelles Stufe

# title.currentlevel - description: 



title.currentstagepicks=Aktuelle Stufenauswahl

# title.currentstagepicks - description: 



title.currentstagewin=Aktueller Stufengewinn

# title.currentstagewin - description: 



title.damage=Schadenspunkte

# title.damage - description: 



title.damage.by=Schaden durch

# title.damage.by - description: 



title.deep_pockets=Deep Pockets

# title.deep_pockets - description: Do not translate Deep Pockets



title.default.bird=Held

# title.default.bird - description: 



title.destroy_feature_activated=Destroy Feature aktiviert

# title.destroy_feature_activated - description: 



title.destroyedCupcakes=Cupcakes, die Multiplier vergeben

# title.destroyedCupcakes - description: 



title.driveby=Drive-by-Feature aktiviert

# title.driveby - description: 



title.dual_feature=Dual-Feature

# title.dual_feature - description: Game tracking text



title.ESAdded=Zusätzliche Spins hinzugefügt

# title.ESAdded - description: 



title.evenmoneydeclined=Even Money abgelehnt

# title.evenmoneydeclined - description: 



title.evenmoneytaken=Even Money genommen

# title.evenmoneytaken - description: 



title.expandingwild=Expanding Wild

# title.expandingwild - description: 



title.expandingWildActivated=Expanding Wild aktiviert!

# title.expandingWildActivated - description: 



title.explodedMilk=Verschwundene Milkshakes

# title.explodedMilk - description: 



title.extra_wild_meter_value=Extra Wild-Messer-Level

# title.extra_wild_meter_value - description: 



title.extra_wilds_in_game=Extra Wilds hinzugefügt

# title.extra_wilds_in_game - description: 



title.extrachance.played=Extra Chance

# title.extrachance.played - description: 



title.extrafreespinswon=Extra Free Spins

# title.extrafreespinswon - description: 



title.extraFreespinsWon=Extra Free Spins gewonnen

# title.extraFreespinsWon - description: 



title.extramultiplier=Extra-Multiplier

# title.extramultiplier - description: 



title.extrarows=

# title.extrarows - description: 



title.extraspin=Zusätzliche Drehung

# title.extraspin - description: 



title.extratoken=

# title.extratoken - description: 



title.extratokenamount=

# title.extratokenamount - description: 



title.extremeMode=XXXtreme Spins

# title.extremeMode - description: 



title.fairy_magic_spin=FAIRY MAGIC SPIN

# title.fairy_magic_spin - description: 



title.fairy_surprise=FAIRY SURPRISE

# title.fairy_surprise - description: 



title.fairy_wonder_spin=FAIRY WONDER SPIN

# title.fairy_wonder_spin - description: 



title.fallingWildRespinActivated=Falling Wild Re-Spin aktiviert!

