# Dutch locale 
#
# i plus auto-publish notes: 
#
# CAUTION: content marked with status "Draft" is INCLUDED in this published output. This output can be used for testing, but should NOT be imported into Net Ent's production/public-facing content/systems.
#
# Publication of content generated at 14:25:48 (Central European Standard Time) on Monday 3 April 2023.
#

 title.result.flips=Flips

#  title.result.flips - description: 



action.applykeys=SLEUTELS GEBRUIKEN

# action.applykeys - description: 



action.battle=

# action.battle - description: Game Tracking string for COMTST4-37



action.bonus_feature_pick=Keuze Bonus Feature

# action.bonus_feature_pick - description: 



action.bonus_wheel_spin=Bonus Wheel-ronde

# action.bonus_wheel_spin - description: 



action.bonusspin=BONUSRONDE

# action.bonusspin - description: 



action.butterflyspin=butterflyspin

# action.butterflyspin - description: 



action.buyfreespins=BUY FREE SPINS

# action.buyfreespins - description: 



action.card=Kaart voor speler

# action.card - description: Refers to card that is dealt to the player in Blackjack game



action.coin_win=Coin Win

# action.coin_win - description: 



action.dealercard=Kaart voor dealer

# action.dealercard - description: Refers to a card that is dealt to the dealer in a blackjack game.



action.dropscatters=dropscatters

# action.dropscatters - description: 



action.dropwin=dropwin

# action.dropwin - description: 



action.end=100x inzet bereikt

# action.end - description: 



action.endwheel=

# action.endwheel - description: 



action.evenmoney_all=Gelijk Bedrag voor alle handen

# action.evenmoney_all - description: 



action.featurebuy=Buy Feature

# action.featurebuy - description: 



action.final_game=Final Game

# action.final_game - description: 



action.finn=Finn

# action.finn - description: 



action.five_hit_pick=5-Hit-keuze

# action.five_hit_pick - description: 



action.freespins_pick=Free Spins-keuze

# action.freespins_pick - description: 



action.freespins_transition=overgang free spins

# action.freespins_transition - description: 



action.gamble=Gokken

# action.gamble - description: 



action.gonzo=Gonzo

# action.gonzo - description: 



action.guaranteed_win_freespin=Sure Win Freespin

# action.guaranteed_win_freespin - description: 



action.insertcoin=Insert Coin-functie

# action.insertcoin - description: 



action.insurance_all=Verzekering voor alle handen

# action.insurance_all - description: 



action.miss_banks=Miss Banks

# action.miss_banks - description: 



action.mystery=MYSTERY SYMBOOL

# action.mystery - description: 



action.nextround=Beat the Boss Free Spins-niveau

# action.nextround - description: 



ACTION.NO.INSURANCE=VERZEKERING AFGEWEZEN

# ACTION.NO.INSURANCE - description: Text to appear in game tracking. Informs the player that they declined insurance during that particular game round.



action.no_evenmoney=Gelijk Bedrag afgewezen

# action.no_evenmoney - description: 



action.no_evenmoney_all=Gelijk Bedrag afgewezen voor alle handen

# action.no_evenmoney_all - description: 



action.no_insurance=Verzekering afgewezen

# action.no_insurance - description: 



action.no_insurance_all=Verzekering afgewezen voor alle handen

# action.no_insurance_all - description: 



action.no_split=Splitsen afgewezen

# action.no_split - description: 



action.Notoall=Nee voor alles

# action.Notoall - description: Button labeltext for No to all button; Displayed when player is offered insurance for more than one hand. Plyer clicks No to all to decline insurance/even money for all hands.



ACTION.NUDGE=Duwen

# ACTION.NUDGE - description: 



action.nudge=Duwen

# action.nudge - description: 



action.pickandclick=Kiezen

# action.pickandclick - description: 



action.pickfreespin=KIES FREE SPIN

# action.pickfreespin - description: 



action.purchasebetslip=Koop Bet Slip

# action.purchasebetslip - description: Game tracking



action.purchasefreespin=BUY FREE SPINS

# action.purchasefreespin - description: 



action.purchasestars=Super Tokens kopen

# action.purchasestars - description: 



action.random_feature_pick=Keuze Random Feature

# action.random_feature_pick - description: 



action.random_wilds_spin=Random Wilds-ronde

# action.random_wilds_spin - description: 



action.roll_dice=Dice werpen

# action.roll_dice - description: 



action.savekeys=SLEUTELS BEWAREN

# action.savekeys - description: 



action.selectFSoption=Kies Free Spins-optie

# action.selectFSoption - description: 



action.selecthorse=Selecteer paard

# action.selecthorse - description: Game tracking



action.selectteam=SELECTEER TEAM

# action.selectteam - description: 



action.setcharacter=Gekozen personage

# action.setcharacter - description: 



action.SideBets=Extra inzetten

# action.SideBets - description: 



action.space_wars_respin=Space Wars Respin

# action.space_wars_respin - description: 



action.spin_wheel=DRAAI RAD

# action.spin_wheel - description: 



action.spinforfree=SPEEL GRATIS

# action.spinforfree - description: 



action.spinwheel=

# action.spinwheel - description: 



action.starburst=Starburst

# action.starburst - description: 



action.startfreespins=Free Spins starten

# action.startfreespins - description: 



action.startSuperFreespins=Super Free Spins starten

# action.startSuperFreespins - description: 



action.superfreespin=SUPERFREESPIN

# action.superfreespin - description: 



action.sure_win_freespin=Sure Win Freespin

# action.sure_win_freespin - description: 



action.surrender=Opgeven

# action.surrender - description: Translation should be SAME as that of string ID: surrenderUC



action.triggercarsmash=Car Smash Bonus Game geactiveerd

# action.triggercarsmash - description: 



action.triggerwild=Wild Combo geactiveerd

# action.triggerwild - description: 



action.wild_reels_freespin=Wild Reels Freespin

# action.wild_reels_freespin - description: 



action.wild_reels_spin=Wild Reels-ronde

# action.wild_reels_spin - description: 



action.Yestoall=Ja voor alles

# action.Yestoall - description: Button labeltext for Yes to all button; Displayed when player is offered insurance/even money. Player clicks Yes to all to take insurance/even money for all hands.



activated.feature=Geactiveerde functie

# activated.feature - description: 



alan.board.position=Vak op het bord

# alan.board.position - description: Will be displayed on all actions in the board game



alan.bonusaction.revealmystery=ONTHUL MYSTERIE

# alan.bonusaction.revealmystery - description: This will be displayed on the action that reveals the mystery symbol



alan.bonusaction.roll=WORP

# alan.bonusaction.roll - description: Tracking info on every roll



alan.bonuswin.type.coin=Muntwinst

# alan.bonuswin.type.coin - description: Will be displayed when landing on coin wins in the board game



alan.bonuswin.type.feature=Free Spin-functie

# alan.bonuswin.type.feature - description: Will be displayed when landing on feature wins in the board game



alan.bonuswin.type.mystery=Mystery Feature

# alan.bonuswin.type.mystery - description: Will be displayed when landing on mystery wins in the board game



alan.bonuswin.type.reroll=Extra worp

# alan.bonuswin.type.reroll - description: Will be displayed when landing on reroll wins in the board game



alan.bonuswin.value.randomwilds=Stampede Free Spins

# alan.bonuswin.value.randomwilds - description: Will be displayed when landing on random wilds feature wins in the board game



alan.bonuswin.value.shuffle=Monkey Free Spins

# alan.bonuswin.value.shuffle - description: Will be displayed when landing on shuffle feature wins in the board game



alan.bonuswin.value.stickywin=Vines Free Spins

# alan.bonuswin.value.stickywin - description: Will be displayed when landing on sticky win feature wins in the board game



alan.bonuswin.value.unrevealed=Niet onthuld

# alan.bonuswin.value.unrevealed - description: Will be displayed when landing on mystery wins in the board game



alan.bonuswin.value.wildreels=Monsoon Free Spins

# alan.bonuswin.value.wildreels - description: Will be displayed when landing on wild reels feature wins in the board game



alan.diceoutcome=Resultaat dobbelstenen

# alan.diceoutcome - description: Will be displayed on every roll



alan.randomfeature.randomwilds=Wild Stampede geactiveerd

# alan.randomfeature.randomwilds - description: Text to appear on the tracking page, when the feature is activated.



alan.randomfeature.shuffle=Monkey Mayhem geactiveerd

# alan.randomfeature.shuffle - description: Text to appear on the tracking page, when the feature is activated.



alan.randomfeature.stickywin=Sticky Vines geactiveerd

# alan.randomfeature.stickywin - description: Text to appear on the tracking page, when the feature is activated.



alan.randomfeature.wildreels=Monsoon Wilds geactiveerd

# alan.randomfeature.wildreels - description: Text to appear on the tracking page, when the feature is activated.



alan.rollsleft=Worpen over

# alan.rollsleft - description: Will be displayed on all actions in the board game



aloha.classicFreespins=Tiki Bar

# aloha.classicFreespins - description: 



aloha.maxFreespins=Tiki Bar Max

# aloha.maxFreespins - description: 



bet.21plus3=21+3-inzet

# bet.21plus3 - description: 



bet.anyPair=Any Pair-inzet

# bet.anyPair - description: 



bet.current=Huidige inzet

# bet.current - description: 



bet.initial=Oorspronkelijke inzet

# bet.initial - description: 



bet.insurance=Verzekeringsinzet

# bet.insurance - description: 



bet.perfectPairs=Perfect Pairs-inzet

# bet.perfectPairs - description: 



bj2020Flush=Flush

# bj2020Flush - description: language.xml string FLUSH. A hand in a card game where the player has all cards of the same suit e.g. all hearts, all diamonds, all clubs, all spades.



bs2.bonus.extra_win=Extra winst

# bs2.bonus.extra_win - description: Game tracking text



bs2.bonus.great_treasure_win=Grote Schatprijs

# bs2.bonus.great_treasure_win - description: Game tracking text



bs2.bonus.has_scatter=Heeft Scatter

# bs2.bonus.has_scatter - description: Game tracking text



bs2.bonus.scatters=Totaal aantal Scatters gewonnen

# bs2.bonus.scatters - description: Game tracking text



bs2.overlays=Overlappende rollen

# bs2.overlays - description: Game tracking text



bs2.wonRandomBG=Bonus Shot Feature

# bs2.wonRandomBG - description: Game tracking text



bs2.wonRandomFSS=Scatter Shot Feature

# bs2.wonRandomFSS - description: Game tracking text



cappedwin=Capped Win

# cappedwin - description: 



casDesFFSTrack=Fire Free Spins

# casDesFFSTrack - description: 



casDesFSFSTrack=Fire Siege Free Spins

# casDesFSFSTrack - description: 



casDesGH1=Fire Free Spins

# casDesGH1 - description: 



casDesGH2=Archer Attack

# casDesGH2 - description: 



casDesGH3=Dragon's Breath

# casDesGH3 - description: 



casDesGH4=Trebuchet Assault

# casDesGH4 - description: 



casDesGH5=Tower Coin Win-functie

# casDesGH5 - description: 



casholdem.dealerqualifies=De dealer kwalificeert zich

# casholdem.dealerqualifies - description: 



character.health=De gezondheidspunten van jouw personage

# character.health - description: game tracking text for streetfighter 2



character.name=Jouw personage

# character.name - description: game tracking text for streetfighter 2



chillieMultiTrack=Totale Chillie Multiplier

# chillieMultiTrack - description: 



coinsCollected=Munten verzameld

# coinsCollected - description: 



coinsToAll=Munten overgebracht naar alle kisten

# coinsToAll - description: 



CoinsToOne=Munten overgebracht naar kisten

# CoinsToOne - description: 



collectGreen=Smaragden-slangzegel verzameld

# collectGreen - description: 



collectRed=Robijnen-adelaarzegel verzameld

# collectRed - description: 



collectYellow=Gouden-katzegel verzameld

# collectYellow - description: 



conan.freespins.option.freespin1=City of Thieves Free Spins

# conan.freespins.option.freespin1 - description: Game tracking



conan.freespins.option.freespin2=Temple of the Serpent Free Spins

# conan.freespins.option.freespin2 - description: Game tracking



conan.freespins.option.freespin3=Walls of Tarantia Free Spins

# conan.freespins.option.freespin3 - description: Game tracking



conan.freespins.selected=Gekozen Free Spins

# conan.freespins.selected - description: Game tracking



cosmiceclipse.blackholefeature.active=Black Hole-bonus geactiveerd

# cosmiceclipse.blackholefeature.active - description: 



cosmiceclipse.blackholefeature.symbol=Actief symbool Black Hole-bonus

# cosmiceclipse.blackholefeature.symbol - description: 



deadoralive2.5additionalFreeSpins=Deze ronde levert +5 extra Free Spins op.