# title.fallingWildRespinActivated - description: 



title.feature=Funktion

# title.feature - description: 



title.feature.bomber=BOMBER

# title.feature.bomber - description: Game Tracking String



title.feature.carsmash=Car Smash Bonus Game

# title.feature.carsmash - description: 



title.feature.copycats =Copy-Cats-Funktion

# title.feature.copycats  - description: 



title.feature.heavy.wilds=Heavy Wilds

# title.feature.heavy.wilds - description: 



title.feature.motorhead=FEATURE

# title.feature.motorhead - description: gAME TRACKING STRING



title.feature.mysteryreel=MYSTERY REEL

# title.feature.mysteryreel - description: Game Tracking String



title.feature.random.wilds=Random Wilds

# title.feature.random.wilds - description: 



title.feature.spreading.wilds=Spreading Wilds

# title.feature.spreading.wilds - description: 



title.feature.wildcombo=Wild Combo

# title.feature.wildcombo - description: 



title.feature_bet=Bonuseinsatz

# title.feature_bet - description: 



title.feature_majorremoval=Major Reel Upgrade

# title.feature_majorremoval - description: 



title.feature_minorremoval=Minor Reel Upgrade

# title.feature_minorremoval - description: 



title.feature_morelines=

# title.feature_morelines - description: 



title.feature_multiplier=Multiplier

# title.feature_multiplier - description: 



title.feature_randomwilds=

# title.feature_randomwilds - description: 



title.feature_spreadingwilds=Spreading Wilds

# title.feature_spreadingwilds - description: 



title.feature_stackedsymbols=

# title.feature_stackedsymbols - description: 



title.feature_stackedwilds=Stacked Wilds

# title.feature_stackedwilds - description: 



title.feature_symboliswild=

# title.feature_symboliswild - description: 



title.feature_symbolremoval=

# title.feature_symbolremoval - description: 



title.featureinfo=

# title.featureinfo - description: 



title.featurespins_morelines=

# title.featurespins_morelines - description: 



title.featurespins_randomwilds=

# title.featurespins_randomwilds - description: 



title.featurespins_stackedsymbols=

# title.featurespins_stackedsymbols - description: 



title.featurespins_symboliswild=

# title.featurespins_symboliswild - description: 



title.featurespins_symbolremoval=

# title.featurespins_symbolremoval - description: 



title.featureSpinsLeft=verbleibende Feature Spins

# title.featureSpinsLeft - description: 



title.featurespinsWon=Gewonnene Feature Spins

# title.featurespinsWon - description: 



title.featuresusedspin=Während dieses Durchlaufs verwendetete Funktionen

# title.featuresusedspin - description: Game tracking



title.featuresWonThisSpin=Gewonnene Funktionen

# title.featuresWonThisSpin - description: 



title.finals=FINALE

# title.finals - description: 



title.floor=Ebene

# title.floor - description: The title for the floor the player is currently spinning at.



title.forestTreasureFeature=Forest Treasure-Funktion aktiviert

# title.forestTreasureFeature - description: 



title.free_spins_won=Free Spins gewonnen

# title.free_spins_won - description: 



title.freespins=Free Spins

# title.freespins - description: 



title.freespins1_collected=Gesammelt

# title.freespins1_collected - description: 



title.freespins1_feature=Rise Free Spins

# title.freespins1_feature - description: Game tracking text



title.freespins2_feature=Dawn Free Spins

# title.freespins2_feature - description: Game tracking text



title.freespinsamount=Free Spins vergeben

# title.freespinsamount - description: 



title.freespinslevelincreased=Free Spins-Level heraufgesetzt

# title.freespinslevelincreased - description: 



title.freespinsmultiplier=Free Spins-Multiplikator

# title.freespinsmultiplier - description: Do not translate Free Spins.



title.freespinsmultiplieruntrans=Free Spins Multiplier

# title.freespinsmultiplieruntrans - description: 



title.freespinsWin=Free Spins

# title.freespinsWin - description: 



title.fs_awarded=Extra Free Spins

# title.fs_awarded - description: 



title.fs_meter_value=Extra Free Spins-Messer-Level

# title.fs_meter_value - description: 



title.fslevel=Free Spins-Level

# title.fslevel - description: 



title.full=vollständig

# title.full - description: 



title.gamble.bet.amount=

# title.gamble.bet.amount - description: 



title.gamble.four.scatters.fs=

# title.gamble.four.scatters.fs - description: 



title.gamble.selected.option=

# title.gamble.selected.option - description: 



title.gamble.special.fs=

# title.gamble.special.fs - description: 



title.gamble.status.collected=

# title.gamble.status.collected - description: 



title.gamble.status.lost=

# title.gamble.status.lost - description: 



title.gamble.status.win=

# title.gamble.status.win - description: 



title.gamble.three.scatters.fs=

# title.gamble.three.scatters.fs - description: 



title.gamblechance=Gewinnchance

# title.gamblechance - description: 



title.gambleWon=Ergebnis aus Risikospiel

# title.gambleWon - description: 



title.goal=TOR!

# title.goal - description: 



title.goldlockBS=Golden Locked Up-Typ: Hoher Startwert

# title.goldlockBS - description: https://jira.netent.com/browse/NARCOS-553



title.goldlockMult=Golden Locked Up-Typ: Multiplikator

# title.goldlockMult - description: Tracking string

https://jira.netent.com/browse/NARCOS-553



title.goldlockUpg=Golden Locked Up-Typ: Upgrade-Symbole

# title.goldlockUpg - description: https://jira.netent.com/browse/NARCOS-553



title.goldlockVal=Golden Locked Up-Wert:

# title.goldlockVal - description: https://jira.netent.com/browse/NARCOS-553



title.green.bird=Grüner Held

# title.green.bird - description: 



title.group.won=Auf dem Schirm verbliebene Gruppe

# title.group.won - description: 



title.gumdrops=Gumdrops

# title.gumdrops - description: 



title.health=Gesundheit

# title.health - description: 



title.health_points_remaining=Verbleibende Unversehrtheitspunkte

# title.health_points_remaining - description: 



title.Health_points_remaining=Verbleibende Unversehrtheitspunkte

# title.Health_points_remaining - description: 



title.hero.meter=Hero Meter

# title.hero.meter - description: 



title.hot.reels.ids=Heiße Rollen-Bezeichnung

# title.hot.reels.ids - description: 



title.hotlinesactive=Hotlines aktiviert

# title.hotlinesactive - description: 



title.ice.world=Ice World

# title.ice.world - description: 



title.increasesupermultiplier=Progressive Multiplier - Zunahme

# title.increasesupermultiplier - description: 



title.initial.milkshake1=Anfangs-Milkshake 1 (Farbe, Punkte, Multiplier, Color Booster, Multiplier Booster) 

# title.initial.milkshake1 - description: 



title.initial.milkshake2=Anfangs-Milkshake 2 (Farbe, Punkte, Multiplier, Color Booster, Multiplier Booster) 

# title.initial.milkshake2 - description: 



title.initial.milkshake3=Anfangs-Milkshake 3 (Farbe, Punkte, Multiplier, Color Booster, Multiplier Booster) 

# title.initial.milkshake3 - description: 



title.initial.milkshake4=Anfangs-Milkshake 4 (Farbe, Punkte, Multiplier, Color Booster, Multiplier Booster) 

# title.initial.milkshake4 - description: 



title.initial1=Initial Milkshake 1

# title.initial1 - description: 



title.initial2=Anfangs-Milkshake 2

# title.initial2 - description: 



title.initial3=Anfangs-Milkshake 3

# title.initial3 - description: 



title.initial4=Anfangs-Milkshake 4

# title.initial4 - description: 



title.initialbonuspicks=Startauswahl

# title.initialbonuspicks - description: 



title.initialcollectmeter=Ausgangs-Sammelzähler

# title.initialcollectmeter - description: 



title.insurancedeclined=Insurance abgelehnt

# title.insurancedeclined - description: 



title.insuranceused=Insurance verwendet

# title.insuranceused - description: 



title.inventory=Inventar

# title.inventory - description: Game tracking string for Wish master



title.invisiblemanbonuscount=Griffin's Rage Bonus Trigger Count

# title.invisiblemanbonuscount - description: Tho Total Griffin walking Wilds collected in Freespin



title.item=Item

# title.item - description: 



title.jackpotwheel=

# title.jackpotwheel - description: 



title.jackpotwin=

# title.jackpotwin - description: 



title.keysapplied=Verwendete Schlüssel

# title.keysapplied - description: 



title.keyssaved=Gesammelte Schlüssel

# title.keyssaved - description: 



title.knightsymbolscollected=Knight-Symbole gesammelt

# title.knightsymbolscollected - description: 



title.laddercoinwin=Gesamtgewinn aus Fortune Wins

# title.laddercoinwin - description: 



title.ladderlevel=Fortune Wins Level

# title.ladderlevel - description: 



title.laddermeter=Gesammelte Symbole

# title.laddermeter - description: 



title.ladderstep=Fortune Wins Stufe

# title.ladderstep - description: 



title.laddersymbol=Sammelbare Symbole

# title.laddersymbol - description: 



title.ladderwinsofar=Aktueller Gewinn aus Fortune Wins

# title.ladderwinsofar - description: 



title.laserwilds=Laser Wilds-Feature

# title.laserwilds - description: 



title.lefthotspot=Linker Hot-Spot

# title.lefthotspot - description: 



title.legendBoostDescription=Boost-Symbolaktivierungen

# title.legendBoostDescription - description: 



title.legendFallingWildDescription=Falling Wild-Positionen

# title.legendFallingWildDescription - description: gametracking  string Ids



title.legendHotspotDescription=Aktive Hotspots

# title.legendHotspotDescription - description: 



title.legendJackpotCollectionDescription=Gesammelte Bonus-Symbole

# title.legendJackpotCollectionDescription - description: gametracking string Ids



title.legendSpreadingDescription=Spreading Wild-Positionen

# title.legendSpreadingDescription - description: 



title.legendStackDescription=Stacked Wilds

# title.legendStackDescription - description: 



title.legendStickingDescription=Lage der Sticky Wild-Hotspots

# title.legendStickingDescription - description: 



title.legendWildOnWildDescription=Expanding Wild-Positionen

# title.legendWildOnWildDescription - description: gametracking string Id



title.linkedwilds=Linked Wilds

# title.linkedwilds - description: Game tracking



title.linkedwildsleft=Verbleibende Linked Wilds

# title.linkedwildsleft - description: Game tracking



title.lion.count=Lion Counter

# title.lion.count - description: 



title.lionspins=Lion Spin

# title.lionspins - description: 



title.littlewing=Little Wing Free Spins

# title.littlewing - description: Paytable Heading



title.lockedup=Locked Up-Feature aktiviert

# title.lockedup - description: 



title.lose=Verlieren

# title.lose - description: 



title.majorJackpotSymbolsCollected=Gold Bonus-Sammlung

# title.majorJackpotSymbolsCollected - description: gametracking string ID



title.majorJackpotSymbolsCollectedThisSpin=Gold Bonus-Symbole gesammelt

# title.majorJackpotSymbolsCollectedThisSpin - description: gametracking string ID



title.majorJackpotWon=Gold Bonus gewonnen!

# title.majorJackpotWon - description: gametracking string ID



title.maskedPhantom=Masked Phantom Re-spin

# title.maskedPhantom - description: 



title.mathmode=Aktiver Modus

# title.mathmode - description: 



title.max=MAX

# title.max - description: 



title.milk.mode1=2 Milkshakes and 1 Wild

# title.milk.mode1 - description: 



title.milk.mode2=4 Milkshakes and 2 Wilds

# title.milk.mode2 - description: 



title.milkshake1=Milkshake 1 (color, points, Multiplier, Color Booster, Multiplier Booster)

# title.milkshake1 - description: 



title.milkshake2=Milkshake 2 (Farbe, Punkte, Multiplier, Color Booster, Multiplier Booster)

# title.milkshake2 - description: 



title.milkshake3=Milkshake 3 (Farbe, Punkte, Multiplier, Color Booster, Multiplier Booster) 

# title.milkshake3 - description: 



title.milkshake4=Milkshake 4 (Farbe, Punkte, Multiplier, Color Booster, Multiplier Booster) 

# title.milkshake4 - description: 



title.milkshakeBlue=Blau

# title.milkshakeBlue - description: 



title.milkshakeColors=Milkshake-Farben

# title.milkshakeColors - description: 



title.milkshakeGreen=Grün

# title.milkshakeGreen - description: 



title.milkshakeMultiplier=Milkshake-Multiplier

# title.milkshakeMultiplier - description: 



title.milkshakeOrange=Orange

# title.milkshakeOrange - description: 



title.milkshakePoints=Milkshake-Punkte

# title.milkshakePoints - description: 



title.milkshakeRainbow=Rainbow

# title.milkshakeRainbow - description: 



title.milkshakeRed=Rot

# title.milkshakeRed - description: 



title.miniJackpotSymbolsCollected=Bronze Bonus-Sammlung

# title.miniJackpotSymbolsCollected - description: gametracking string ID



title.miniJackpotSymbolsCollectedThisSpin=Bronze Bonus-Symbole gesammelt

# title.miniJackpotSymbolsCollectedThisSpin - description: gametracking string ID



title.miniJackpotWon=Bronze Bonus gewonnen!

# title.miniJackpotWon - description: gametracking string ID



title.minorJackpotSymbolsCollected=Silver Bonus-Sammlung

# title.minorJackpotSymbolsCollected - description: gametracking string ID



title.minorJackpotSymbolsCollectedThisSpin=Silver Bonus-Symbole gesammelt

# title.minorJackpotSymbolsCollectedThisSpin - description: gametracking string ID



title.minorJackpotWon=Silver Bonus gewonnen!

# title.minorJackpotWon - description: gametracking string ID



title.miss=DANEBEN!

# title.miss - description: 



title.modifierwheeloutcome=Feature Spinner-Ergebnis

# title.modifierwheeloutcome - description: 



title.monsterField=Monsterfeld

# title.monsterField - description: 



title.mulitplierwilds=x2-Multiplier Wilds

# title.mulitplierwilds - description: Game tracking



title.Mult=Multiplikator

# title.Mult - description: https://jira.netent.com/browse/NARCOS-553



title.multFromSpin=Aus dem Spin vergebener Multiplier  

# title.multFromSpin - description: 



title.multiplier_meter_value=Multiplier-Messer-Level

# title.multiplier_meter_value - description: 



title.multiplierBooster=Multiplier Booster

# title.multiplierBooster - description: 



title.multiplierwildsleft=Verbleibende x2-Multiplier Wilds

# title.multiplierwildsleft - description: Game tracking



title.mysterysymbolactivated=Mystery-Symbol aktiviert

# title.mysterysymbolactivated - description: 



title.newRollingReels=Neue Rolling Reels

# title.newRollingReels - description: 



title.nextgamemode=Nächster Spielmodus

# title.nextgamemode - description: 



title.nextprogressivemultiplierin=Benötigte Indizien für die Erhöhung des Multiplier