# deadoralive2.5additionalFreeSpins - description: Game history: 5 additional Free Spins



deadoralive2.additionalFreeSpin=+{0} extra Free Spin

# deadoralive2.additionalFreeSpin - description: Game history: Train Heist: additional Free spins 



deadoralive2.freespins.option.classic=Old Saloon

# deadoralive2.freespins.option.classic - description: Old Saloon Free Spins header in history



deadoralive2.freespins.option.classicMax=High Noon Saloon

# deadoralive2.freespins.option.classicMax - description: High Noon Saloon header in history



deadoralive2.freespins.option.increasingMultiplier=Train Heist

# deadoralive2.freespins.option.increasingMultiplier - description: Train Heist Free Spins header in history



del_title.dealerHandNT=Hand dealer

# del_title.dealerHandNT - description: Cloned for COMTST4-13427. Require Dealer term in English for all languages.



dig.chest.awarded=Kist gewonnen

# dig.chest.awarded - description: 



dig.featurenumber.active=Aantal onthulde functies

# dig.featurenumber.active - description: 



dig.featurescatter.active=Extra Scatter

# dig.featurescatter.active - description: 



dig.featurewild.active=Extra Wild

# dig.featurewild.active - description: 



dig.large.chest=Grote kist

# dig.large.chest - description: 



dig.medium.chest=Medium kist

# dig.medium.chest - description: 



dig.small.chest=Kleine kist

# dig.small.chest - description: 



dig.sticky.wild=Sticky Wilds

# dig.sticky.wild - description: 



dropnlocktracking=Cash Stacker™-functie

# dropnlocktracking - description: 



emoji.feature.destroy.instances.count=Bomb Feature telling aantal

# emoji.feature.destroy.instances.count - description: 



emoji.feature.destroy.meter=Bomb Feature meter

# emoji.feature.destroy.meter - description: 



emoji.feature.destroy.name=Bomb Feature

# emoji.feature.destroy.name - description: 



emoji.feature.destroy_coins_win=Bomb Feature munten per symbool

# emoji.feature.destroy_coins_win - description: 



emoji.feature.long.wild.instances.count=Rocket Feature telling aantal

# emoji.feature.long.wild.instances.count - description: 



emoji.feature.long.wild.meter=Rocket Feature meter

# emoji.feature.long.wild.meter - description: 



emoji.feature.long.wild.name=Rocket Feature

# emoji.feature.long.wild.name - description: 



emoji.feature.long_wild_reel=Rocket Feature rol

# emoji.feature.long_wild_reel - description: 



emoji.feature.multiplier=Two Hearts Feature vermenigvuldiger

# emoji.feature.multiplier - description: 



emoji.feature.multiplier.feature=Two Hearts Feature

# emoji.feature.multiplier.feature - description: 



emoji.feature.multiplier.instances.count=Two Hearts Feature telling aantal

# emoji.feature.multiplier.instances.count - description: 



emoji.feature.multiplier.meter=Two Hearts Feature meter

# emoji.feature.multiplier.meter - description: 



emoji.feature.overlay.instances.count=Pizza Feature telling aantal

# emoji.feature.overlay.instances.count - description: 



emoji.feature.overlay.meter=Pizza Feature meter

# emoji.feature.overlay.meter - description: 



emoji.feature.overlay.name=Pizza Feature

# emoji.feature.overlay.name - description: 



emoji.feature.overlay_symbol=Pizza Feature symbool

# emoji.feature.overlay_symbol - description: 



emoji.feature.overlay_symbol_positions=Pizza Feature gebied

# emoji.feature.overlay_symbol_positions - description: 



emoji.feature.sticky.wild.instances.count=Kiss Mark Feature telling aantal

# emoji.feature.sticky.wild.instances.count - description: 



emoji.feature.sticky.wild.meter=Kiss Mark Feature meter

# emoji.feature.sticky.wild.meter - description: 



emoji.feature.sticky.wild.name=Kiss Mark Feature

# emoji.feature.sticky.wild.name - description: 



emoji.feature.sticky_wild_symbol_positions=Kiss Mark Feature posities

# emoji.feature.sticky_wild_symbol_positions - description: 



emoji.wincap=Maximale winst

# emoji.wincap - description: 



expandingsymbol=Expanding Symbol

# expandingsymbol - description: 



expandingsymbolexpansion=Uitbreiding Expanding Symbols

# expandingsymbolexpansion - description: 



expnandingsymbolpicked=Expanding Symbol gekozen

# expnandingsymbolpicked - description: 



extrememode.1star=1 Starburst™ Wild-symbool

# extrememode.1star - description: 



extrememode.2star=2 Starburst™ Wild-symbolen

# extrememode.2star - description: 



extrememode.none=Geen

# extrememode.none - description: 



feature.battle.wilds=Battle Wilds

# feature.battle.wilds - description: 



feature.bonus=Bonus

# feature.bonus - description: 



feature.bonus_wheel=Bonus Wheel

# feature.bonus_wheel - description: 



feature.coin_win=Coin Win

# feature.coin_win - description: 



feature.fairy_wild_respin=FAIRY WILD RE-SPIN

# feature.fairy_wild_respin - description: 



feature.fairy_wild_spin=FAIRY WILD SPIN

# feature.fairy_wild_spin - description: 



feature.fairyhansel_bonus=CANDY HOUSE BONUS

# feature.fairyhansel_bonus - description: 



feature.fairyred_bonus=Beware the Wolf Bonus

# feature.fairyred_bonus - description: 



feature.five_hit=5-Hit

# feature.five_hit - description: 



feature.guaranteed_win_freespin=Sure Win Freespin

# feature.guaranteed_win_freespin - description: 



feature.linked.reels=Gekoppelde rollen

# feature.linked.reels - description: 



feature.mirror_bonus=Mining Bonus

# feature.mirror_bonus - description: 



feature.mirror_respin=MIRROR RE-SPIN

# feature.mirror_respin - description: 



feature.mystery.multiplier=Mystery Multiplier

# feature.mystery.multiplier - description: 



feature.random_mirror=FAIRY MIRROR-FUNCTIE

# feature.random_mirror - description: 



feature.random_wilds=Random Wilds

# feature.random_wilds - description: 



feature.thoth=Thoth-Amon

# feature.thoth - description: 



feature.tower.wilds=Tower Wilds

# feature.tower.wilds - description: 



feature.wild_reels=Wild Reels

# feature.wild_reels - description: 



feature.wild_reels_freespin=Wild Reels Freespin

# feature.wild_reels_freespin - description: 



finn.randomfeature=Random Feature

# finn.randomfeature - description: 



finn.selectedcasino=Geselecteerd Free Spins-spel

# finn.selectedcasino - description: 



firePointerTrack=Fire Pointer {0} rondes over

# firePointerTrack - description: 



freespins.played=Beat the Boss Free Spins gespeeld

# freespins.played - description: game history text



funkmaster.basket_open=Dancing Wilds Hotspot ontgrendeld

# funkmaster.basket_open - description: 



funkmaster.expanding_reels=Uitbreidende rollen

# funkmaster.expanding_reels - description: 



funkmaster.wild_dancing=Dancing Wild

# funkmaster.wild_dancing - description: 



gametracking.currentlvlwin=Winst huidige niveau

# gametracking.currentlvlwin - description: 



action.avalanche=Avalanche

# action.avalanche - description: 



action.bet\ higher=Hoger

# action.bet\ higher - description: Action by player to predict that the next card is of higher value.



action.bet\ lower=Lager

# action.bet\ lower - description: Action by player to predict that the next card is of lower value.



action.bonusaction=BONUSACTIE

# action.bonusaction - description: 



action.buy=Verdubbelen

# action.buy - description: language.xml string button_buyPN. In Blackjackp pontoon Buy, lets the player double the initial bet.



action.call=Zien

# action.call - description: language.xml string button_call or button_call2. Action made by player to call/see the dealer's hand.



action.changesymbol=WIJZIG SYMBOOL

# action.changesymbol - description: 



action.check=Check

# action.check - description: button_check. Action made by the player to check/call for the next card in a card game without making a bet. (e.g. In Texas Holdem)



action.clubs=Klaveren

# action.clubs - description: Action by player to pick a card from the suit Clubs.



action.collect=Innen

# action.collect - description: language.xml string button_collect. Action made by player to collect winnings.



action.deal=Delen

# action.deal - description: language.xml string button_deal. Action made by player to start the game/deal when bet is placed.



action.death=Dood

# action.death - description: 



action.diamonds=Ruiten

# action.diamonds - description: Action by player to pick a card from the suit Diamonds.



action.double=Verdubbelen

# action.double - description: language.xml string button_double. Action made by player to Double. Only available as a first action for each bet. When a player doubles an amount equal to the player initial bet is added to the table and they receive one extra card.



action.doubleup=Verdubbelen

# action.doubleup - description: Refers to a Double Up feature.



action.doupleupall=Alles verdubbelen

# action.doupleupall - description: Action by the player (in e.g. video poker)to Double Up all of their winnings in the double up game.



action.doupleuphalf=Helft verdubbelen

# action.doupleuphalf - description: Action by the player (in e.g. video poker) to Double Up Half of their winnings in the double up game.



action.draw=Trekken

# action.draw - description: language.xml string button_draw. Action made by the player to draw the remaining cards. The cards are dealt by the dealer.



action.drop=Laten vallen

# action.drop - description: 



action.endbonus=EINDE BONUS

# action.endbonus - description: 



action.evenmoney=Dubbele inzet

# action.evenmoney - description: language.xml string button_evenmoney. Action made by player to accept Even Money when they have blackjack and the dealer has an Ace.



action.fall=VAL

# action.fall - description: 



action.featurespin=BONUSRONDE

# action.featurespin - description: 



action.featurespin.lower.case=Bonusronde

# action.featurespin.lower.case - description: 



action.flopbet=Flop-inzet

# action.flopbet - description: Do not translate Flop.



action.fold=Passen

# action.fold - description: language.xml string button_fold. Action made by player to throw away his/her cards. They lose their bet and the game round is over.



action.fold.message=Wanneer de hand gepast is, worden de hier weergegeven kaarten van de dealer niet getoond.

# action.fold.message - description: Beetle



action.freefall=FREE FALL

# action.freefall - description: 



action.freespin=FREE SPIN

# action.freespin - description: 



action.headsortails=KOPOFMUNT

# action.headsortails - description: 



action.hearts=Harten

# action.hearts - description: Action by player to pick a card from the suit Hearts.



action.hit=Treffer

# action.hit - description: language.xml string button_hit. Action made by player to Hit. Gives the player a card.



action.hold=Houden

# action.hold - description: Action made by player to Hold a card. This means that when cards are drawn, held cards are not replaced with new cards.



action.init=Spelinitialisatie

# action.init - description: 



action.initbonus=INIT BONUS

# action.initbonus - description: 



action.initfreespin=INIT FREE SPIN

# action.initfreespin - description: 



action.initjackpot=INIT JACKPOT

# action.initjackpot - description: 



action.insurance\:\ no=Geen verzekering

# action.insurance\:\ no - description: language.xml string button_noinsure. Action made by player in blackjack to say no to insurance.



action.insurance\:\ yes=Verzekering

# action.insurance\:\ yes - description: language.xml string button_insurance. Action by player to buy insurance. Insurance, only available if dealer has an ace. The player can choose to make an insurance bet 0.5 of the initial bet. If the dealer gets blackjack the player wins 1.5 times their bet.



action.insure=Verzekering

# action.insure - description: language.xml string button_insurance. Action by player to buy insurance. Insurance, only available if dealer has an ace. The player can choose to make an insurance bet 0.5 of the initial bet. If the dealer gets blackjack the player wins 1.5 times their bet.



action.jmxinit=JMX INIT

# action.jmxinit - description: 



action.letitride=Let It Ride

# action.letitride - description: Do not translate



action.level1=NIVEAU 1

# action.level1 - description: 



action.level2=NIVEAU 2

# action.level2 - description: 



action.level3=NIVEAU 3

# action.level3 - description: 



action.match=ZOEK DEZELFDE

# action.match - description: 



action.noevenmoney=Doorspelen

# action.noevenmoney - description: language.xml string button_noevenmoney. Action made by player to decline Even Money when they have blackjack and the dealer has an Ace.



action.noinsure=Geen verzekering

# action.noinsure - description: language.xml string button_noinsure. Action made by player in blackjack to say no to insurance.



action.paytable=PRIJZENTABEL

# action.paytable - description: 



action.pick=Kiezen

# action.pick - description: Action made by a player to pick (select) an option.



action.pickbonus=KIES BONUS

# action.pickbonus - description: 



action.pickbonusitem=KIES BONUSVOORWERP

# action.pickbonusitem - description: 



action.pickbonuslocation=KIES BONUSLOCATIE

# action.pickbonuslocation - description: 



action.pickbonusrelic=KIES BONUSRELIKWIE

# action.pickbonusrelic - description: 



action.picksymbol=Kies symbool

# action.picksymbol - description: 



action.pickwintype=Kies winsttype

# action.pickwintype - description: 



action.platinum=PLATINA

# action.platinum - description: 



action.platinumaction=PLATINA ACTIE

# action.platinumaction - description: 



action.play=Spelen

# action.play - description: language.xml string button_play. Action made by player to play the hand/start the deal in a table game.



action.policeofficer=Politieagent

# action.policeofficer - description: 



action.pull=Intrekken

# action.pull - description: language.xml string PULL. Action made by the player to pull/take back one of the initial bets. (e.g. in Let It Ride).



action.raise=Verhogen

# action.raise - description: language.xml string button_raise. Action made by player to raise the bet (may be same amount as initial bet, or double depending on type of table game).



action.reset=Reset

# action.reset - description: 



action.respin=Re-Spin

# action.respin - description: 



action.riverbet=River-inzet

# action.riverbet - description: Do not translate River



action.selectedbush=Gekozen bosje

# action.selectedbush - description: 



action.selectwild=KIES_WILD

# action.selectwild - description: 



action.shiftreels=WISSEL ROLLEN

# action.shiftreels - description: 



action.shuffle=Inwisselen

# action.shuffle - description: language.xml string button_switch. Action made by the player to switch/change the cards dealt (e.g. in HiLo Switch).



action.spades=Schoppen

# action.spades - description: Action by player to pick a card from the suit Spades.



action.spin=Draaien

# action.spin - description: language.xml string SPIN. Action made by player to spin the reels in a videoslot game.



action.spinsymbol=Spin-symbool

# action.spinsymbol - description: 



action.split=Splitsen

# action.split - description: language.xml string button_split. Action made by player to Split. Only available if player gets 2 card of the same kind on the first 2 cards the can split and form two blackjack hands.



action.stand=Blijven

# action.stand - description: language.xml string button_stand. Action made by player to Stand. Allows player to stop getting cards and stay.



action.start=Start

# action.start - description: 



action.start\ supermeter=Start Supermeter

# action.start\ supermeter - description: Do not translate Supermeter. Action by player to start the Supermeter mode.



action.stick=Blijven

# action.stick - description: language.xml string button_stick. Action made by the player to stick (stand) in Blackjack Pontoon. Allows player to stop getting cards and stay.



action.supermeter=SUPERMETER

# action.supermeter - description: 



action.superspin=SUPERSPIN

# action.superspin - description: 



action.trade=Omruilen

# action.trade - description: Action made by the player to trade, or discard and drawn 1 or more cards (e.g. in Oasis Poker).



action.transfer=Overschrijven

# action.transfer - description: Transfer refers to the transfer of money. Often from one mode of a game to another.



action.turnbet=Turn-inzet

# action.turnbet - description: Do not translate Turn.



action.twist=Kaart

# action.twist - description: language.xml string button_twist. Action made by player to get a card in Blackjack Pontoon.



baccarat.bankerbet=Banker-inzet

# baccarat.bankerbet - description: Do not translate Banker



baccarat.playerbet=Player-inzet

# baccarat.playerbet - description: Do not translate Player



back=terug

# back - description: 



beach.action.freespin=Free Waves

# beach.action.freespin - description: Do not translate Free Waves



beach.action.respin=Extra golf

# beach.action.respin - description: 



beach.action.spin=Golf

# beach.action.spin - description: 



beach.action.wave=Golf

# beach.action.wave - description: 



beach.outcometype.basic=Basic

# beach.outcometype.basic - description: 



beach.outcometype.freespin=Free Waves

# beach.outcometype.freespin - description: Do not translate Free Waves



beach.swap.none=Geen

# beach.swap.none - description: 



beach.title.freewavesleft=Free Waves over

# beach.title.freewavesleft - description: Do not translate Free Waves



beach.title.octopusmultiplier=Octopus Wild-vermenigvuldiger

# beach.title.octopusmultiplier - description: Do not translate Octopus Wild



beach.title.swap=Verwisselde posities

# beach.title.swap - description: 



beach.title.wavewin=Golf-winst

# beach.title.wavewin - description: 



beetle.label.accumulatedwin=Verzamelde winst

# beetle.label.accumulatedwin - description: 



beetle.label.betlevel=Inzetniveau

# beetle.label.betlevel - description: 



beetle.label.currentmultiplier=Huidige vermenigvuldiger

# beetle.label.currentmultiplier - description: 



beetle.label.fullplate=Vol bord

# beetle.label.fullplate - description: 



beetle.label.luckyspin=Lucky Spin

# beetle.label.luckyspin - description: Do not translate



beetle.label.positions=Posities

# beetle.label.positions - description: 



beetle.label.scatter=Scatter

# beetle.label.scatter - description: Do not translate



beetle.label.special=Speciaal

# beetle.label.special - description: 



beetle.nullposition=Position

# beetle.nullposition - description: Please N/A = Afkorting van 'niet van toepassing'.



beetle.phase.endgame=Einde van het spel

# beetle.phase.endgame - description: 



beetle.phase.init=Init

# beetle.phase.init - description: 



beetle.phase.none=Geen

# beetle.phase.none - description: 



beetle.phase.pickitem=Kies voorwerp

# beetle.phase.pickitem - description: 



beetle.phase.reelspin=Rollen draaien

# beetle.phase.reelspin - description: 



beetle.phase.roulettespin=Roulettedraai

# beetle.phase.roulettespin - description: 



beetle.specialnotice=In de laatste presentatie van de Bug Collector-bonusronde worden bepaalde winsten tussen haakjes weergegeven. These are the winnings that would have been won if that card had been chosen.

# beetle.specialnotice - description: Do not translate Bug Collector.



beetle.state.stop=Symbool stoppen

# beetle.state.stop - description: 



beetle.title.accumulatedwinning=Verzamelde winst

# beetle.title.accumulatedwinning - description: 



beetle.title.bugcollector=Bug Collector

# beetle.title.bugcollector - description: 



beetle.title.flowerfrenzy=Flower Frenzy

# beetle.title.flowerfrenzy - description: 



beetle.title.gameaction=Spelhandelingen

# beetle.title.gameaction - description: 



beetle.title.gamestate=Spelstaat

# beetle.title.gamestate - description: 



beetle.title.winpresentation=Winstpresentatie

# beetle.title.winpresentation - description: 



bell=BEL

# bell - description: 



bet=Inzet

# bet - description: 



bet.ways.won=Gewonnen winstmanieren

# bet.ways.won - description: 



bettype.19to36=19T/M36

# bettype.19to36 - description: 



bettype.1st12=1E 12

# bettype.1st12 - description: 



bettype.1to18=1T/M18

# bettype.1to18 - description: 



bettype.2nd12=2E 12

# bettype.2nd12 - description: 



bettype.3rd12=3E 12

# bettype.3rd12 - description: 



bettype.black=ZWART

# bettype.black - description: 



bettype.column=KOLOM

# bettype.column - description: 



bettype.corner=HOEK

# bettype.corner - description: 



bettype.even=EVEN

# bettype.even - description: 



bettype.odd=ONEVEN

# bettype.odd - description: 



bettype.red=ROOD

# bettype.red - description: 



bettype.sixline=ZESLIJN

# bettype.sixline - description: 



bettype.split\ 0=SPLIT 0

# bettype.split\ 0 - description: 



bettype.split\ h=SPLIT H

# bettype.split\ h - description: 



bettype.split\ v=SPLIT V

# bettype.split\ v - description: 



bettype.straight=STRAIGHT

# bettype.straight - description: 



bettype.threeline=DRIELIJN

# bettype.threeline - description: 



betWays=Inzetmanieren

# betWays - description: 



bingo.commoninfo=Algemene informatie over het bijhouden van bingo.