# title.nextprogressivemultiplierin - description: 



title.nextretriggerinextrafreespins=Für Extra Free Spins benötigte Indizien

# title.nextretriggerinextrafreespins - description: 



title.not_full=unvollständig

# title.not_full - description: 



title.nudge=Nudge

# title.nudge - description: 



title.nudge.activated=Scatter Nudge aktiviert

# title.nudge.activated - description: 



title.nudge.offsets=Nudge-Abstand

# title.nudge.offsets - description: 



title.off=Aus

# title.off - description: 



title.on=An

# title.on - description: 



title.outcome=Ergebnis

# title.outcome - description: 



title.overtime=VERLÄNGERUNG

# title.overtime - description: 



title.panther.count=Panther Counter

# title.panther.count - description: 



title.pantherspins=Panther Spin

# title.pantherspins - description: 



title.patternexpandedcrimezone=Crime Zone ausgedehnt

# title.patternexpandedcrimezone - description: 



title.pickclick=Pick and Click

# title.pickclick - description: 



title.pickClickBonus=Pick and Click Bonus

# title.pickClickBonus - description: 



title.picked_feature=Ausgewähltes Feature

# title.picked_feature - description: 



title.pickedgametype=Ausgewähltes Spiel

# title.pickedgametype - description: 



title.pickeditems=Gewähle Elemente:

# title.pickeditems - description: 



title.pickResult=Ergebnis auswählen

# title.pickResult - description: 



title.picks=Steine

# title.picks - description: Game tracking text.



title.picksleft=Verbliebene Steine

# title.picksleft - description: game tracking text.



title.pink.bird=Rosa Held

# title.pink.bird - description: 



title.playarea=Spielbereich

# title.playarea - description: 



title.player=Spieler

# title.player - description: 



title.player_hand=Player-Hand

# title.player_hand - description: 



title.playerchoice=Auswahl des Spielers:

# title.playerchoice - description: 



title.point=Punkt

# title.point - description: 



title.points=Punkte

# title.points - description: 



title.policemanbonuscount=Police Spins Bonus Trigger Count

# title.policemanbonuscount - description: Tho Total Invisible Man walking Wilds collected in Freespin



title.powerpoints=Powerpoints

# title.powerpoints - description: 



title.progressivemultiplier=Multiplier

# title.progressivemultiplier - description: 



title.progressivemultiplierincrease=Multiplier erhöht

# title.progressivemultiplierincrease - description: 



title.purchasestarscost=Preis der Super-Token

# title.purchasestarscost - description: 



title.purplehazefeature=Purple-Haze-Funktion

# title.purplehazefeature - description: Game tracking string



title.purplehazefreespins=Purple Haze Free Spins

# title.purplehazefreespins - description: Paytable Heading



title.quaterfinals=VIERTELFINALE

# title.quaterfinals - description: 



title.random.world=Fire Lands

# title.random.world - description: 



title.random_feature_trigger=Zufalls-Feature-Auslöser

# title.random_feature_trigger - description: 



title.randomwild=Random Wild

# title.randomwild - description: 



title.randomWildCount=

# title.randomWildCount - description: 



title.randomWildDescription=Position der Random Wild Symbole

# title.randomWildDescription - description: 



title.randomWildPosition=Starburst™ Wild-Symbolpositionen in der Random Wilds-Funktion

# title.randomWildPosition - description: 



title.red.hero=Rote Held

# title.red.hero - description: 



title.redguitar=Red Guitar Re-Spin

# title.redguitar - description: Paytable Heading



title.redTeamMultiplier=Multiplier Rotes Team

# title.redTeamMultiplier - description: 



title.redTeamScore=Punktestand Rotes Team

# title.redTeamScore - description: 



title.reel2Multiplier=Multiplier Rolle 2

# title.reel2Multiplier - description: 



title.reel3Multiplier=Multiplier Rolle 3

# title.reel3Multiplier - description: 



title.reel4Multiplier=Multiplier Rolle 4

# title.reel4Multiplier - description: 



title.reels.after.magnet=Rollen nach Magnet

# title.reels.after.magnet - description: 



title.reels.before.magnet=Rollen vor Magnet

# title.reels.before.magnet - description: 



title.reelsExpandedThisSpin=Sich öffnende Rollen

# title.reelsExpandedThisSpin - description: 



title.reelsOpenedAtStartOfSpin=Geöffnete Rollen

# title.reelsOpenedAtStartOfSpin - description: 



title.remainingpicks=Verbleibende Picks

# title.remainingpicks - description: 



title.removedsymbols=

# title.removedsymbols - description: 



title.replacement=Verwandelte Mystery-Symbole

# title.replacement - description: Game tracking



title.respins.left=Verbleibende Second Chance Scatter™ Re-Spins 

# title.respins.left - description: 



title.respinsleft=Strolling Staxx Re-Spins verbleibend

# title.respinsleft - description: 



title.respinswon=Respin vergeben

# title.respinswon - description: 



title.respunedreels=Re-Spin-Rollen

# title.respunedreels - description: 



title.result=Ergebnis

# title.result - description: 



title.righthotspot=Rechter Hot-Spot

# title.righthotspot - description: 



title.rollingreelsmovements=Rolling Reels-Bewegungen

# title.rollingreelsmovements - description: 



title.rollingreelvalue=Rolling Reel-Wert

# title.rollingreelvalue - description: 



title.round_of_16=ACHTELFINALE

# title.round_of_16 - description: 



title.rtp=Ertrag für den Spieler

# title.rtp - description: 



title.rudolfbonuscount=Stand: Rudolf Spins Bonus-Auslöser

# title.rudolfbonuscount - description: 



title.santabonuscount=Stand: Santas Gifts Bonus-Auslöser

# title.santabonuscount - description: 



title.save=GEHALTEN!

# title.save - description: 



title.save_failed=NICHT GEHALTEN!

# title.save_failed - description: 



title.scattersamount=Anzahl der Scatter-Symbole

# title.scattersamount - description: 



title.secretxmaspicks=Weihnachtsgeschenke:

# title.secretxmaspicks - description: Game tracking text



title.selectedfreespins=Ausgewählte Free Spins

# title.selectedfreespins - description: The Selected Freespins



title.selectedmulitplier=Ausgewählter Multiplikator

# title.selectedmulitplier - description: The Selected Multipplier



title.selectedposition=

# title.selectedposition - description: The integer position of the selected element



title.selectedTeam=Ausgewähltes Team

# title.selectedTeam - description: 



title.selectedtype=Ausgewählter Typ

# title.selectedtype - description: The type of bonus item selected



title.semifinals=HALBFINALE

# title.semifinals - description: 



title.silverbackattackfeature=Silverback Attack-Feature

# title.silverbackattackfeature - description: 



title.simplerespinsleft=Re-Spins verbleibend

# title.simplerespinsleft - description: 



title.spinBet=Wette laufen lassen

# title.spinBet - description: 



title.spinleft=Rest-Drehungen

# title.spinleft - description: 



title.spins=Spins

# title.spins - description: 



title.spinsleft=Übrige Drehungen 

# title.spinsleft - description: 



title.spinsresetto3=Anzahl der Locked Up-Spins auf 3 zurückgesetzt.

# title.spinsresetto3 - description: Amount of Locked Up spins restored to 3.



title.spreading.world=Dark Forest

# title.spreading.world - description: 



title.stack.info=Details zu Stapeln

# title.stack.info - description: 



title.stack.positions=Stapelbereich

# title.stack.positions - description: 



title.stack.reel=Rollenindex

# title.stack.reel - description: 



title.stackedSymbolSym=

# title.stackedSymbolSym - description: 



title.stackedwilds=Stacked Wilds

# title.stackedwilds - description: Game tracking



title.stackedwildsleft=Verbleibende Stacked Wilds

# title.stackedwildsleft - description: Game tracking



title.stage=Stufe

# title.stage - description: 



title.starburst.powerpots.tm=

# title.starburst.powerpots.tm - description: 



title.starfishAdded=Hinzugefügte Seestern-Symbole

# title.starfishAdded - description: 



title.starfishTotal=Seestern-Symbole gesamt

# title.starfishTotal - description: 



title.starpin=

# title.starpin - description: 



title.stars=Super Token-Betrag

# title.stars - description: 



title.starspurchased=Erworbene Super-Token

# title.starspurchased - description: 



title.starswon=Super Token aus Gewinn

# title.starswon - description: 



title.steps=Schritte

# title.steps - description: 



title.storedkeys=Insgesamt gesammelte Schlüssel 

# title.storedkeys - description: 



title.storm.path=Storm-Pfad

# title.storm.path - description: 



title.strikesCollected=Treffer

# title.strikesCollected - description: 



title.superfreespinsleft=Verbleibende Super Free Spins

# title.superfreespinsleft - description: 



title.superFreespinsWin=Super Free Spins

# title.superFreespinsWin - description: 



title.supermultiplier=Progressive Multiplier

# title.supermultiplier - description: 



title.superstars.board.position=Spielstein-Position auf der Spielfläche

# title.superstars.board.position - description: 



title.superstars.dice.counter=Würfel-Zählanzeige

# title.superstars.dice.counter - description: 



title.superstars.dice.left=Aktive Würfel

# title.superstars.dice.left - description: 



title.superstars.extralife.message=Extra Life-Funktion gewonnen

# title.superstars.extralife.message - description: 



title.superstars.finalgame.message=Das Final Game ist aktiviert. Vergebene Würfel:

# title.superstars.finalgame.message - description: 



title.superstars.life.left=Aktive Extra Life-Herzen

# title.superstars.life.left - description: 



title.superstars.prize.amount=Anzahl der Preise

# title.superstars.prize.amount - description: 



title.superstars.prize.collected.amount=Anzahl der in der Finn-Funktion enthaltenen Preise

# title.superstars.prize.collected.amount - description: 



title.superstars.prize.extralife.activation.message=Extra Life-Herz wird verwendet

# title.superstars.prize.extralife.activation.message - description: 



title.superstars.prize.increase.message=Maximale Anzahl an Runden und Anzahl der verbleibenden Runden ist eingestellt auf