# bingo.commoninfo - description: 



bingo.jackpotmessage=Als je een jackpot wint omdat je bingo had na 5-6 ballen en op 3 tickets speelt.</br>De normale winst op de rij die de jackpot wint, wordt vervangen door de jackpot.</br>Je kunt per spelronde maar ��n keer de jackpot winnen.</br>Dus de winst van de spelronde is "normale winst" - "hoogste winst" + "jackpotbedrag".

# bingo.jackpotmessage - description: Blackjack



bingo.label.jackpots=Jackpots

# bingo.label.jackpots - description: 



bingo.number=Nummer

# bingo.number - description: 



bingo.numnotpicked=Nummer niet gekozen.

# bingo.numnotpicked - description: 



bingo.numpicked=Nummer dat niet gekozen is.

# bingo.numpicked - description: 



bingo.numpickedinrow=Nummer dat gekozen is en zich plaatsvindt in een bingorij.

# bingo.numpickedinrow - description: 



bingo.order=Volgorde

# bingo.order - description: 



black=Zwart

# black - description: 



blackjack.cardstate.soft=Zacht

# blackjack.cardstate.soft - description: A hand that contains an Ace when the ace is counted as either 1 or 10.



blackjack.double=Verdubbelen

# blackjack.double - description: language.xml string button_double. Use that string if appropriate. The text shows with the amount paid to double in a hand of blackjack e.g. if the original bet was 5, the amount to double is 5.



blackjack.label.handoutcome=Uitkomst hand

# blackjack.label.handoutcome - description: The result of the blackjack hand e.g. Lost, Win, Push.



blackjack.outcome.pontoon=Pontoon

# blackjack.outcome.pontoon - description: Do not translate.



blue=Blauw

# blue - description: 



bonusWin=Bonuswinst

# bonusWin - description: 



boombrothers.title.cart=Cart

# boombrothers.title.cart - description: 



boombrothers.title.pos=Pos

# boombrothers.title.pos - description: 



boombrothers.title.steps=Stappen

# boombrothers.title.steps - description: 



boombrothers.title.track=Baan

# boombrothers.title.track - description: 



boss=Baas

# boss - description: 



card.rank=Rang

# card.rank - description: 



career\ position=Carri�repositie

# career\ position - description: 



casholdem.antepayout=Ante-uitbetaling

# casholdem.antepayout - description: Do not translate Ante. The amount won on the Ante bet.



casholdem.bonusbet=AA Bonus-inzet

# casholdem.bonusbet - description: Do not translate AA Bonus. This refers to the bet placed for an AA Bonus hand.



casholdem.bonuspayout=Uitbetaling AA Bonus

# casholdem.bonuspayout - description: Do not translate AA Bonus. This is the amount won on the AA Bonus Hand in CasinoHoldem



casholdem.callpayout=Call-uitbetaling

# casholdem.callpayout - description: Do not translate Call. The amount won on the call bet.



casholdem.playeroutcome=Uitkomst speler

# casholdem.playeroutcome - description: The outcome of the hand. For example, win, no win.



casholdem.title.flop=Flop

# casholdem.title.flop - description: Do not Translate



casholdem.title.player=Speler

# casholdem.title.player - description: 



casholdem.title.playerbonushand=AA Bonus-hand speler

# casholdem.title.playerbonushand - description: Do not translate AA Bonus.



casholdem.title.river=River

# casholdem.title.river - description: Do not Translate



casholdem.title.turn=Turn

# casholdem.title.turn - description: Do not Translate



cherry=KERS

# cherry - description: 



coins=Munten

# coins - description: 



column=Kolom

# column - description: 



corner=Hoek (vierkant)

# corner - description: COMTST-9836



dallas.title.averageweightedcoinvalue=Gemiddelde gewogen muntwaarde

# dallas.title.averageweightedcoinvalue - description: 



dallas.title.bonussymbolcount=Aantal bonussymbolen

# dallas.title.bonussymbolcount - description: 



dallas.title.coinsfrompump=Munten uit pomp

# dallas.title.coinsfrompump - description: 



dallas.title.oilpump=Oliepomp

# dallas.title.oilpump - description: 



dallas.title.symbolsinvested=Ge�nvesteerde symbolen

# dallas.title.symbolsinvested - description: 



dallas.title.totalbonuscoins=Totaal aantal bonusmunten

# dallas.title.totalbonuscoins - description: 



dallas.title.totalcoins=Totaal aantal munten

# dallas.title.totalcoins - description: 



dealernotqualify=Dealer kwalificeert zich <b>NIET</b>

# dealernotqualify - description: 



dealerqualify=Dealer <b>kwalificeert zich</b>

# dealerqualify - description: 



demolitionsquad.title.afterWildTransformation=Na wild-transformatie

# demolitionsquad.title.afterWildTransformation - description: 



demolitionsquad.title.beforeWildTransformation=Voor wild-transformatie

# demolitionsquad.title.beforeWildTransformation - description: 



diamondhunt.title.bonusgame=BONUS GAME

# diamondhunt.title.bonusgame - description: 



diamondhunt.title.bonusitemsquantity=Hoeveelheid bonussymbolen

# diamondhunt.title.bonusitemsquantity - description: 



diamondhunt.title.choosed=Gekozen

# diamondhunt.title.choosed - description: 



diamondhunt.title.item=Voorwerp

# diamondhunt.title.item - description: 



diamondhunt.title.sectorindex=SectorIndex

# diamondhunt.title.sectorindex - description: 



dozen=Dozijn

# dozen - description: COMTST-9836



dracula.title.batfeature=BAT FEATURE

# dracula.title.batfeature - description: Tracking string created for https://jira.netent.com/browse/COMTST4-444



dragonisland.title.active=Actief

# dragonisland.title.active - description: 



dragonisland.title.goldenwildmultiplier=Golden Wild-vermenigvuldiger

# dragonisland.title.goldenwildmultiplier - description: 



dragonisland.title.inactive=Inactief

# dragonisland.title.inactive - description: 



dragonisland.title.winbothways=Win both ways

# dragonisland.title.winbothways - description: 



egyptianheroes.title.goldenbetline=Gouden inzetlijn

# egyptianheroes.title.goldenbetline - description: 



egyptianheroes.title.goldenbetlinemultiplier=Vermenigvuldiger Gouden inzetlijn

# egyptianheroes.title.goldenbetlinemultiplier - description: 



elements.earth=AARDE

# elements.earth - description: 



elements.fire=VUUR

# elements.fire - description: 



elements.leadingelement=Leidende element

# elements.leadingelement - description: 



elements.none=GEEN

# elements.none - description: 



elements.stormeels=Stormrollen

# elements.stormeels - description: 



elements.stormmode=Stormmodus

# elements.stormmode - description: 



elements.water=WATER

# elements.water - description: 



elements.wind=LUCHT

# elements.wind - description: 



even=Even

# even - description: 



evenodd=Even/Oneven

# evenodd - description: COMTST-9836



evolution.title.evolutionfeature=Evolution-bonus

# evolution.title.evolutionfeature - description: Do not translate Evolution



evolution.title.levelup=evolueert tot

# evolution.title.levelup - description: 



false=Onwaar

# false - description: 



FIVE_OF_KIND=Five of a Kind

# FIVE_OF_KIND - description: 



FLUSH=Flush

# FLUSH - description: 



fortune.title.nowheelspin=Rad niet draaien

# fortune.title.nowheelspin - description: 



fortune.title.wheelspin=Rad draaien

# fortune.title.wheelspin - description: 



frankenstein.title.linkedwildsreels=Rollen met linked wilds

# frankenstein.title.linkedwildsreels - description: 



freespins=Free Spins

# freespins - description: 



fruits.title.wildmultiplier=Wild-vermenigvuldiger

# fruits.title.wildmultiplier - description: Modifying text "Wild Wave Multiplier" to "Wild Multiplier" as the Fruit Case doesn't have any such feature.



Raised in https://jira.netent.com/browse/COMTST4-13065



FULL_HOUSE=Full House

# FULL_HOUSE - description: 



goldengrimoire.myssym=Mystery-symbool

# goldengrimoire.myssym - description: Golden Grimoire game



goldengrimoire.stickymyssym=Sticky Mystery-symbool

# goldengrimoire.stickymyssym - description: 



goldrush.note=Opmerking: Aangaande symbolen die overal waar ze verschijnen in het venster winst genereren.<br />Als van een dergelijk symbool de helft verschijnt, toont deze trackingpagina dat symbool aan de onderkant van de rollen (ongeacht waar het verscheen in het spel (onder/boven)).

# goldrush.note - description: 



goldtimer.info.nonudges=Geen nudges gedaan

# goldtimer.info.nonudges - description: 



goldtimer.outcome.autocollected=Automatisch ge�nd

# goldtimer.outcome.autocollected - description: 



goldtimer.outcome.maxwinreached=MAX WINST BEREIKT

# goldtimer.outcome.maxwinreached - description: 



goldtimer.outcome.supermetercredit=Supermeter-saldo

# goldtimer.outcome.supermetercredit - description: 



goldtimer.title.after=Na

# goldtimer.title.after - description: 



goldtimer.title.beforenudges=Voor nudges

# goldtimer.title.beforenudges - description: 



goldtimer.title.nudges=Nudges

# goldtimer.title.nudges - description: 



grape=DRUIF

# grape - description: 



green=Groen

# green - description: 



halfdozen=Half dozijn

# halfdozen - description: LetItRide



high=Hoog

# high - description: 



hilo.cappedwin=Beperkte winst

# hilo.cappedwin - description: 



hilo.higher=Hoger

# hilo.higher - description: 



hilo.lower=Lager

# hilo.lower - description: 



hilo.maxwin=Maximumlimiet progressieve winst bereikt. Game round ended.

# hilo.maxwin - description: 



hilo.playerlose=Speler verliest

# hilo.playerlose - description: Do not translate Player



hilo.playerselection=Player Hi/Lo-selectie

# hilo.playerselection - description: Do not translate Player.



hilo.title.credit=Saldo

# hilo.title.credit - description: 



hilo.title.pot=Pot

# hilo.title.pot - description: Refers to the progressive pot.



hilo.title.time=Tijd

# hilo.title.time - description: 



horserace.bettype.exacta=Exacta

# horserace.bettype.exacta - description: 



horserace.bettype.place=Plaats

# horserace.bettype.place - description: 



horserace.bettype.quinella=Quinella

# horserace.bettype.quinella - description: 



horserace.bettype.show=Show

# horserace.bettype.show - description: 



horserace.bettype.win=Win

# horserace.bettype.win - description: 



horserace.title.amount=Bedrag

# horserace.title.amount - description: 



horserace.title.anim=Anim

# horserace.title.anim - description: 



horserace.title.bets=Inzetten

# horserace.title.bets - description: 



horserace.title.horse=Paard

# horserace.title.horse - description: 



horserace.title.horses=Paarden

# horserace.title.horses - description: 



horserace.title.jackpot=Jackpot

# horserace.title.jackpot - description: 



horserace.title.jockey=Jockey

# horserace.title.jockey - description: 



horserace.title.odds=Noteringen

# horserace.title.odds - description: 



horserace.title.place=Plaats

# horserace.title.place - description: 



horserace.title.race=Race

# horserace.title.race - description: 



horserace.title.racedetails=Race-details

# horserace.title.racedetails - description: 



horserace.title.sim=Sim

# horserace.title.sim - description: 



horserace.title.url=Url

# horserace.title.url - description: 



imperialriches.envelopecounter=Verzamelde juwelen

# imperialriches.envelopecounter - description: 



imperoalriches.jackpotpot=Verzamelde Jackpot-juwelen

# imperoalriches.jackpotpot - description: 



jackhammer.outcome.activereelisnull=Actieve rollensets ongeldig.

# jackhammer.outcome.activereelisnull - description: 



jackhammer.outcome.reelisnull=Rol ongeldig.

# jackhammer.outcome.reelisnull - description: 



jackhammer.outcome.winsituationsisnull=Winstsituaties ongeldig.

# jackhammer.outcome.winsituationsisnull - description: 



joker=JOKER

# joker - description: 



JPgameWin=Winst jackpotspel

# JPgameWin - description: 



junglegames.outcome.freespinsmultiplier=Aantal Free spins * vermenigvuldiger

# junglegames.outcome.freespinsmultiplier - description: 



junglegames.pickwintype.coins=Munten

# junglegames.pickwintype.coins - description: 



junglegames.pickwintype.freespins=Freespins

# junglegames.pickwintype.freespins - description: 



junglegames.title.pickedwintype=Gekozen winsttype

# junglegames.title.pickedwintype - description: 



keno.bonusbet=De waarde van de inzet voor de komende bonusronde - De laagste inzet die is ingezet tijdens het verzamelen van de bonustellers (Jokers)

# keno.bonusbet - description: 



keno.bonuscounter=Het aantal bonustellers (Jokers). Wanneer de gebruiker er 5 heeft, wordt de volgende ronde een bonusronde.

# keno.bonuscounter - description: 



keno.bonusnumbers=De getrokken nummers die tevens bonusnummers zijn

# keno.bonusnumbers - description: 



keno.drawnnumbers=De door de server gekozen nummers, in de volgorde van trekking

# keno.drawnnumbers - description: 



keno.jackpotwin=Als de Jackpot gewonnen is, word het gewonnen jackpotbedrag hier getoond.

# keno.jackpotwin - description: 



keno.selectednumbers=De door de gebruiker gekozen nummers

# keno.selectednumbers - description: 



keno.symbol.jh=JH

# keno.symbol.jh - description: 



keno.title.bonusbet=Bonusinzet

# keno.title.bonusbet - description: 



keno.title.bonuscounter=Bonusteller

# keno.title.bonuscounter - description: 



keno.title.bonushit=BONUS_TREFFER

# keno.title.bonushit - description: 



keno.title.bonusnumbers=Bonusnummers

# keno.title.bonusnumbers - description: 



keno.title.bonusround=Bonusronde

# keno.title.bonusround - description: 



keno.title.drawnnumbers=Getrokken nummers

# keno.title.drawnnumbers - description: 



keno.title.freeround=Gratis ronde

# keno.title.freeround - description: 



keno.title.hit=TREFFER

# keno.title.hit - description: 



keno.title.jackpotwin=Jackpotwinst

# keno.title.jackpotwin - description: 



keno.title.jokerhat=Jokerhoed

# keno.title.jokerhat - description: 



keno.title.miss=MISSER

# keno.title.miss - description: 



keno.title.normal=NORMAAL

# keno.title.normal - description: 



keno.title.selectednumber=GEKOZEN_NUMMER

# keno.title.selectednumber - description: 



keno.title.selectednumbers=Gekozen nummers

# keno.title.selectednumbers - description: 



label.ifthe=Als de

# label.ifthe - description: 



label.on=op

# label.on - description: 



label.the=De

# label.the - description: 



lemon=CITROEN

# lemon - description: 



letitride.maxwin=Max. winst

# letitride.maxwin - description: Punto Banco



line=Lijn

# line - description: 



low=Laag

# low - description: 



matching=gelijk

# matching - description: 



megajoker.betline=Inzetlijn

# megajoker.betline - description: 



megajoker.cappedwin=Beperkte winst

# megajoker.cappedwin - description: 



megajoker.extendedcredit.info=De weergegeven waarde is na bijtelling van de "Winst" (of na aftrek als het spel voorbij is)

# megajoker.extendedcredit.info - description: 



megajoker.gamemode.basic=Basis

# megajoker.gamemode.basic - description: 



megajoker.gamemode.extended=Supermeter

# megajoker.gamemode.extended - description: 



megajoker.jackpotwin=Jackpotwinst

# megajoker.jackpotwin - description: 



megajoker.reel=Rol

# megajoker.reel - description: 



megajoker.scatter=Verrassing

# megajoker.scatter - description: 



megajoker.selecteddenomination=Gekozen waarde

# megajoker.selecteddenomination - description: 



melon=MELOEN

# melon - description: 



NATURAL_ROYAL=Natural Royal Flush

# NATURAL_ROYAL - description: 



no=nr

# no - description: 



notapplicable=n.v.t.