# title.superstars.prize.increase.message - description: 



title.superstars.replay.active=Aktive Replay-Funktion

# title.superstars.replay.active - description: 



title.superstars.replay.message=Replay-Funktion wird verwendet

# title.superstars.replay.message - description: 



title.superstars.sw.prizes=Gewählte Preise für Space Wars Respins

# title.superstars.sw.prizes - description: 



title.superstars.sw.respin.left=Space Wars Respins übrig

# title.superstars.sw.respin.left - description: 



title.superstars.win.type.dice=Dice gewonnen

# title.superstars.win.type.dice - description: 



title.superstars.win.type.feature=Bonus-Funktion

# title.superstars.win.type.feature - description: 



title.superstars.win.type.prize=Preis

# title.superstars.win.type.prize - description: 



title.superstars.win.value.extralife=Extra Life-Funktion

# title.superstars.win.value.extralife - description: 



title.superstars.win.value.extraspin=Extra Spins-Funktion

# title.superstars.win.value.extraspin - description: 



title.superstars.win.value.feature.wheel.die1=1 Dice-Funktion

# title.superstars.win.value.feature.wheel.die1 - description: 



title.superstars.win.value.feature.wheel.die2=2 Dice-Funktion

# title.superstars.win.value.feature.wheel.die2 - description: 



title.superstars.win.value.feature.wheel.plus1=+1 Funktion

# title.superstars.win.value.feature.wheel.plus1 - description: 



title.superstars.win.value.feature.wheel.random=Random-Funktion

# title.superstars.win.value.feature.wheel.random - description: 



title.superstars.win.value.feature.wheel.replay=Replay-Funktion

# title.superstars.win.value.feature.wheel.replay - description: 



title.superstars.win.value.feature.wheel.upgrade=Upgrade-Funktion

# title.superstars.win.value.feature.wheel.upgrade - description: 



title.superstars.win.value.finalgame=Final Game

# title.superstars.win.value.finalgame - description: 



title.superstars.win.value.finn=Finn-Funktion

# title.superstars.win.value.finn - description: 



title.superstars.win.value.gonzo=Gonzo-Funktion

# title.superstars.win.value.gonzo - description: 



title.superstars.win.value.piggy=Miss Banks-Funktion

# title.superstars.win.value.piggy - description: 



title.superstars.win.value.prizeboost=+ Wert der Felder für alle Rollenpreise

# title.superstars.win.value.prizeboost - description: 



title.superstars.win.value.starbe=Starburst-Funktion

# title.superstars.win.value.starbe - description: 



title.superstars.win.value.sw=Space Wars-Funktion

# title.superstars.win.value.sw - description: 



title.superstars.win.value.wheel=Wheel Game

# title.superstars.win.value.wheel - description: 



title.sure_win=Sicherer Gewinn

# title.sure_win - description: 



title.surrenderused=Surrender verwendet

# title.surrenderused - description: 



title.sw2.activatedFeatures=Aktivierte Features

# title.sw2.activatedFeatures - description: 



title.sw2.baseGameWinCapReached=Gewinnobergrenze für Hauptspiel ist erreicht

# title.sw2.baseGameWinCapReached - description: 



title.sw2.bombFeature=Bomb-Feature

# title.sw2.bombFeature - description: 



title.sw2.bombsFeaturePositions=Position des Bomb-Symbols

# title.sw2.bombsFeaturePositions - description: 



title.sw2.bombsPositions=Im Bomb-Feature entfernte Positionen 

# title.sw2.bombsPositions - description: 



title.sw2.clearerFeature=Blaster-Feature

# title.sw2.clearerFeature - description: 



title.sw2.clearersPositions=Im Blaster-Feature entfernte Positionen

# title.sw2.clearersPositions - description: 



title.sw2.collectedMultiplier=Aktueller Preis auf der Zählanzeige 

# title.sw2.collectedMultiplier - description: 



title.sw2.columnClearerFeature=Column Blaster-Feature

# title.sw2.columnClearerFeature - description: 



title.sw2.columnClearersFeaturePositions=Position des Column Blaster-Symbols

# title.sw2.columnClearersFeaturePositions - description: 



title.sw2.columnClearersPositions=Im Column Blaster-Feature entfernte Positionen

# title.sw2.columnClearersPositions - description: 



title.sw2.combo1Feature=Combo 1-Feature

# title.sw2.combo1Feature - description: 



title.sw2.combo1FeaturePositions=Positionen der Combo 1-Symbole

# title.sw2.combo1FeaturePositions - description: 



title.sw2.combo1Positions=Im Combo 1-Feature entfernte Positionen

# title.sw2.combo1Positions - description: 



title.sw2.combo2Feature=Combo 2-Feature

# title.sw2.combo2Feature - description: 



title.sw2.combo2FeaturePositions=Positionen der Combo 2-Symbole

# title.sw2.combo2FeaturePositions - description: 



title.sw2.combo2Positions=Im Combo 2-Feature entfernte Positionen

# title.sw2.combo2Positions - description: 



title.sw2.combo2Substitutions=Während des Combo 2-Features ausgewählte Symbole

# title.sw2.combo2Substitutions - description: 



title.sw2.combo3Feature=Combo 3-Feature

# title.sw2.combo3Feature - description: 



title.sw2.combo3FeaturePositions=Positionen der Combo 3-Symbole

# title.sw2.combo3FeaturePositions - description: 



title.sw2.combo3Positions=Im Combo 3-Feature entfernte Positionen

# title.sw2.combo3Positions - description: 



title.sw2.combo3Substitutions=Während des Combo 3-Features ausgewählte Symbole

# title.sw2.combo3Substitutions - description: 



title.sw2.destroyerFeature=Zapper-Feature

# title.sw2.destroyerFeature - description: 



title.sw2.destroyerFeaturePositions=Position des Zapper-Symbols

# title.sw2.destroyerFeaturePositions - description: 



title.sw2.destroyerPositions=Im Zapper-Feature entfernte Positionen 

# title.sw2.destroyerPositions - description: 



title.sw2.destroyerSubstitutions=Während des Zapper-Features ausgewählte Symbole

# title.sw2.destroyerSubstitutions - description: 



title.sw2.featuresAwarded=Vergebene Features

# title.sw2.featuresAwarded - description: 



title.sw2.freeSpinsWin=Gewinn in Free Spins

# title.sw2.freeSpinsWin - description: 



title.sw2.freespinsWon=Gewonnene Free Spins:

# title.sw2.freespinsWon - description: 



title.sw2.freespinWinCapReached=Gewinnobergrenze für Free Spins ist erreicht

# title.sw2.freespinWinCapReached - description: 



title.sw2.mainGameWin=Gewinn im Hauptspiel

# title.sw2.mainGameWin - description: 



title.sw2.meter.additionalFreespins=Zusätzliche Free Spins

# title.sw2.meter.additionalFreespins - description: 



title.sw2.meter.freespinsLevel=Free Spins-Level

# title.sw2.meter.freespinsLevel - description: 



title.sw2.meter.pointWinForAction=Vergebene Powerpoints

# title.sw2.meter.pointWinForAction - description: 



title.sw2.meter.pointWinTotal=Gesamtgewinn in Powerpoints

# title.sw2.meter.pointWinTotal - description: 



title.sw2.rowClearerFeature=Row Blaster-Feature

# title.sw2.rowClearerFeature - description: 



title.sw2.rowClearersFeaturePositions=Position des Row Blaster-Symbols

# title.sw2.rowClearersFeaturePositions - description: 



title.sw2.rowClearersPositions=Im Row Blaster-Feature entfernte Positionen

# title.sw2.rowClearersPositions - description: 



title.symbolamounts=Anzahl der Symbole auf jeder Rolle

# title.symbolamounts - description: 



title.symbolIsWildSyms=

# title.symbolIsWildSyms - description: 



title.symbolname_sym3=

# title.symbolname_sym3 - description: 



title.symbolname_sym4=

# title.symbolname_sym4 - description: 



title.symbolname_sym5=

# title.symbolname_sym5 - description: 



title.symbolname_sym6=

# title.symbolname_sym6 - description: 



title.symbolname_sym7=

# title.symbolname_sym7 - description: 



title.symbolremoval=Symbol Removal

# title.symbolremoval - description: 



title.symbolRemovalSyms=

# title.symbolRemovalSyms - description: 



title.symbolwheeloutcome=Symbol Spinner-Ergebnis

# title.symbolwheeloutcome - description: 



title.tacofury.mode1=1 garantierte Wild Explosion

# title.tacofury.mode1 - description: 



title.tacofury.mode2=2 garantierte Wild Explosions

# title.tacofury.mode2 - description: 



title.tacofury.randomwildsactivation=Wild Explosion-Funktion mit einem Random Wilds-Symbol aktiviert auf Position