# notapplicable - description: Abbreviation for Not Applicable.



notrackingdata.message=Voor deze spelronde zijn geen gedetailleerde gegevens meer beschikbaar.

# notrackingdata.message - description: 



notrackingentries.message=Geen trackinginvoer beschikbaar!

# notrackingentries.message - description: 



oasispoker.playernewcards=Nieuwe kaarten speler

# oasispoker.playernewcards - description: The new card drawn for the player.



oasispoker.playertradecards=Inwisselde kaarten speler

# oasispoker.playertradecards - description: The cards traded by the player.



oasispoker.tradecost=Inruilkosten

# oasispoker.tradecost - description: The cost to draw new cards in Oasis Poker



odd=Oneven

# odd - description: 



orange=Oranje

# orange - description: 



orderno=ordernr

# orderno - description: 



outcome=Uitkomst

# outcome - description: The outcome or result of a hand, round etc.



outcome.3ofakind=Three of a Kind

# outcome.3ofakind - description: Refers to a RedDog outcome where the final cards are Three of a Kind.



outcome.additional\ freespins\ won=Extra free spins gewonnen

# outcome.additional\ freespins\ won - description: 



outcome.big=BIG

# outcome.big - description: 



outcome.block=Afgeweerd

# outcome.block - description: 



outcome.bonus=Bonus

# outcome.bonus - description: 



outcome.bonusgameended=Bonus game ge�indigd

# outcome.bonusgameended - description: 



outcome.bonusgameinit=Bonus game gestart

# outcome.bonusgameinit - description: 



outcome.buy=BUY

# outcome.buy - description: 



outcome.chest=KIST

# outcome.chest - description: 



outcome.coins=Munten

# outcome.coins - description: 



outcome.come=COME

# outcome.come - description: 



outcome.cons=Opeenvolgend

# outcome.cons - description: Refers to a RedDog outcome where the inital cards are consecutive.



outcome.crit=Crit

# outcome.crit - description: 



outcome.dontcome=DON'T COME

# outcome.dontcome - description: 



outcome.dontpass=DON'T PASS

# outcome.dontpass - description: 



outcome.eleven=ELEVEN

# outcome.eleven - description: 



outcome.failure=MISLUKT

# outcome.failure - description: 



outcome.field=FIELD

# outcome.field - description: 



outcome.free\ spin\ compensation\ win=Free Spin-compensatiewinst

# outcome.free\ spin\ compensation\ win - description: 



outcome.guilty=Schuldig

# outcome.guilty - description: 



outcome.hard=HARD

# outcome.hard - description: 



outcome.heads=Kop

# outcome.heads - description: 



outcome.hit=Treffer

# outcome.hit - description: 



outcome.horn=HORN

# outcome.horn - description: 



outcome.index=index

# outcome.index - description: 



outcome.innocent=Onschuldig

# outcome.innocent - description: 



outcome.jackpot=Jackpot

# outcome.jackpot - description: 



outcome.key=SLEUTEL

# outcome.key - description: 



outcome.large=Groot

# outcome.large - description: 



outcome.lay=LAY

# outcome.lay - description: 



outcome.laycomeodds=LAY COME-NOTERING

# outcome.laycomeodds - description: 



outcome.layodds=LAY-NOTERING

# outcome.layodds - description: 



outcome.lose=VERLIES

# outcome.lose - description: 



outcome.loss=verlies

# outcome.loss - description: 



outcome.lost=Verloren

# outcome.lost - description: Specifies the outcome for a card hand. Lost means that the players hand lost and the dealers hand won.



outcome.medium=Middel

# outcome.medium - description: 



outcome.multiplier=Vermenigvuldiger

# outcome.multiplier - description: 



outcome.n/a=N.V.T.

# outcome.n/a - description: 



outcome.not_matched=NIET HETZELFDE

# outcome.not_matched - description: 



outcome.nowin=Geen winst

# outcome.nowin - description: Specifies the outcome for a game round. No win means the player did not win anything.



outcome.null=n.v.t.

# outcome.null - description: Please put in abbreviation for Not Available.



outcome.overlayjackpot=Overlay Jackpot

# outcome.overlayjackpot - description: 



outcome.pair=Paar

# outcome.pair - description: Refers to a RedDog outcome where the intial two cards are a pair.



outcome.pass=PASS

# outcome.pass - description: 



outcome.place=PLACE

# outcome.place - description: 



outcome.push=Push

# outcome.push - description: language.xml string push. Push is a card game result: A tie hand between a dealer and a player. A round of play where neither the player nor the casino wins. The players bet is returned.



outcome.race\ mystery\ win=Race verrassingswinst

# outcome.race\ mystery\ win - description: 



outcome.scatter=Scatter

# outcome.scatter - description: 



outcome.scatter\ bonus=Scatter-bonus

# outcome.scatter\ bonus - description: 



outcome.seven=SEVEN

# outcome.seven - description: 



outcome.small=Klein

# outcome.small - description: 



outcome.spread=Spread

# outcome.spread - description: Refers to a RedDog outcome where the initial or final two cards are a spread between 1 and 11. That is, neither consecutive cards nor a pair.



outcome.sub=sub

# outcome.sub - description: 



outcome.success=SUCCES

# outcome.success - description: 



outcome.sym1=SYM1

# outcome.sym1 - description: 



outcome.tails=Munt

# outcome.tails - description: 



outcome.takecomeodds=TAKE COME-NOTERING

# outcome.takecomeodds - description: 



outcome.takeodds=TAKE-NOTERING

# outcome.takeodds - description: 



outcome.win=Gewonnen

# outcome.win - description: Specifies the outcome for a game round. Win means the player won.



outcome.wininformation=winstinformatie

# outcome.wininformation - description: 



outcometype.5cardstrick=5 Cards Trick

# outcometype.5cardstrick - description: language.xml string FIVE_OF_A_KIND. A hand in a card game where a wild card or joker is used to form five of a kind.



outcometype.arrow=Pijl

# outcometype.arrow - description: 



outcometype.bad_guy=Schurk

# outcometype.bad_guy - description: 



outcometype.basic=Basis

# outcometype.basic - description: 



outcometype.blackjack=Blackjack

# outcometype.blackjack - description: Do not Translate.



outcometype.bonus=Bonus

# outcometype.bonus - description: 



outcometype.bonus.games=bonusspel(len)

# outcometype.bonus.games - description: 



outcometype.bugcollector=BUG COLLECTOR

# outcometype.bugcollector - description: 



outcometype.bust=Bust

# outcometype.bust - description: language.xml string bust. Indicator that a blackjack hand has bust i.e. gone over 21.



outcometype.buy=KOPEN

# outcometype.buy - description: 



outcometype.coin=Munt

# outcometype.coin - description: 



outcometype.coins=Munten

# outcometype.coins - description: 



outcometype.coinwin=Muntwinst

# outcometype.coinwin - description: 



outcometype.doubleup=Verdubbelen

# outcometype.doubleup - description: Refers to a Double Up feature.



outcometype.ended=Afgelopen

# outcometype.ended - description: 



outcometype.evenmoney=Dubbele inzet

# outcometype.evenmoney - description: 



outcometype.extra_coins=Extra_munten

# outcometype.extra_coins - description: 



outcometype.extra_life=Extra_leven

# outcometype.extra_life - description: 



outcometype.fiveofakind=Five of a Kind

# outcometype.fiveofakind - description: 



outcometype.flowerfrenzy=FLOWER FRENZY

# outcometype.flowerfrenzy - description: 



outcometype.flush=Flush

# outcometype.flush - description: language.xml string FLUSH. A hand in a card game where the player has all cards of the same suit e.g. all hearts, all diamonds, all clubs, all spades.



outcometype.four_of_a_kind=Four of a Kind

# outcometype.four_of_a_kind - description: language.xml string FOUR_OF_A_KIND. A hand in a card game where the player has four cards of the same value e.g. 4 fives, or 4 kings etc.



outcometype.fourdeuces=Vier tweeën

# outcometype.fourdeuces - description: 



outcometype.fourofakind=Four of a Kind

# outcometype.fourofakind - description: language.xml string FOUR_OF_A_KIND. A hand in a card game where the player has four cards of the same value e.g. 4 fives, or 4 kings etc.



outcometype.freespin=FREE SPIN

# outcometype.freespin - description: 



outcometype.full_house=Full House

# outcometype.full_house - description: language.xml string FULL_HOUSE. A hand in a card game where the player has one pair, and three of a kind.



outcometype.fullhouse=Full House

# outcometype.fullhouse - description: language.xml string FULL_HOUSE. A hand in a card game where the player has one pair, and three of a kind.



outcometype.gameover=GAME OVER

# outcometype.gameover - description: 



outcometype.high_card=Hoogste kaart

# outcometype.high_card - description: language.xml string HIGH_CARD. A hand in a card game where the player holds a hand in which no two cards have the same rank, and the cards are not in a sequence or same suit.In this case, only the highest card counts.



outcometype.highcard=Hoogste kaart

# outcometype.highcard - description: language.xml string HIGH_CARD. A hand in a card game where the player holds a hand in which no two cards have the same rank, and the cards are not in a sequence or same suit.In this case, only the highest card counts.



outcometype.insure=Verzekering

# outcometype.insure - description: Indicates player purchased insurance. Probably should use same text as property action.insure.



outcometype.invalid=Ongeldig

# outcometype.invalid - description: 



outcometype.jackpot=Jackpot

# outcometype.jackpot - description: 



outcometype.jacksorbetter=Boeren of beter

# outcometype.jacksorbetter - description: 



outcometype.kingsorbetter=Heren of hoger

# outcometype.kingsorbetter - description: 



outcometype.luckyspin=LUCKY SPIN

# outcometype.luckyspin - description: 



outcometype.multiplier=Vermenigvuldiger

# outcometype.multiplier - description: 



outcometype.naturalroyalflush=Natuurlijke Royal Flush

# outcometype.naturalroyalflush - description: 



outcometype.normal=Normaal

# outcometype.normal - description: 



outcometype.not_scratchable=Niet krasbaar

# outcometype.not_scratchable - description: 



outcometype.notrevealable=NIET TE ONTHULLEN

# outcometype.notrevealable - description: 



outcometype.notrevealed=NIET ONTHULD

# outcometype.notrevealed - description: 



outcometype.pair=Paar

# outcometype.pair - description: language.xml string PAIR. A hand in a card game where the player holds two cards of the same rank/rank e.g. two aces or two fives etc.



outcometype.pairofjacks=Paar boeren

# outcometype.pairofjacks - description: 



outcometype.pairofjacksinspades=Paar schoppen boeren

# outcometype.pairofjacksinspades - description: 



outcometype.picksymbol=KIES SYMBOOL

# outcometype.picksymbol - description: 



outcometype.pickwintype=KIES WINSTTYPE

# outcometype.pickwintype - description: 



outcometype.platinum=PLATINA

# outcometype.platinum - description: 



outcometype.push=Push

# outcometype.push - description: language.xml string push. Card game result: A tie hand between a dealer and a player. A round of play where neither the player nor the casino wins. The players bet is returned.



outcometype.revealed=ONTHULD

# outcometype.revealed - description: 



outcometype.royal_flush=Royal Flush

# outcometype.royal_flush - description: language.xml string ROYAL_FLUSH. A hand in a card game where the player holds an ace high straight flush i.e. Ace, King, Queen, Jack, 10 of the same suit.



outcometype.royalflush=Royal Flush

# outcometype.royalflush - description: language.xml string ROYAL_FLUSH. A hand in a card game where the player holds an ace high straight flush i.e. Ace, King, Queen, Jack, 10 of the same suit.



outcometype.royalstraightflush=Royal Straight Flush

# outcometype.royalstraightflush - description: language.xml string ROYAL_STRAIGHT_FLUSH. A hand in a card game where the player holds an ace high straight flush i.e. Ace, King, Queen, Jack, 10 of the same suit.



outcometype.scratch=KRASSEN

# outcometype.scratch - description: 



outcometype.scratched=Gekrast

# outcometype.scratched - description: 



outcometype.second_chance=Tweede_kans

# outcometype.second_chance - description: 



outcometype.singlejack=Enkele boer

# outcometype.singlejack - description: 



outcometype.spin=Draaien

# outcometype.spin - description: 



outcometype.straight=Straat

# outcometype.straight - description: language.xml string STRAIGHT. A hand in a card game where the player holds consecutive cards of mixed suits. e.g. in a three card poker hand 2-3-4 or 2-3-4-5-6 in a five card poker hand.



outcometype.straight_flush=Straight Flush

# outcometype.straight_flush - description: language.xml string  STRAIGHT_FLUSH. A hand in a card game where the player holds consecutive cards in the same suit e.g. 4-5-6-7-8 of hearts.



outcometype.straightflush=Straight Flush

# outcometype.straightflush - description: language.xml string STRAIGHT_FLUSH. A hand in a card game where the player holds consecutive cards in the same suit e.g. 4-5-6-7-8 of hearts.



outcometype.supermeter=Supermeter

# outcometype.supermeter - description: Do not translate Supermeter.



outcometype.tensorbetter=Tienen of beter

# outcometype.tensorbetter - description: language.xml string WIN_TENS_OR_BETTER. A hand in a card game where the player does not have a pair, straight, or flush but has a 10 or better.



outcometype.three_of_a_kind=Three of a Kind

# outcometype.three_of_a_kind - description: language.xml string THREE_OF_A_KIND. A hand in a card game where the player holds three cards of the same value/rank e.g. three fives, three queens



outcometype.threeofakind=Three of a Kind

# outcometype.threeofakind - description: language.xml string THREE_OF_A_KIND. A hand in a card game where the player holds three cards of the same value/rank e.g. three fives, three queens.



outcometype.two_pairs=Twee paar

# outcometype.two_pairs - description: language.xml string TWO_PAIRS. A hand in a card game where the player holds two pairs e.g. two kings and two sevens.



outcometype.twopairs=Twee paar

# outcometype.twopairs - description: language.xml string TWO_PAIRS. A hand in a card game where the player holds two pairs e.g. two kings and two sevens.



outcometype.unknown=onbekend

# outcometype.unknown - description: 



outcometype.unrevealed=NIET ONTHULD

# outcometype.unrevealed - description: 



outcometype.unscratched=Niet gekrast

# outcometype.unscratched - description: 



payoutname.column=Kolom

# payoutname.column - description: 



payoutname.corner=Hoek (vierkant)

# payoutname.corner - description: 



payoutname.dozen=Dozijn

# payoutname.dozen - description: 



payoutname.green=Groen

# payoutname.green - description: 



payoutname.halfdozen=Half dozijn

# payoutname.halfdozen - description: 



payoutname.highlow=Hoog/Laag

# payoutname.highlow - description: 



payoutname.oddeven=Oneven/Even

# payoutname.oddeven - description: 



payoutname.redblack=Rood/Zwart

# payoutname.redblack - description: 



payoutname.sixline=Zeslijn

# payoutname.sixline - description: 



payoutname.split=Split

# payoutname.split - description: 



payoutname.straight=Straat

# payoutname.straight - description: 



payoutname.threeline=Three line (Street)

# payoutname.threeline - description: Do not translate.



payoutname.topline=Bovenste lijn

# payoutname.topline - description: European Roulette game tracking string



puntobanco.bancobet=Banco-inzet

# puntobanco.bancobet - description: Do not translate Banco



puntobanco.bancocards=Banco-kaarten

# puntobanco.bancocards - description: Do not translate Banco



puntobanco.puntobet=Punto-inzet

# puntobanco.puntobet - description: Do not translate Punto



puntobanco.puntocards=Punto-kaarten

# puntobanco.puntocards - description: Do not translate Punto



purple=Paars

# purple - description: 



QUADS=Four of a kind

# QUADS - description: 



red=Rood

# red - description: 



redblack =Rood/Zwart

# redblack  - description: COMTST-9836



reddog.anteraise=Ante</br>verhogen

# reddog.anteraise - description: Heading for type of bet. Do not translate Ante. This is a column heading that shows the Ante or Raise bet.



reddog.autocollect=Er is automatisch ge�nd omdat de maximumlimiet voor progressieve winst is bereikt.