# title.tacofury.randomwildsactivation - description: 



title.tacofury.wildreelactivation=Wild Explosion-Funktion mit einem Wild Reel-Symbol aktiviert auf Position

# title.tacofury.wildreelactivation - description: 



title.tacofury.wildrowactivation=Wild Explosion-Funktion mit einem Wild Row-Symbol aktiviert auf Position

# title.tacofury.wildrowactivation - description: 



title.tacofury.wildsplaced=Wild-Symbole auf Positionen

# title.tacofury.wildsplaced - description: 



title.targetacquiredinthismanyclues=Erforderliche Schritte für die Schließung des Falls 

# title.targetacquiredinthismanyclues - description: 



title.themeparkpicksleft=Übrige Züge

# title.themeparkpicksleft - description: 



title.thisSpinActiveFeatures=Aktive Funktionen

# title.thisSpinActiveFeatures - description: 



title.thisSpinCollectedSYM3=

# title.thisSpinCollectedSYM3 - description: 



title.thisSpinCollectedSYM4=

# title.thisSpinCollectedSYM4 - description: 



title.thisSpinCollectedSYM5=

# title.thisSpinCollectedSYM5 - description: 



title.thisSpinCollectedSYM6=

# title.thisSpinCollectedSYM6 - description: 



title.thisSpinCollectedSYM7=

# title.thisSpinCollectedSYM7 - description: 



title.ticket=Ticket

# title.ticket - description: 



title.tickets.conversion=Rapid Jackpot-Einsatz von Token-Gewinn

# title.tickets.conversion - description: 



title.tickets.random=Rapid Jackpot-Einsatz aus Mystery-Gewinn

# title.tickets.random - description: 



title.ticketvalue=Ticketwert

# title.ticketvalue - description: 



title.token=Token

# title.token - description: 



title.tokens=Token

# title.tokens - description: 



title.tokens.balance=Token-Guthaben

# title.tokens.balance - description: 



title.tokens.received=Token erhalten

# title.tokens.received - description: 



title.tokenscollectedinspin=

# title.tokenscollectedinspin - description: 



title.topbonus=Bonus Oberstes Stockwerk: {0} Münzen 

# title.topbonus - description: The title for the top floor bonus win, which happens when reaching floor 16.



title.topbonus1=Bonus für höchste Ebene

# title.topbonus1 - description: The title for the top floor bonus win, which happens when reaching floor 16.



title.total=Gesamt

# title.total - description: 



title.total_wheel_win=Wheel-Gesamtgewinn

# title.total_wheel_win - description: 



title.totalcoinscollected=Insgesamt eingesammelte Münzen

# title.totalcoinscollected - description: 



title.totalCumulativeWin=Gesamter kumulierter Gewinn

# title.totalCumulativeWin - description: 



title.totalFreespinsWin=Insgesamt gewonnene Free Spins

# title.totalFreespinsWin - description: 



title.totalkeys=Tastenanzahl

# title.totalkeys - description: 



title.totalMultiplier=Multiplier gesamt

# title.totalMultiplier - description: 



title.totaltokens.balance.atcurrentbet=

# title.totaltokens.balance.atcurrentbet - description: 



title.totaltokens.collected=

# title.totaltokens.collected - description: 



title.transform_feature=Dawn Bonus-Feature

# title.transform_feature - description: Game tracking text



title.treasuresofthesea.additionalFreeSpins=Zusätzlich gewonnene Free Spins

# title.treasuresofthesea.additionalFreeSpins - description: 



title.treasuresofthesea.collectedFreeSpins=Gewonnene Free Spins

# title.treasuresofthesea.collectedFreeSpins - description: 



title.treasuresofthesea.explosionFeatureCenter.pos=Kanonenkugel-Abwurfposition

# title.treasuresofthesea.explosionFeatureCenter.pos - description: 



title.treasuresofthesea.explosionFeatureRemoved.pos=Entfernte Positionen in der Cannon Blast-Funktion

# title.treasuresofthesea.explosionFeatureRemoved.pos - description: 



title.treasuresofthesea.explosionFeatureWilds.pos=Wild Coin-Positionen in der Cannon Blast-Funktion

# title.treasuresofthesea.explosionFeatureWilds.pos - description: 



title.treasuresofthesea.meter.collected=Gesammelte Funktionen

# title.treasuresofthesea.meter.collected - description: 



title.treasuresofthesea.meter.executed=Aktivierte Funktionen

# title.treasuresofthesea.meter.executed - description: 



title.treasuresofthesea.meter.inactive=Inaktive Funktionen

# title.treasuresofthesea.meter.inactive - description: 



title.treasuresofthesea.meter.progress=Treasure Trail-Ladebalken

# title.treasuresofthesea.meter.progress - description: 



title.treasuresofthesea.mysteryFeature.pos=Positionen der Mystery Chest-Funktion

# title.treasuresofthesea.mysteryFeature.pos - description: 



title.treasuresofthesea.mysteryFeature.sym=Symbol der Mystery Chest-Funktion

# title.treasuresofthesea.mysteryFeature.sym - description: 



title.treasuresofthesea.mysteryOverlay.pos=Mystery Overlay-Positionen

# title.treasuresofthesea.mysteryOverlay.pos - description: 



title.treasuresofthesea.mysteryOverlay.sym=Mystery Overlay-Symbole

# title.treasuresofthesea.mysteryOverlay.sym - description: 



title.treasuresofthesea.randomWilds.pos=Positionen der Random Wilds-Funktion

# title.treasuresofthesea.randomWilds.pos - description: 



title.treasuresofthesea.symbolRemoval.pos=Positionen der Symbole, die während der Anchor Drop-Funktion entfernt wurden