# reddog.autocollect - description: Message to player.



reddog.betraise.ante=Ante

# reddog.betraise.ante - description: Do not translate.



reddog.dealoutcome.set=Three of a Kind

# reddog.dealoutcome.set - description: Refers to a RedDog outcome where the final cards are Three of a Kind.



reddog.firstinitcard=Eerste<br>Init<br>Kaart

# reddog.firstinitcard - description: Heading for first initial card dealt in Red Dog.



reddog.lastcard=Laatste<br>kaart

# reddog.lastcard - description: Heading for last card dealt in Red Dog.



reddog.paytable=Prijzentabel(P

# reddog.paytable - description: Please leave P as P but translate Pot to the same word used in the property reddog.pot



reddog.paytable.keepbetmessage=De prijzentabel in het spel ziet er iets anders uit, omdat "inzet bewaard wordt".

# reddog.paytable.keepbetmessage - description: 



reddog.paytable.simplewin=Eenvoudige winst

# reddog.paytable.simplewin - description: 



reddog.pot=Pot

# reddog.pot - description: Pot is the text accompaning the amount of money in the pot.



reddog.progressiveplay=Progressief inzetten is een Red Dog-optie. Progressive play uses the accumulated pot over several rounds. The actual game round ends after a loss or collect.

# reddog.progressiveplay - description: Information text displayed with the detailed game round information.



reddog.secinitcard=Sec.<br>init<br>kaart

# reddog.secinitcard - description: Heading for second initial card dealt in Red Dog.



reddog.state.progressive=Progressief

# reddog.state.progressive - description: Refers to progressive betting option in RedDog.



relicraiders.bonusitemabbreviations=Afkortingen bonusvoorwerpen

# relicraiders.bonusitemabbreviations - description: 



relicraiders.bonuslocationabbreviations=Afkortingen bonuslocaties

# relicraiders.bonuslocationabbreviations - description: 



relicraiders.bonusrelicabbreviations=Afkortingen bonusrelikwie�n

# relicraiders.bonusrelicabbreviations - description: 



relicraiders.freespinsabbreviations=Afkortingen Free spins

# relicraiders.freespinsabbreviations - description: 



relicraiders.location=Locatie

# relicraiders.location - description: 



relicraiders.location.active.info=betekent een actieve locatie, op deze locatie is nog geen relikwie opgepakt.

# relicraiders.location.active.info - description: 



relicraiders.location.relic.info=betekent een inactieve locatie, op deze locatie is een relikwie opgepakt.

# relicraiders.location.relic.info - description: 



relicraiders.relic=Relikwie

# relicraiders.relic - description: 



relicraiders.symbol.bonusitem.closed=G

# relicraiders.symbol.bonusitem.closed - description: 



relicraiders.symbol.bonusitem.open=O

# relicraiders.symbol.bonusitem.open - description: 



relicraiders.symbol.C.info=Let op, een gesloten voorwerp wordt aangegeven met de letter G.

# relicraiders.symbol.C.info - description: 



relicraiders.symbol.freespins.freespins=S

# relicraiders.symbol.freespins.freespins - description: 



relicraiders.symbol.freespins.multiplier=V

# relicraiders.symbol.freespins.multiplier - description: 



relicraiders.symbol.freespins.position=P

# relicraiders.symbol.freespins.position - description: 



relicraiders.symbol.location.active=A

# relicraiders.symbol.location.active - description: 



relicraiders.symbol.location.relic=R

# relicraiders.symbol.location.relic - description: 



relicraiders.symbol.O1000.info=De afkorting O1000 betekent een (O)pen relikwie met winst van 1000.

# relicraiders.symbol.O1000.info - description: 



relicraiders.symbol.OB0.info=De afkorting OB0 betekent een (O)pen voorwerp dat (L)eeg is.

# relicraiders.symbol.OB0.info - description: 



relicraiders.symbol.OR300.info=De afkorting OR300 betekent een (O)pen voorwerp met (R)elikwie en een winst van 300.

# relicraiders.symbol.OR300.info - description: 



relicraiders.symbol.OW100.info=De afkorting OW100 betekent een (O)pen voorwerp met (W)inst van 100.

# relicraiders.symbol.OW100.info - description: 



relicraiders.symbol.P12S10M3.info=De afkorting P12S10M3 betekent een FreeSpin-symbool op (P)ositie rol 1 rij 2, met 10 Free (S)pins en een (V)ermenigvuldiger van 3.

# relicraiders.symbol.P12S10M3.info - description: 



relicraiders.symbol.wintype.blank=L

# relicraiders.symbol.wintype.blank - description: 



relicraiders.symbol.wintype.relic=R

# relicraiders.symbol.wintype.relic - description: 



relicraiders.symbol.wintype.win=W

# relicraiders.symbol.wintype.win - description: 



relicraiders.title.bonusitems=BONUSVOORWERP

# relicraiders.title.bonusitems - description: 



relicraiders.title.bonuslocations=BONUSLOCATIES

# relicraiders.title.bonuslocations - description: 



relicraiders.title.bonusrelics=BONUSRELIKWIE

# relicraiders.title.bonusrelics - description: 



relicraiders.title.freespinsymbols=FREESPIN-SYMBOOL

# relicraiders.title.freespinsymbols - description: 



relicraiders.title.pickedbonusitem=GEKOZEN BONUSVOORWERP

# relicraiders.title.pickedbonusitem - description: 



relicraiders.title.pickedbonuslocation=GEKOZEN BONUSLOCATIE

# relicraiders.title.pickedbonuslocation - description: reelpoker specific



relicraiders.title.pickedbonusrelic=GEKOZEN BONUSRELIKWIE

# relicraiders.title.pickedbonusrelic - description: 



relicraiders.title.pickedfreespinsymbol=GEKOZEN FREESPIN-SYMBOOL

# relicraiders.title.pickedfreespinsymbol - description: 



robinhood.label.basegame=Basisspel

# robinhood.label.basegame - description: 



robinhood.label.collectedscatters=Verzamelde scatters

# robinhood.label.collectedscatters - description: 



robinhood.label.extrawild=Extra wild

# robinhood.label.extrawild - description: 



robinhood.label.freespins=Free Spins

# robinhood.label.freespins - description: 



roulette.bets=Inzetten

# roulette.bets - description: 



roulette.graphically=Grafisch

# roulette.graphically - description: Text label that displays with a graphical representation of the bets and results for a roulette spin.



roulette.list=Lijst

# roulette.list - description: Text label that is used with a tabular representation of the bets and results for a roulette spin.



roulette.payout=Uitbetaling

# roulette.payout - description: The payout that applies to the type of bet placed e.g. Even/Odd, Straight, Red/Black.



roulette.position=Positie

# roulette.position - description: Column header for the position of a roulette bet e.g. a specific number, even numbers, odd numbers, red numbers, black numbers.



roulette.symbol.bet=B

# roulette.symbol.bet - description: Please use the first letter for the word bet i.e. Bet = B



roulette.symbol.win=W

# roulette.symbol.win - description: Please use the first letter for the word bet i.e. Win = W



roulette.winningnumber=Winnend nummer

# roulette.winningnumber - description: 



roullete.bets=Inzetten

# roullete.bets - description: Deliberate typo of "roullete" rather than "roulette" added due to this version being found in an existing tracking file, 17 January 2013.



roullete.graphically=Grafisch

# roullete.graphically - description: Deliberate typo of "roullete" rather than "roulette" added due to this version being found in an existing tracking file, 17 January 2013.



roullete.list=Lijst

# roullete.list - description: Deliberate typo of "roullete" rather than "roulette" added due to this version being found in an existing tracking file, 17 January 2013. 



roullete.payout=Uitbetaling

# roullete.payout - description: Deliberate typo of "roullete" rather than "roulette" added due to this version being found in an existing tracking file, 17 January 2013.



roullete.position=Positie

# roullete.position - description: Deliberate typo of "roullete" rather than "roulette" added due to this version being found in an existing tracking file, 17 January 2013.



roullete.symbol.bet=B

# roullete.symbol.bet - description: Deliberate typo of "roullete" rather than "roulette" added due to this version being found in an existing tracking file, 17 January 2013.



roullete.symbol.win=W

# roullete.symbol.win - description: Deliberate typo of "roullete" rather than "roulette" added due to this version being found in an existing tracking file, 17 January 2013.



roullete.winningnumber=Winnend nummer

# roullete.winningnumber - description: Deliberate typo of "roullete" rather than "roulette" added due to this version being found in an existing tracking file, 17 January 2013.



ROYAL_FLUSH=Royal Flush

# ROYAL_FLUSH - description: 



SCATTER=Scatter

# SCATTER - description: 



scratchticket.label.jackpotsymbol=jackpot-symbool

# scratchticket.label.jackpotsymbol - description: Do not translate jackpot



scratchticket.label.onnumber=op nummer

# scratchticket.label.onnumber - description: 



scratchticket.state.gameover=Spel voorbij

# scratchticket.state.gameover - description: secretcode specific



scratchticket.title.wintype=Winsttype

# scratchticket.title.wintype - description: 



scratchticket2.title.activebetfactor=Actieve inzetfactor

# scratchticket2.title.activebetfactor - description: 



secretcode.basicbonusgame=Basisbonus game

# secretcode.basicbonusgame - description: 



secretcode.bonusgameended=Bonus game ge�indigd

# secretcode.bonusgameended - description: 



secretcode.chest=Kist

# secretcode.chest - description: 



secretcode.doubleup=Verdubbelen

# secretcode.doubleup - description: 



secretcode.doubleup.all=ALLES

# secretcode.doubleup.all - description: 



secretcode.doubleup.collect=INNEN

# secretcode.doubleup.collect - description: 



secretcode.doubleup.half=HELFT

# secretcode.doubleup.half - description: 



secretcode.doubleupbonusgame=Verdubbelbonus game

# secretcode.doubleupbonusgame - description: 



secretcode.key=Sleutel

# secretcode.key - description: 



secretcode.label.pickedwintype=Gekozen winsttype

# secretcode.label.pickedwintype - description: 



secretcode.outcome.freespinsmultiplier=Aantal Free spins * vermenigvuldiger

# secretcode.outcome.freespinsmultiplier - description: 



sidebetoutcome=Uitkomst extra inzet

# sidebetoutcome - description: The result or outcome of the side bet.



silentrun.ship=Schip

# silentrun.ship - description: Ship which is a target in a submarine game



sixline=Zeslijn

# sixline - description: COMTST-9836



slot.bomb=Bom

# slot.bomb - description: 



slot.bonusitemabbreviations=Afkortingen bonusvoorwerp

# slot.bonusitemabbreviations - description: 



slot.direction.high=HOOG

# slot.direction.high - description: 



slot.direction.low=LAAG

# slot.direction.low - description: 



slot.direction.medium=MEDIUM

# slot.direction.medium - description: 



slot.expired=Verlopen

# slot.expired - description: 



slot.expired.info=Als de waarde is verlopen.

# slot.expired.info - description: 



slot.explanation=uitleg

# slot.explanation - description: 



slot.fightbonus=Gevechtsbonus

# slot.fightbonus - description: 



slot.hit=Treffer

# slot.hit - description: 



slot.hitwin=Winst voor treffer

# slot.hitwin - description: 



slot.inlayer=In laag

# slot.inlayer - description: 



slot.inlevel=Op niveau

# slot.inlevel - description: 



slot.item=Item

# slot.item - description: 



slot.jackpot=Jackpot

# slot.jackpot - description: 



slot.label.freespins=Free Spins

# slot.label.freespins - description: 



slot.label.freespinsymbols=Free spin-symbolen

# slot.label.freespinsymbols - description: 



slot.label.jackpotwon=JACKPOT GEWONNEN

# slot.label.jackpotwon - description: 



slot.label.pickedfreespinsymbol=Gekozen Free spin-symbool

# slot.label.pickedfreespinsymbol - description: 



slot.label.reel=Rol

# slot.label.reel - description: 



slot.label.row=Rij

# slot.label.row - description: 



slot.label.starpositions=Sterposities

# slot.label.starpositions - description: 



slot.label.totalwinningsinbonusgame=Totale winst in bonus game

# slot.label.totalwinningsinbonusgame - description: 



slot.label.valueexpired=Waarde verlopen

# slot.label.valueexpired - description: 



slot.levels.info=Er zijn drie niveaus; L1, L2 en L3

# slot.levels.info - description: 



slot.miss=Misser

# slot.miss - description: 



slot.permanentvaluename.format=Waarde kan het volgende formaat hebben: <b>positie[[,laatste positie,max positie],[winst positie,gewonnen munten]]</b>

# slot.permanentvaluename.format - description: 



slot.permanentvaluename.info=Gegevens worden gedurende verschillende sessies opgeslagen en deze kunnen verlopen als de speler de spelsessie niet speelt gedurende een bepaalde tijdslimiet die afhankelijk is van het spel.

# slot.permanentvaluename.info - description: 



slot.permanentvaluename.message=Champion of the track bevat alle vijf de waarden. De laatste waarde is inbegrepen in de getoonde winst van de bonus game of de winst uit het trainen van het paard.

# slot.permanentvaluename.message - description: 



slot.phase.attacking=AANVALLEN

# slot.phase.attacking - description: 



slot.phase.defending=VERDEDIGEN

# slot.phase.defending - description: 



slot.phase.end=EINDE

# slot.phase.end - description: 



slot.phase.initial=EERSTE

# slot.phase.initial - description: 



slot.phase.start=START

# slot.phase.start - description: 



slot.phase.treasure=SCHAT

# slot.phase.treasure - description: 



slot.phase.wheel1=RAD1

# slot.phase.wheel1 - description: 



slot.phase.wheel2=RAD2

# slot.phase.wheel2 - description: 



slot.phase.wheel3=RAD3

# slot.phase.wheel3 - description: 



slot.position=Positie

# slot.position - description: 



slot.sin.envy=Afgunst

# slot.sin.envy - description: 



slot.sin.gluttony=Gulzigheid

# slot.sin.gluttony - description: 



slot.sin.greed=Hebzucht

# slot.sin.greed - description: 



slot.sin.lust=Lust

# slot.sin.lust - description: 



slot.sin.pride=Trots

# slot.sin.pride - description: 



slot.sin.sloth=Luiheid

# slot.sin.sloth - description: 



slot.sin.wrath=Woede

# slot.sin.wrath - description: 



slot.sinkwin=Winst voor vernietiging

# slot.sinkwin - description: 



slot.sinner.boy=Jongen

# slot.sinner.boy - description: 



slot.sinner.mailman=Postbode

# slot.sinner.mailman - description: 



slot.sinner.mobileman=Mobiele man

# slot.sinner.mobileman - description: 



slot.sinner.pianoman=Pianoman

# slot.sinner.pianoman - description: 



slot.sinner.woman=Vrouw

# slot.sinner.woman - description: 



slot.starposition.bottom=Een ster op de onderste lijn

# slot.starposition.bottom - description: 



slot.starposition.middle=Een ster op de middelste lijn

# slot.starposition.middle - description: 



slot.starposition.other=Alle andere posities betekenen dat er geen ster zichtbaar is.

# slot.starposition.other - description: 



slot.starposition.top=Een ster op de bovenste lijn

# slot.starposition.top - description: 



slot.starpositionsabbreviations=Afkortingen sterposities

# slot.starpositionsabbreviations - description: 



slot.states.info=Er zijn drie staten; schuldig (G), onschuldig (I) of onbekend (U)

# slot.states.info - description: 



slot.symbol.C.info=Let op, een gesloten voorwerp wordt aangegeven met de letter C.

# slot.symbol.C.info - description: 



slot.symbol.L1G250.info=De afkorting L1G250 betekent een schuldig (G) voorwerp op het eerste niveau (L1) met waarde (250).

# slot.symbol.L1G250.info - description: 



slot.symbol.L1O250.info=De afkorting L1O250 betekent een open voorwerp (O) in de eerste laag (L1) met waarde (250).

# slot.symbol.L1O250.info - description: 



slot.symbol.O100.info=De afkorting O100 betekent een open (O) voorwerp met waarde (100).

# slot.symbol.O100.info - description: 



slot.title.bonusgame=Bonus game

# slot.title.bonusgame - description: 



slot.title.chosenjockey=Gekozen jockey

# slot.title.chosenjockey - description: 



slot.title.chosensin=Gekozen zonde

# slot.title.chosensin - description: 



slot.title.chosensinner=Gekozen zondaar

# slot.title.chosensinner - description: 



slot.title.initialraid=Eerste aanval

# slot.title.initialraid - description: 



slot.title.items=Voorwerpen

# slot.title.items - description: 



slot.title.level=Niveau

# slot.title.level - description: 



slot.title.maingame=Hoofdspel

# slot.title.maingame - description: 



slot.title.match=Hetzelfde

# slot.title.match - description: 



slot.title.mob=MOB

# slot.title.mob - description: 



slot.title.pickeditem=Gekozen voorwerp

# slot.title.pickeditem - description: 



slot.title.player=Speler

# slot.title.player - description: 



slot.title.racemultiplier=Racevermenigvuldiger

# slot.title.racemultiplier - description: 



slot.title.racepositions=Raceposities

# slot.title.racepositions - description: 



slot.title.raceresults=Raceresultaten

# slot.title.raceresults - description: 



slot.title.sinspin=Sin Spin

# slot.title.sinspin - description: 



slot.title.sinspincoinvalue=Muntwaarde Sin Spin

# slot.title.sinspincoinvalue - description: 



slot.title.sinspinswon=Sin Spins gewonnen

# slot.title.sinspinswon - description: 



slot.title.soulreaperbonusgame=Soul Reaper bonus game

# slot.title.soulreaperbonusgame - description: 



slot.title.soulscollected=Zielen verzameld

# slot.title.soulscollected - description: 



slot.title.totalracewin=Totale winst race

# slot.title.totalracewin - description: 



slot.title.totalsoulscollected=Totaal aantal verzamelde zielen

# slot.title.totalsoulscollected - description: 



slot.title.wincoins=Win munten

# slot.title.wincoins - description: 



slot.treasurename.amulet1=amulet1

# slot.treasurename.amulet1 - description: 



slot.treasurename.amulet2=amulet2

# slot.treasurename.amulet2 - description: 



slot.treasurename.dagger=dolk

# slot.treasurename.dagger - description: 



slot.treasurename.potion=drankje

# slot.treasurename.potion - description: 



slot.treasurename.ring=ring

# slot.treasurename.ring - description: 



slot.value=Waarde

# slot.value - description: 



slot.value.info=de huidige waarde.

# slot.value.info - description: 



slot.win=winst

# slot.win - description: 



soulometer=SoulOMeter

# soulometer - description: 



stage=Fase

# stage - description: Stage of the game



state.drawn=Getrokken

# state.drawn - description: 



state.game\ over=Game Over

# state.game\ over - description: 



state.initialized=Ge�nitialiseerd

# state.initialized - description: 



STRAIGHT=Straight

# STRAIGHT - description: 



STRAIGHT_FLUSH=Straight Flush

# STRAIGHT_FLUSH - description: 



threeline=Straat

# threeline - description: COMTST-9836



tiebet=Tie-inzet

# tiebet - description: Do not translate Tie



title.accident=

# title.accident - description: 



title.action=Actie

# title.action - description: Action made by the player e.g. Deal, Stand, Call, Fold, Spin, Gamble.



title.active=Actief

# title.active - description: 



title.adrenalinefreespins=Adrenaline Free Spins

# title.adrenalinefreespins - description: 



title.adrenalinefreespinsleft=Adrenaline Free Spins over

# title.adrenalinefreespinsleft - description: 



title.ammunition=Munitie

# title.ammunition - description: 



title.antebet=Ante-inzet

# title.antebet - description: Do not translate Ante.



title.appliedmultiplier=Toegepaste vermenigvuldiger

# title.appliedmultiplier - description: 



title.bankercard=Kaarten bank

# title.bankercard - description: 



title.bet=Inzet

# title.bet - description: 



title.betincents=Inzet in centen

# title.betincents - description: 



title.betincoins=Inzet in munten

# title.betincoins - description: 



title.betlevel=Inzetniveau

# title.betlevel - description: 



title.betlines=Lijnen

# title.betlines - description: 



title.betline\ (n)=Lijn (n)

# title.betline\ (n) - description: (n) is substituted with the betline number.



title.betperline=Inzet per lijn

# title.betperline - description: 



title.betways=Inzetmanieren

# title.betways - description: 



title.betWaysWon=Gewonnen inzetmanieren

# title.betWaysWon - description: title for tracking page



title.bonus=Bonus

# title.bonus - description: 



title.bonusactiontype=Type bonusactie

# title.bonusactiontype - description: 



title.bonusgameid=Bonus game-id

# title.bonusgameid - description: 



title.bonuswin=Bonuswinst

# title.bonuswin - description: 



title.box=Vak

# title.box - description: Box refers to a betting box at a casino table game.



title.bullets=Kogels

# title.bullets - description: 



title.callbet=Call-inzet

# title.callbet - description: 



title.cards=Kaarten

# title.cards - description: Cards refers to the cards dealt in a casino table game.



title.coinvalue=Muntwaarde

# title.coinvalue - description: 



title.coinvalueincents=Muntwaarde in centen

# title.coinvalueincents - description: 



title.coinwinsinbonuslevels=Muntprijzen in bonusniveaus

# title.coinwinsinbonuslevels - description: 



title.collected=Verzameld

# title.collected - description: 



title.collecteditems=Verzamelde voorwerpen

# title.collecteditems - description: 



title.currentdamage=Huidig verlies

# title.currentdamage - description: 



title.danger=Gevaar

# title.danger - description: 



title.dealer=Dealer

# title.dealer - description: langauge.xml string dealer. The dealer is the player's opponent (the casino) in a single player game who deals the cards.



title.dealercard=Kaarten dealer

# title.dealercard - description: 



title.dealerHand=Hand dealer

# title.dealerHand - description: 



title.dealwin=Deal-winst

# title.dealwin - description: 



title.demoticket=DEMO TICKET

# title.demoticket - description: 



title.details=Details

# title.details - description: 



title.discospinsleft=Disco Spins te gaan

# title.discospinsleft - description: Do not translate Disco Spins



title.emptygrenadeexplosionarea=Ontploffingsgebied granaat leegmaken

# title.emptygrenadeexplosionarea - description: 



title.end=Einde

# title.end - description: 



title.extendedcredit=Uitgebreid krediet

# title.extendedcredit - description: 



title.extra.wild.mutiplier=Extra wild-vermenigvuldiger

# title.extra.wild.mutiplier - description: 



title.feature=Bonus

# title.feature - description: 



title.features=Bonussen

# title.features - description: 



title.field=Veld

# title.field - description: 



title.fortunebet=Fortune-inzet

# title.fortunebet - description: 



title.fortunewin=Fortune-winst

# title.fortunewin - description: 



title.fountain=Fontein

# title.fountain - description: 



title.freedealmultiplier=Free Deals-vermenigvuldiger

# title.freedealmultiplier - description: 



title.freedeals=Free Deals

# title.freedeals - description: 



title.freedealsleft=Free Deals te gaan

# title.freedealsleft - description: 



title.freefalls=Free falls

# title.freefalls - description: 



title.freefallsleft=Free falls over

# title.freefallsleft - description: 



title.freespinscount=Aantal Free spins

# title.freespinscount - description: 



title.freespinsleft=Free Spins over

# title.freespinsleft - description: 



title.freespinsmeter=Free Spins-meter

# title.freespinsmeter - description: 



title.gamemode=Spelmodus

# title.gamemode - description: 



title.goldenwildmultiplier=Golden Wild-vermenigvuldiger

# title.goldenwildmultiplier - description: 



title.grandtotals=Totaal (van het hele spel, alle schermen.)

# title.grandtotals - description: 



title.grenade=Granaat

# title.grenade - description: type



title.guessed=Geraden

# title.guessed - description: 



title.hand=Hand

# title.hand - description: Hand refers to the cards held in a card game by a player or dealer at any given time.



title.handbet=Handinzet

# title.handbet - description: 



title.hands=Handen

# title.hands - description: 



title.handwin=Handwinst

# title.handwin - description: 



title.hitmanandvalue=Hitman en zijn waarde in munten

# title.hitmanandvalue - description: 



title.ikewildtypewin=Ike Wild-winst

# title.ikewildtypewin - description: 



title.inactive=Inactief

# title.inactive - description: 



title.islandwinning=Eilandwinst

# title.islandwinning - description: 



title.jackpotcollectorcuphit=Jackpot-verzamelbeker geraakt

# title.jackpotcollectorcuphit - description: 



title.jackpothit=Jackpot gewonnen

# title.jackpothit - description: Will show the amount won after the text.



title.jokermultiplier=Joker-vermenigvuldiger

# title.jokermultiplier - description: Do not translate Joker.



title.kenny=Kenny

# title.kenny - description: 



title.killedhitman=Hitman gedood

# title.killedhitman - description: 



title.layer=Laag

# title.layer - description: 



title.mainfeature=Hoofdbonusspel

# title.mainfeature - description: 



title.marblescollected=Knikkers verzameld

# title.marblescollected - description: Will show the number of marbles collected after the text.



title.minifeature=Minibonusspel

# title.minifeature - description: 



title.multiplier=Vermenigvuldiger

# title.multiplier - description: Multiplier is the amount the win is multiplied by.



title.multipliernotrans=Multiplier

# title.multipliernotrans - description: Multiplier is the amount the win is multiplied by.



title.mystery=Verrassing

# title.mystery - description: 



title.nextspinmultiplier=Vermenigvuldiger volgende spin

# title.nextspinmultiplier - description: 



title.number=Aantal

# title.number - description: Used in game tracking



title.numberofbetlines=Aantal lijnen

# title.numberofbetlines - description: 



title.numberofcoins=Aantal munten

# title.numberofcoins - description: 



title.openchestscreeninfo=Scherminformatie open kist

# title.openchestscreeninfo - description: 



title.ordinarywinning=Gewone winst

# title.ordinarywinning - description: 



title.phase=Fase

# title.phase - description: 



title.picked.bonus=Gekozen bonus

# title.picked.bonus - description: 



title.picked.feature=Gekozen bonus

# title.picked.feature - description: 



title.pickedfieldindex=Gekozen veldindex

# title.pickedfieldindex - description: 



title.pickedfieldtype=Gekozen veldtype

# title.pickedfieldtype - description: 



title.pickedfieldvalue=Gekozen veldwaarde

# title.pickedfieldvalue - description: 



title.playercard=Kaarten speler

# title.playercard - description: 



title.playerhand=Hand speler

# title.playerhand - description: 



title.playerhands=Hand(en) speler

# title.playerhands - description: 



title.race=Race

# title.race - description: 



title.raidSpinsLeft=Raid Spins over

# title.raidSpinsLeft - description: 



title.redbackground=Rode achtergrond

# title.redbackground - description: 



title.reel=Rol

# title.reel - description: 



title.reels=Rollen

# title.reels - description: Refers to the Reels on a Slot Machine. This is the title for a graphic image of the Reels in at Slot game.



title.regularbets=Gewone inzetten

# title.regularbets - description: 



title.regularwin=Gewone winst

# title.regularwin - description: 



title.remaininglife=Resterende levens

# title.remaininglife - description: 



title.reserved=GERESERVEERD

# title.reserved - description: 



title.re-spinscount=Aantal re-spins

# title.re-spinscount - description: 



title.result=Resultaat

# title.result - description: Refers to the result of a game round.



title.result.final=Uiteindelijk resultaat

# title.result.final - description: Heading for game tracking table.



title.result.initial=Aanvankelijk resultaat

# title.result.initial - description: 



title.round=Ronde

# title.round - description: 



title.scratchsurface=Krasoppervlak

# title.scratchsurface - description: 



title.shootshipscreeninfo=Scherminformatie geschoten schip

# title.shootshipscreeninfo - description: 



title.sidebet=Extra inzet

# title.sidebet - description: 



title.sidebetwin=Winst extra inzet

# title.sidebetwin - description: 



title.slotscreeninformation=Scherminformatie slot

# title.slotscreeninformation - description: 



title.specialwin=Speciale winst

# title.specialwin - description: 



title.spinwin=Rondewinst

# title.spinwin - description: 



title.start=Start

# title.start - description: 



title.state=Staat

# title.state - description: Refers to the state of a game.



title.supermeter=Super Meter

# title.supermeter - description: Do not translate



title.symbol=Symbool

# title.symbol - description: 



title.symbolexplanations=Uitleg symbolen

# title.symbolexplanations - description: 



title.totalbet=Totale inzet

# title.totalbet - description: 



title.totalbetonbonuslines=Totale inzet op bonuslijnen

# title.totalbetonbonuslines - description: 



title.totalbonus=Totale bonus

# title.totalbonus - description: 



title.totalbonuscoinwin=Totale bonusmuntwinst

# title.totalbonuscoinwin - description: 



title.totalbonussofar=Totaal bereikte winst

# title.totalbonussofar - description: 



title.totalbonuswin=Totale bonuswinst

# title.totalbonuswin - description: 



title.totaldamage=Totale schade

# title.totaldamage - description: 



title.totalwin=Totale winst

# title.totalwin - description: 



title.type=Type

# title.type - description: 



title.value=Waarde

# title.value - description: 



title.wall=Muur

# title.wall - description: 



title.ways.to.win =Manieren om te winnen

# title.ways.to.win  - description: 



title.ways.won =Gewonnen manieren

# title.ways.won  - description: 



title.wildmultiplier=Wild vermenigvuldiger

# title.wildmultiplier - description: 



title.win=Winst

# title.win - description: langauge.xml string win. The amount in currency the player won.



title.winbothways=Win beide kanten op

# title.winbothways - description: 



title.wincombinations=Winstcombinaties

# title.wincombinations - description: 



title.winincents=Winst in centen

# title.winincents - description: 



title.winincoins=Winst in munten

# title.winincoins - description: 



title.winlines=Winnende lijn

# title.winlines - description: Refers to the winning bet lines on a spin of the reels in a slot game. This is the title for a graphic image showing the win lines from a winning spin of the reels.



title.winningeggs=Winnende eieren

# title.winningeggs - description: 



title.winotherchest=Win andere kist

# title.winotherchest - description: 



title.winothership=Win ander schip

# title.winothership - description: 



title.winpattern=Winstpatroon

# title.winpattern - description: 



title.zombiescore=Zombie-Score

# title.zombiescore - description: Do not translate Zombie



title.zonetype=Type zone

# title.zonetype - description: 



treypoker.antebetoutcome=Uitkomst Ante-inzet

# treypoker.antebetoutcome - description: Do not translate Ante



treypoker.antewin=Ante-winst

# treypoker.antewin - description: Do not translate Ante



treypoker.playbet=Play-inzet

# treypoker.playbet - description: Do not translate Play



treypoker.playbetoutcome=Uitkomst Play-inzet

# treypoker.playbetoutcome - description: Do not translate Play



treypoker.playwin=Play-winst

# treypoker.playwin - description: Do not translate Play



treypoker.sidebetwin=Winst extra inzet

# treypoker.sidebetwin - description: 



TRIPS=Three of a kind

# TRIPS - description: 



true=Waar

# true - description: 



txholdem.message=Als de speler de beste hand heeft: de Ante-inzet speelt gelijk; en de Flop-, Turn- en River-inzetten worden verdubbeld.<br />Als de speler een Straight of hoger heeft wordt de Ante-inzet verdubbeld.<br />Als de speler en de dealer een hand met dezelfde waarde hebben, spelen Ante-, Flop-, Turn-, River-inzetten gelijk.

# txholdem.message - description: Do not translate Ante, Flop, Turn, River.



txholdem.title.communitycards=Gemeenschappelijke kaarten

# txholdem.title.communitycards - description: Community cards are the common cards used by both the Dealer and Player to make up a texas holdem poker hand.



type.info=Info

# type.info - description: 



type.matching=Gelijk

# type.matching - description: 



type.multiplier=Vermenigvuldiger

# type.multiplier - description: 



type.normal=Normaal

# type.normal - description: 



unknown=Obekend

# unknown - description: 



victoriousmax.classic=Classic

# victoriousmax.classic - description: text appears in game history



victoriousmax.mathmode=Actieve modus

# victoriousmax.mathmode - description: Information that says in game tracking if round played in MAX mode or classic mode.



victoriousmax.max=Max

# victoriousmax.max - description: text appears in game history



vp.back=terug

# vp.back - description: 



vp.collectcoins={0} munten gewonnen.

# vp.collectcoins - description: Number of coins the player won (collected).



vp.deuce=Deuce

# vp.deuce - description: Do not translate.



vp.direction.dummy=dummy

# vp.direction.dummy - description: 



vp.direction.highleft=hoog links

# vp.direction.highleft - description: 



vp.direction.highright=hoog rechts

# vp.direction.highright - description: 



vp.direction.lowleft=laag links

# vp.direction.lowleft - description: 



vp.direction.lowright=laag rechts

# vp.direction.lowright - description: 



vp.direction.middle=midden

# vp.direction.middle - description: 



vp.goaliedirection=Doelman gaat naar

# vp.goaliedirection - description: 



vp.joker=Joker

# vp.joker - description: 



vp.pick.black=Zwart

# vp.pick.black - description: 



vp.pick.clubs=Klaveren

# vp.pick.clubs - description: Red Dog



vp.pick.diamonds=Ruiten

# vp.pick.diamonds - description: 



vp.pick.hearts=Harten

# vp.pick.hearts - description: 



vp.pick.red=Rood

# vp.pick.red - description: 



vp.pick.spades=Schoppen

# vp.pick.spades - description: 



vp.playcoins=Speel voor {0} munten.