# title.treasuresofthesea.symbolRemoval.pos - description: 



title.treasuresofthesea.symbolRemoval.syms=Entfernte Symbole

# title.treasuresofthesea.symbolRemoval.syms - description: 



title.turboboost=Turbo Boost-Feature

# title.turboboost - description: 



title.turboboostactivated=Turbo Boost-Feature aktiviert

# title.turboboostactivated - description: 



title.turns=Drehungen

# title.turns - description: Game tracking string for Wish Master



title.upgrade=Hochstufung

# title.upgrade - description: 



title.upgradedSymbols=Hochgestufte Symbole

# title.upgradedSymbols - description: 



title.victorybonus=Victory Bonus

# title.victorybonus - description: 



title.walkAroundFeature=Magic Wild-Funktion aktiviert

# title.walkAroundFeature - description: 



title.walkingmultiplierwild=Walking Multiplier Wild-Symbol

# title.walkingmultiplierwild - description: 



title.walkingmultiplierwilds=Walking Multiplier Wild-Symbole

# title.walkingmultiplierwilds - description: 



title.walkingwild=Walking Wild-Feature aktiviert

# title.walkingwild - description: 



title.wheellevelwin=Schlüssel vom Free Spins Wheel

# title.wheellevelwin - description: 



title.wild_feature=Stacked Wild-Feature

# title.wild_feature - description: Game tracking text



title.wildoverlaysamount=

# title.wildoverlaysamount - description: 



title.wildreel=Wild Reel

# title.wildreel - description: 



title.wilds_activate_hero=Hero Wilds-Funktion aktiviert

# title.wilds_activate_hero - description: 



title.wildspins=Wild Spins

# title.wildspins - description: tracking



title.wildspinsleft=Verbleibende Wild Spins

# title.wildspinsleft - description: tracking



title.wildsreels=Dazzling Wild Reels

# title.wildsreels - description: 



title.wildsreelsamount=Dazzling Wild Counters für Rollen 2 bis 6

# title.wildsreelsamount - description: 



title.win.type=Gewinntyp 

# title.win.type - description: Will be displayed on all actions in the board game



title.win.value=Gewinnwert

# title.win.value - description: Will be displayed on all actions in the board game



title.win.value.dice=Würfel

# title.win.value.dice - description: 



title.win_amount=Gewinnbetrag

# title.win_amount - description: 



title.win_compensation=Gewinnausgleich

# title.win_compensation - description: 



title.winAfterMult=Gewinn nach Anwendung des Multiplier

# title.winAfterMult - description: 



title.WinCapReached=Gewinndeckelung erreicht

# title.WinCapReached - description: 



title.winninghand=Gewinnhand

# title.winninghand - description: 



title.winningmegaways=Megaways™ mit Gewinn

# title.winningmegaways - description: 



title.winspinsleft=Win-Spins übrig

# title.winspinsleft - description: Tracking string for Win Spins



title.wishmasterfeature=Wish Master Feature

# title.wishmasterfeature - description: 



title.wonfeature=Gewonnenes Feature

# title.wonfeature - description: 



title.wonFeatures=

# title.wonFeatures - description: 



title.world=Welt

# title.world - description: 



tornado.stormfeature.active=Storm-Funktion aktiviert

# tornado.stormfeature.active - description: 



tornado.tornadofeature.active=Tornado-Funktion aktiviert

# tornado.tornadofeature.active - description: 



tornado.tornadofeature.collected.symbols=Während der Drehung eingesammelte Symbole

# tornado.tornadofeature.collected.symbols - description: 



tornado.tornadofeature.collected.symbols.total=Insgesamt eingesammelte Symbole

# tornado.tornadofeature.collected.symbols.total - description: 



tornado.tornadofeature.symbol=Symbol Tornado-Funktion aktiviert

# tornado.tornadofeature.symbol - description: 



totalMultiplierWon=Multiplier-Gewinn gesamt

# totalMultiplierWon - description: 



treasuresofthesea.feature.explosion=Cannon Blast-Funktion

# treasuresofthesea.feature.explosion - description: 



treasuresofthesea.feature.mystery=Mystery Chest-Funktion

# treasuresofthesea.feature.mystery - description: 



treasuresofthesea.feature.randomWilds=Random Wilds-Funktion

# treasuresofthesea.feature.randomWilds - description: 



treasuresofthesea.feature.symbolRemoval=Anchor Drop-Funktion

# treasuresofthesea.feature.symbolRemoval - description: 



truncated=Die Daten der Spielverfolgung wurden gekürzt.

# truncated - description: 



up.arrow=Pfeil-nach-oben aktiviert

# up.arrow - description: 



viking.beforewin=Gewinne vor dem Shield Wall-Feature

# viking.beforewin - description: 



wa.elementshotwin=Element Shot-Gewinn

# wa.elementshotwin - description: 



wa.fsactivated=Free Spins aktiviert

# wa.fsactivated - description: 



wa.scatterswon=Scatters gewonnen

# wa.scatterswon - description: 



wa.shotsleft=Übrige Element Shots

# wa.shotsleft - description: 



wild.charger.value=Punkte im Wild Gauge

# wild.charger.value - description: game tracking text for streetfighter 2



wildotron.checkwildotronfeature.active=Wild-O-Tron-Funktion aktiviert

# wildotron.checkwildotronfeature.active - description: 



wildotron.wildotronfeature.active=In der Wild-O-Tron-Funktion umgewandelte Symbolarten

# wildotron.wildotronfeature.active - description: 



willysWheelWin=Willy’s Hot Wheel-Gewinn, Fire Pointer {0}

# willysWheelWin - description: 



win.21plus3=21+3-Ergebnis

# win.21plus3 - description: 



win.anyPair=Any Pair-Ergebnis

# win.anyPair - description: 



win.perfectPairs=Perfect Pairs-Ergebnis

# win.perfectPairs - description: 



WinningBaubles=Gewinnkugeln

# WinningBaubles - description: 



yellowChest=Goldkatzentruhe

# yellowChest - description: 



yellowSeal=Goldkatzenschloss

# yellowSeal - description: 