# vp.playcoins - description: Number of coins the player played with.



vp.playerdirection=Speler schiet op

# vp.playerdirection - description: 



vp.playerpick=Keuze speler

# vp.playerpick - description: Refers to selection / pick made by player.



vp.upcard=Open kaart

# vp.upcard - description: Refers to the card turned over after the selection / pick by the player in the gamble game in a video poker.



yellow=Geel

# yellow - description: 



yes=ja

# yes - description: 



gorillakingdom.collectedgolds=Verzamelde maskers

# gorillakingdom.collectedgolds - description: 



gorillakingdom.collectedgoldstotal=Totaal verzamelde maskers

# gorillakingdom.collectedgoldstotal - description: 



gorillakingdom.extrafreespins=Extra Free Spins

# gorillakingdom.extrafreespins - description: 



gorillakingdom.stage=Gevulde dierenpanelen

# gorillakingdom.stage - description: 



greenChest=Smaragden-slangkist

# greenChest - description: 



greenSeal=Smaragden-slangzegel

# greenSeal - description: 



GSEstJackpotWin=Geschatte jackpot-winst

# GSEstJackpotWin - description: 



GSScrolledLen=Omhoog gescrolde symbolen

# GSScrolledLen - description: 



GTfrankSpreadingWild=Verspreidende Wild-overlay

# GTfrankSpreadingWild - description: Game history lang for spreading wild 



heaven.feature=Activeringen Heaven-Functie

# heaven.feature - description: 



hell.feature=Activeringen Hell-Functie

# hell.feature - description: 



hellskitchen.blueTeam=Blauwe team

# hellskitchen.blueTeam - description: Please TRANSLATE EVERYTHING. Please, keep the capitalization.



hellskitchen.feature_None=Geen functie

# hellskitchen.feature_None - description: 



hellskitchen.feature_RandomWildsBlue=Team Wilds symbolen (blauwe team)

# hellskitchen.feature_RandomWildsBlue - description: 



hellskitchen.feature_RandomWildsRed=Team Wilds symbolen (rode team)

# hellskitchen.feature_RandomWildsRed - description: 



hellskitchen.feature_X2Blue=x2 Multiplier (blauwe team)

# hellskitchen.feature_X2Blue - description: 



hellskitchen.feature_X2Red=x2 Multiplier (rode team)

# hellskitchen.feature_X2Red - description: 



hellskitchen.feature_X3Blue=x3 Multiplier (blauwe team)

# hellskitchen.feature_X3Blue - description: 



hellskitchen.feature_X3Red=x3 Multiplier (rode team)

# hellskitchen.feature_X3Red - description: 



hellskitchen.featureWheelItems=Gewonnen functies

# hellskitchen.featureWheelItems - description: 



hellskitchen.pickAndClick_coinWin=Willekeurige prijs

# hellskitchen.pickAndClick_coinWin - description: 



hellskitchen.pickAndClick_X=X

# hellskitchen.pickAndClick_X - description: 



hellskitchen.pickAndClick_X2multiplier=x2 Multiplier

# hellskitchen.pickAndClick_X2multiplier - description: 



hellskitchen.pickAndClick_X3multiplier=x3 Multiplier

# hellskitchen.pickAndClick_X3multiplier - description: 



hellskitchen.redTeam=Rode team

# hellskitchen.redTeam - description: 



hellskitchen.selectedTeamWon=Gordon's Bonus Game gewonnen

# hellskitchen.selectedTeamWon - description: 



HiddenCoinsChestCoins=Munten uit kist

# HiddenCoinsChestCoins - description: 



HiddenCoinsFeatureWin=Pharaoh Coins Win-functie gewonnen

# HiddenCoinsFeatureWin - description: 



horserace.betslip.betamount=Inzetbedrag

# horserace.betslip.betamount - description: Game tracking



horserace.betslip.numberofspins=Aantal rondes

# horserace.betslip.numberofspins - description: 



horserace.betslip.spinsleft=Rondes over

# horserace.betslip.spinsleft - description: Game tracking



horserace.betslip.symbol=Symbool

# horserace.betslip.symbol - description: Game tracking



horserace.betslip.symbolscollected=Symbolen verzameld

# horserace.betslip.symbolscollected - description: Game tracking



horserace.betslip.symbolstocollect=Symbolen om te verzamelen

# horserace.betslip.symbolstocollect - description: Game tracking



horserace.betslip.win=Winst Bet Slip

# horserace.betslip.win - description: Game tracking



horserace.betslip.winamount=Winstbedrag

# horserace.betslip.winamount - description: Game tracking



horserace.petersclassiccup=Peter's Classic Cup

# horserace.petersclassiccup - description: 



horserace.race.positions=Posities paarden

# horserace.race.positions - description: Game tracking



horserace.race.progress=Voortgang paard

# horserace.race.progress - description: Used as column header in the bet slip table.



horserace.race.selectedhorse=Geselecteerde paard

# horserace.race.selectedhorse - description: Game tracking



horserace.race.win=Winst paardenrace

# horserace.race.win - description: Game tracking



horserace.race.winninghorse=Winnende paard

# horserace.race.winninghorse - description: 



horserace.randomwilds.activated=Random Wilds geactiveerd

# horserace.randomwilds.activated - description: Game tracking



hotspotwin=Hot Spot Win

# hotspotwin - description: 



insertcoin.activated=Insert Coin-gok geactiveerd

# insertcoin.activated - description: 



insertcoin.cost=Kosten Insert Coin-functie

# insertcoin.cost - description: 



instantwintracking=Instant Win-functie

# instantwintracking - description: 



junglespirit.butterflyboost=Butterfly Boost-ronde

# junglespirit.butterflyboost - description: 



junglespirit.freespins.option.bear=Beer

# junglespirit.freespins.option.bear - description: 



junglespirit.freespins.option.cobra=Cobra

# junglespirit.freespins.option.cobra - description: 



junglespirit.freespins.option.crocodile=Krokodil

# junglespirit.freespins.option.crocodile - description: 



junglespirit.freespins.option.elephant=Olifant

# junglespirit.freespins.option.elephant - description: 



junglespirit.freespins.option.snake=Cobra

# junglespirit.freespins.option.snake - description: 



junglespirit.freespins.option.tiger=Tijger

# junglespirit.freespins.option.tiger - description: 



junglespirit.freespins.selected=Gekozen Free Spins-optie

# junglespirit.freespins.selected - description: 



megatracking=Mega

# megatracking - description: 



megaways=Megaways

# megaways - description: gametracking string ID



miditracking=Midi

# miditracking - description: 



minitracking=Mini

# minitracking - description: 



moonshine.feature.active.name=Naam geactiveerde functie

# moonshine.feature.active.name - description: 



moonshine.feature.bonus.name=Bootlegger's Bounty Bonus

# moonshine.feature.bonus.name - description: 



moonshine.feature.bonus.times.bet=Bootlegger's Bounty Bonus inzetvermenigvuldiger

# moonshine.feature.bonus.times.bet - description: 



moonshine.feature.changesymbol.name=Ricochet Reward

# moonshine.feature.changesymbol.name - description: 



moonshine.feature.changesymbol.position=Ricochet Reward-lijn

# moonshine.feature.changesymbol.position - description: 



moonshine.feature.changesymbol.symbol=Ricochet Reward-symbool

# moonshine.feature.changesymbol.symbol - description: 



moonshine.feature.freespin.added=Territory Takeover Spins toegevoegd in deze actie

# moonshine.feature.freespin.added - description: 



moonshine.feature.freespin.bothways=in beide richtingen

# moonshine.feature.freespin.bothways - description: 



moonshine.feature.freespin.left=Territory Takeover Spins over

# moonshine.feature.freespin.left - description: 



moonshine.feature.freespin.name=Territory Takeover Spins

# moonshine.feature.freespin.name - description: 



moonshine.feature.freespin.played=Territory Takeover Spins gespeeld

# moonshine.feature.freespin.played - description: 



moonshine.freespin.name=TERRITORYTAKEOVERSPIN

# moonshine.freespin.name - description: 



mysterySymbolsAppear=Er zijn Mystery-symbolen verschenen

# mysterySymbolsAppear - description: 



narcos.addedfreespin=Aantal toegevoegde Free Spins

# narcos.addedfreespin - description: 



narcos.goldlockupclusterpositions=Symboolupgradeposities

# narcos.goldlockupclusterpositions - description: An ordered list of symbol positions that are upgraded by the upgrade type of Golden Locked Up symbol.



narcos.goldlockupentry=Golden Locked Up-nummer

# narcos.goldlockupentry - description: A header introducing information for each golden Lock'It  symbol. This will be followed by (or somehow incorporate) a number to clarify the order of activation of golden Lock'It symbols when multiple symbols land in a single spin.



narcos.goldlockupposition=Golden Locked Up-positie

# narcos.goldlockupposition - description: The position of the golden Locked Up symbol, in order to clarify the activation order in combination with the above narcos.goldlockupentry string.



narcos.goldlockuptype=Golden Locked Up-type

# narcos.goldlockuptype - description: The type of golden Locked Up symbol.



narcos.goldlockupvalue=Golden Locked Up-waarde

# narcos.goldlockupvalue - description: The value of the golden Locked Up. This is a generic field that will contain different values depending on the type of Locked Up symbol represented.



narcos.labelreel=Rol

# narcos.labelreel - description: 



narcos.labelrow=Rij

# narcos.labelrow - description: 



narcos.respinsleft=Locked Up-rondes over

# narcos.respinsleft - description: The number of Locked Up spins remaining during the locked up feature.



nudgereel.triggered=Nudge Reel geactiveerd

# nudgereel.triggered - description: Text for game tracking to state that the Nudge Reel has activated.



numberFSFirePointer=Aantal rondes gewonnen, Fire Pointer {0}

# numberFSFirePointer - description: 



numberMultiplierFirePointer=Aantal gewonnen Chillie Multipliers, Fire Pointer {0}

# numberMultiplierFirePointer - description: 



opponent.health=De gezondheidspunten van je tegenstander

# opponent.health - description: game tracking text for streetfighter 2



opponent.name=Je tegenstander

# opponent.name - description: game tracking text for streetfighter 2



outcome.bonus_feature_pick=KEUZE BONUS FEATURE

# outcome.bonus_feature_pick - description: 



outcome.bonus_wheel=BONUS WHEEL

# outcome.bonus_wheel - description: 



outcome.collect=Innen

# outcome.collect - description: 



outcome.dancingwildsymbols=Dancing Wild-symbolen

# outcome.dancingwildsymbols - description: 



outcome.double_up=Verdubbelen

# outcome.double_up - description: 



outcome.five_hit=5-Hit

# outcome.five_hit - description: 



outcome.jackpotsymbols=Jackpot-symbolen

# outcome.jackpotsymbols - description: 



outcome.megajackpot=Mega Jackpot

# outcome.megajackpot - description: 



outcome.midijackpot=Midi Jackpot

# outcome.midijackpot - description: 



outcome.midijackpotx2=Midi Jackpot x2

# outcome.midijackpotx2 - description: 



outcome.minijackpot=Mini Jackpot

# outcome.minijackpot - description: 



outcome.minijackpotx2=Mini Jackpot x2

# outcome.minijackpotx2 - description: 



outcome.minijackpotx3=Mini Jackpot x3

# outcome.minijackpotx3 - description: 



outcome.nexttier=Volgende niveau

# outcome.nexttier - description: 



outcome.random_feature_pick=KEUZE RANDOM FEATURE

# outcome.random_feature_pick - description: 



outcome.scattersymbols=Scatter-symbolen

# outcome.scattersymbols - description: 



outcome.surrender=Opgeven

# outcome.surrender - description: 



outcome.wildsymbols=Wild-symbolen

# outcome.wildsymbols - description: 



outcometype.anyPair=Elk paar

# outcometype.anyPair - description: 



outcometype.bonus_feature_pick=KEUZE BONUS FEATURE

# outcometype.bonus_feature_pick - description: 



outcometype.bonus_wheel=BONUS WHEEL

# outcometype.bonus_wheel - description: 



outcometype.bonusspin=BONUSRONDE

# outcometype.bonusspin - description: 



outcometype.butterflyspins=Butterflyspin

# outcometype.butterflyspins - description: 



outcometype.coin_wheel=COIN WHEEL

# outcometype.coin_wheel - description: 



outcometype.coin_wheel_respin=COIN WHEEL RE-SPIN

# outcometype.coin_wheel_respin - description: 



outcometype.coin_wheel_spin=MUNTENRADRONDE

# outcometype.coin_wheel_spin - description: 



outcometype.coloredPair=Gekleurd paar

# outcometype.coloredPair - description: 



outcometype.end_wheel=

# outcometype.end_wheel - description: 



outcometype.gamble=Gamble

# outcometype.gamble - description: 



outcometype.mixedPair=Gemengd paar

# outcometype.mixedPair - description: 



outcometype.perfectPair=Perfect paar

# outcometype.perfectPair - description: 



outcometype.pickfreespin=KIES FREE SPIN

# outcometype.pickfreespin - description: 



outcometype.potluck=Pot Luck-functie

# outcometype.potluck - description: 



outcometype.purchasefreespin=KOOP FREE SPINS

# outcometype.purchasefreespin - description: COMTST4-16508:  BUY = KOOP





outcometype.respin=Re-Spin

# outcometype.respin - description: 



outcometype.select_team=Teamkeuze

# outcometype.select_team - description: 



outcometype.spin_wheel=

# outcometype.spin_wheel - description: 



outcometype.start_freespins=FREE SPINS STARTEN

# outcometype.start_freespins - description: 



outcometype.suitedPair=Suited paar

# outcometype.suitedPair - description: 



outcometype.suitedTrips=Driekaart met hetzelfde teken

# outcometype.suitedTrips - description: 



outcometype.super_freespin=SUPERFREESPIN

# outcometype.super_freespin - description: 



outcometype.surrender=Opgeven

# outcometype.surrender - description: 



parthenon.scatter_meter=Scatter-meter

# parthenon.scatter_meter - description: 



parthenon.wild_feature=Wild Generation Zone

# parthenon.wild_feature - description: 



playerchoicetype.average=GEMIDDELDE

# playerchoicetype.average - description: 



playerchoicetype.random=WILLEKEURIG

# playerchoicetype.random - description: 



redChest=Robijnen-adelaarkist

# redChest - description: 



redSeal=Robijnen-adelaarzegel

# redSeal - description: 



reelrush2.randomFeaturesWon=Random features gewonnen

# reelrush2.randomFeaturesWon - description: 



reelrush2.startsuperfreespins=SUPER FREE SPINS STARTEN

# reelrush2.startsuperfreespins - description: 



reelscoveredbyexpandingsymbol=Rollen bedekt door de Expanding Symbols

# reelscoveredbyexpandingsymbol - description: 



rowscoveredbyexpandingsymbol=Rijen bedekt door de Expanding Symbols

# rowscoveredbyexpandingsymbol - description: 



secretofthestones.wildreel=Wild-rol

# secretofthestones.wildreel - description: 



secretofthestones.wildsymbol=Wild-symbool

# secretofthestones.wildsymbol - description: 



shangrila.freespin.keep=Symbool wordt behouden voor de volgende spin

# shangrila.freespin.keep - description: 



shangrila.freespin.remove=Symbool wordt verwijderd vóór de volgende spin

# shangrila.freespin.remove - description: 



shangrila.randomfeature.triggered=Random Substitutions geactiveerd

# shangrila.randomfeature.triggered - description: Text for Game tracking stating that the feature has activated.



shangrila.respin.triggered=Sticky Re-Spins geactiveerd

# shangrila.respin.triggered - description: Text for Game tracking stating that the feature has activated.



slot.label.butterflyspins=Butterfly Spins

# slot.label.butterflyspins - description: 



slot.label.raidspins=Raid Spins

# slot.label.raidspins - description: 



slot.label.winspins=Win Spins

# slot.label.winspins - description: Tracking string for Win Spins



southpark2.health=Gezondheid

# southpark2.health - description: 



spinWinCurrencies=Rondewinst in valuta's

# spinWinCurrencies - description: 



stage.tier1=NIVEAU 1

# stage.tier1 - description: 



stage.tier2=NIVEAU 2

# stage.tier2 - description: 



stage.tier3=NIVEAU 3

# stage.tier3 - description: 



startingcashstackersymbols=Startende Cash Stacker™-symbolen

# startingcashstackersymbols - description: 



superwildcombo.amount=Wild Combo-bedrag

# superwildcombo.amount - description: 



termStage=fase

# termStage - description: 



title.actionraidspins=RAID SPINS

# title.actionraidspins - description: 



title.actionwildspins=WILDSPIN

# title.actionwildspins - description: tracking



title.actionwinspins=Win Spins

# title.actionwinspins - description: 



title.activated=geactiveerd

# title.activated - description: 



title.activefeatures=

# title.activefeatures - description: 



title.activeframe=Actieve Frame

# title.activeframe - description: 



title.activemodifiers=Geactiveerde functies

# title.activemodifiers - description: 



title.additionalexpsymbolwin=Aanvullende clusterwinst van Expanding Symbols

# title.additionalexpsymbolwin - description: 



title.additionalfreespins=Extra Free Spins

# title.additionalfreespins - description: 



title.after_fairy_surprise=Na Fairy Surprise

# title.after_fairy_surprise - description: 



title.appliedkeysnumber=Aantal gebruikte sleutels

# title.appliedkeysnumber - description: 



title.attack.by=Special Attack door

# title.attack.by - description: 



title.awardedMult=Toegekende Multiplier

# title.awardedMult - description: 



title.banker_hand=Hand Banker

# title.banker_hand - description: 



title.battlewinner=winnaar strijd

# title.battlewinner - description: Game Tracking string for COMTST4-37



title.before_fairy_surprise=Voor Fairy Surprise

# title.before_fairy_surprise - description: 



title.bet_amount=Inzetbedrag

# title.bet_amount - description: 



title.bet_spot=Inzet

# title.bet_spot - description: 



title.bet_status_off=Uit

# title.bet_status_off - description: 



title.bet_status_on=Aan

# title.bet_status_on - description: 



title.blue.bird=Blauwe held

# title.blue.bird - description: 



title.blueTeamMultiplier=Multiplier blauwe team

# title.blueTeamMultiplier - description: 



title.blueTeamScore=Score blauwe team

# title.blueTeamScore - description: 



title.bonus_feature_trigger=Activering Bonus Feature

# title.bonus_feature_trigger - description: 



title.bonus_game_win=Winst Gordon's Bonus Game

# title.bonus_game_win - description: 



title.bonus_lastpick=Kies muntwinst

# title.bonus_lastpick - description: 



title.bonusbet.placed=Bonus Bet

# title.bonusbet.placed - description: 



title.bonusbetbase=Basisinzet

# title.bonusbetbase - description: 



title.bonusbetdouble=Double Bet

# title.bonusbetdouble - description: 



title.bonusbetlevel=Actieve Bonus Bet-niveau

# title.bonusbetlevel - description: 



title.bonusbettriple=Triple Bet

# title.bonusbettriple - description: 



title.bonusgamespins=Bonus Game-rondes

# title.bonusgamespins - description: 



title.bonusWheel=Bonus Wheel-vermenigvuldiger

# title.bonusWheel - description: Tracking  string



title.bronze_medal=WEDSTRIJD OM HET BRONS

# title.bronze_medal - description: 



title.busterbones.busterfeature=Buster's Bones-functie

# title.busterbones.busterfeature - description: 



title.busterbones.bustersymbol=Buster Multiplier

# title.busterbones.bustersymbol - description: 



title.busterbones.random.bones=Bone-symbolen

# title.busterbones.random.bones - description: 



title.busterbones.random.buster=Buster-symbool

# title.busterbones.random.buster - description: 



title.busterbones.randomfeature=Random-functies

# title.busterbones.randomfeature - description: 



title.butterflyfrenzy=Butterfly Frenzy

# title.butterflyfrenzy - description: Game tracking text



title.butterflyspins=Butterfly Spins

# title.butterflyspins - description: Game tracking text



title.butterflyspinsleft=Butterfly Spins over

# title.butterflyspinsleft - description: 



title.buyfscost=Kosten Buy Free Spins

# title.buyfscost - description: 



title.charge=punten voor

# title.charge - description: 



title.classic=Classic

# title.classic - description: 



title.cluescollectedpower=Verzamelde aanwijzingen

# title.cluescollectedpower - description: 



title.cluescollectedspin=Tijdens deze ronde verzamelde aanwijzingen

# title.cluescollectedspin - description: 



title.coin_win=Coin Win

# title.coin_win - description: 



title.coin_win_feature=Rise Bonus-functie

# title.coin_win_feature - description: Game tracking text



title.collectedScatter=Verzamelde Scatter-symbolen

# title.collectedScatter - description: 



title.collectedtokens=

# title.collectedtokens - description: 



title.collection_sym3=

# title.collection_sym3 - description: 



title.collection_sym4=

# title.collection_sym4 - description: 



title.collection_sym5=

# title.collection_sym5 - description: 



title.collection_sym6=

# title.collection_sym6 - description: 



title.collection_sym7=

# title.collection_sym7 - description: 



title.collectmeter=Verzamelmeter

# title.collectmeter - description: 



title.colorBooster=Color Booster

# title.colorBooster - description: 



title.colossal.basic.info=Basisinformatie Colossal-symbool

# title.colossal.basic.info - description: 



title.colossal.extra.info=Extra informatie Colossal-symbool

# title.colossal.extra.info - description: 



title.colossal.fully_visible=Zichtbaarheid Colossal-symbool

# title.colossal.fully_visible - description: 



title.colossal.positions=Gebied Colossal-symbool

# title.colossal.positions - description: 



title.colossal.respin.info=Informatie Re-Spin Colossal-symbool

# title.colossal.respin.info - description: 



title.colossal.size=Grootte Colossal-symbool

# title.colossal.size - description: 



title.colossalCrushFeature=Colossal Crush-functie

# title.colossalCrushFeature - description: Tracking string



title.colossalwilds=Colossal Wilds

# title.colossalwilds - description: 



title.colossalwildsbazaar=Colossal Wilds

# title.colossalwildsbazaar - description: Game tracking



title.colossalwildsleft=Colossal Wilds over

# title.colossalwildsleft - description: Game tracking



title.connected.symbols.positions=Verbonden symboolposities

# title.connected.symbols.positions - description: 



title.cornelius.additionalCashDrops=Extra rondes Cash Drop-functie

# title.cornelius.additionalCashDrops - description: 



title.cornelius.cashDropsLeft=Cash Drop-rondes over

# title.cornelius.cashDropsLeft - description: 



title.cornelius.currentCashWin=Huidige winst Cash Drop-functie

# title.cornelius.currentCashWin - description: 



title.cornelius.delayedScatterCashWin=Geldwinst Scatters

# title.cornelius.delayedScatterCashWin - description: 



title.cornelius.totalCashWin=Totale winst Cash Drop-functie

# title.cornelius.totalCashWin - description: 



title.crosstowntraffic=Crosstown Traffic Free Spins

# title.crosstowntraffic - description: Paytable Heading



title.crushFeature=Crush-functie

# title.crushFeature - description: 



title.currentlevel=Huidige niveau

# title.currentlevel - description: 



title.currentstagepicks=Keuzes huidige fase

# title.currentstagepicks - description: 



title.currentstagewin=Winst huidige fase

# title.currentstagewin - description: 



title.damage=schadepunten

# title.damage - description: 



title.damage.by=Schade door

# title.damage.by - description: 



title.deep_pockets=Deep Pockets

# title.deep_pockets - description: Do not translate Deep Pockets



title.default.bird=Held

# title.default.bird - description: 



title.destroy_feature_activated=Destroy Feature geactiveerd

# title.destroy_feature_activated - description: 



title.destroyedCupcakes=Cupcakes leveren Multiplier op

# title.destroyedCupcakes - description: 



title.driveby=Drive-by-functie geactiveerd

# title.driveby - description: 



title.dual_feature=Dual-functie

# title.dual_feature - description: Game tracking text



title.ESAdded=Extra rondes toegevoegd

# title.ESAdded - description: 



title.evenmoneydeclined=Gelijk Bedrag afgewezen

# title.evenmoneydeclined - description: 



title.evenmoneytaken=Gelijk Bedrag genomen

# title.evenmoneytaken - description: 



title.expandingwild=Expanding Wild

# title.expandingwild - description: 



title.expandingWildActivated=Expanding Wild geactiveerd!

# title.expandingWildActivated - description: 



title.explodedMilk=Verdwenen Milkshakes

# title.explodedMilk - description: 



title.extra_wild_meter_value=Niveau Extra Wild-meter

# title.extra_wild_meter_value - description: 



title.extra_wilds_in_game=Extra Wilds toegevoegd

# title.extra_wilds_in_game - description: 



title.extrachance.played=Extra Chance

# title.extrachance.played - description: 



title.extraFreespinsWon=Extra Free Spins gewonnen

# title.extraFreespinsWon - description: 



title.extrafreespinswon=Extra Free Spins

# title.extrafreespinswon - description: 



title.extramultiplier=Extra Multiplier

# title.extramultiplier - description: 



title.extrarows=

# title.extrarows - description: 



title.extraspin=Extra ronde

# title.extraspin - description: 



title.extratoken=

# title.extratoken - description: 



title.extratokenamount=

# title.extratokenamount - description: 



title.extremeMode=XXXtreme Spins

# title.extremeMode - description: 



title.fairy_magic_spin=FAIRY MAGIC SPIN

# title.fairy_magic_spin - description: 



title.fairy_surprise=FAIRY SURPRISE

# title.fairy_surprise - description: 



title.fairy_wonder_spin=FAIRY WONDER SPIN

# title.fairy_wonder_spin - description: 



title.fallingWildRespinActivated=Falling Wild Re-Spin geactiveerd!

# title.fallingWildRespinActivated - description: 



title.feature=Bonusfunctie

# title.feature - description: 



title.feature.bomber=BOMBER

# title.feature.bomber - description: Game Tracking String



title.feature.carsmash=Car Smash Bonus Game

# title.feature.carsmash - description: 



title.feature.copycats =Copy Cats-bonusspel

# title.feature.copycats  - description: 



title.feature.heavy.wilds=Heavy Wilds

# title.feature.heavy.wilds - description: 



title.feature.motorhead=FEATURE

# title.feature.motorhead - description: gAME TRACKING STRING



title.feature.mysteryreel=MYSTERY REEL

# title.feature.mysteryreel - description: Game Tracking String



title.feature.random.wilds=Random Wilds

# title.feature.random.wilds - description: 



title.feature.spreading.wilds=Spreading Wilds

# title.feature.spreading.wilds - description: 



title.feature.wildcombo=Wild Combo

# title.feature.wildcombo - description: 



title.feature_bet=Bonusinzet

# title.feature_bet - description: 



title.feature_majorremoval=Major Reel Upgrade

# title.feature_majorremoval - description: 



title.feature_minorremoval=Minor Reel Upgrade

# title.feature_minorremoval - description: 



title.feature_morelines=

# title.feature_morelines - description: 



title.feature_multiplier=Multiplier

# title.feature_multiplier - description: 



title.feature_randomwilds=

# title.feature_randomwilds - description: 



title.feature_spreadingwilds=Spreading Wilds

# title.feature_spreadingwilds - description: 



title.feature_stackedsymbols=

# title.feature_stackedsymbols - description: 



title.feature_stackedwilds=Stacked Wilds

# title.feature_stackedwilds - description: 



title.feature_symboliswild=

# title.feature_symboliswild - description: 



title.feature_symbolremoval=

# title.feature_symbolremoval - description: 



title.featureinfo=

# title.featureinfo - description: 



title.featurespins_morelines=

# title.featurespins_morelines - description: 



title.featurespins_randomwilds=

# title.featurespins_randomwilds - description: 



title.featurespins_stackedsymbols=

# title.featurespins_stackedsymbols - description: 



title.featurespins_symboliswild=

# title.featurespins_symboliswild - description: 



title.featurespins_symbolremoval=

# title.featurespins_symbolremoval - description: 



title.featureSpinsLeft=Feature Spins over

# title.featureSpinsLeft - description: 



title.featurespinsWon=Feature Spins gewonnen

# title.featurespinsWon - description: 



title.featuresusedspin=Deze ronde gebruikte functies

# title.featuresusedspin - description: Game tracking



title.featuresWonThisSpin=Gewonnen functies

# title.featuresWonThisSpin - description: 



title.finals=FINALE

# title.finals - description: 



title.floor=Verdieping

# title.floor - description: The title for the floor the player is currently spinning at.



title.forestTreasureFeature=Forest Treasure-functie geactiveerd

# title.forestTreasureFeature - description: 



title.free_spins_won=Free Spins gewonnen

# title.free_spins_won - description: 



title.freespins=Free Spins

# title.freespins - description: 



title.freespins1_collected=Verzameld

# title.freespins1_collected - description: 



title.freespins1_feature=Rise Free Spins

# title.freespins1_feature - description: Game tracking text



title.freespins2_feature=Dawn Free Spins

# title.freespins2_feature - description: Game tracking text



title.freespinsamount=Free Spins toegekend

# title.freespinsamount - description: 



title.freespinslevelincreased=Free Spins-niveau verhoogd

# title.freespinslevelincreased - description: 



title.freespinsmultiplier=Free Spins-vermenigvuldiger

# title.freespinsmultiplier - description: Do not translate Free Spins.



title.freespinsmultiplieruntrans=Free Spins Multiplier

# title.freespinsmultiplieruntrans - description: 



title.freespinsWin=Free Spins

# title.freespinsWin - description: 



title.fs_awarded=Extra Free Spins

# title.fs_awarded - description: 



title.fs_meter_value=Niveau Extra Free Spins-meter

# title.fs_meter_value - description: 



title.fslevel=Free Spins-niveau

# title.fslevel - description: 



title.full=vol

# title.full - description: 



title.gamble.bet.amount=

# title.gamble.bet.amount - description: 



title.gamble.four.scatters.fs=

# title.gamble.four.scatters.fs - description: 



title.gamble.selected.option=

# title.gamble.selected.option - description: 



title.gamble.special.fs=

# title.gamble.special.fs - description: 



title.gamble.status.collected=

# title.gamble.status.collected - description: 



title.gamble.status.lost=

# title.gamble.status.lost - description: 



title.gamble.status.win=

# title.gamble.status.win - description: 



title.gamble.three.scatters.fs=

# title.gamble.three.scatters.fs - description: 



title.gamblechance=Gokwinstkans

# title.gamblechance - description: 



title.gambleWon=Gokresultaat

# title.gambleWon - description: 



title.goal=DOELPUNT!

# title.goal - description: 



title.goldlockBS=Golden Locked Up-type: Grote startwaarde

# title.goldlockBS - description: https://jira.netent.com/browse/NARCOS-553



title.goldlockMult=Golden Locked Up-type: Vermenigvuldiger

# title.goldlockMult - description: Tracking string

https://jira.netent.com/browse/NARCOS-553



title.goldlockUpg=Golden Locked Up-type: Upgradesymbolen

# title.goldlockUpg - description: https://jira.netent.com/browse/NARCOS-553



title.goldlockVal=Golden Locked Up-waarde:

# title.goldlockVal - description: https://jira.netent.com/browse/NARCOS-553



title.green.bird=Groene held

# title.green.bird - description: 



title.group.won=Groep op het scherm gebleven

# title.group.won - description: 



title.gumdrops=Gumdrops

# title.gumdrops - description: 



title.health=Gezondheid

# title.health - description: 



title.health_points_remaining=resterende gezondheidspunten

# title.health_points_remaining - description: 



title.Health_points_remaining=Resterende gezondheidspunten

# title.Health_points_remaining - description: 



title.hero.meter=Hero Meter

# title.hero.meter - description: 



title.hot.reels.ids=Hete rollen-ID's

# title.hot.reels.ids - description: 



title.hotlinesactive=Hotlines geactiveerd

# title.hotlinesactive - description: 



title.ice.world=Ice World

# title.ice.world - description: 



title.increasesupermultiplier=Stijging Progressive Multiplier

# title.increasesupermultiplier - description: 



title.initial.milkshake1=Aanvankelijke Milkshake 1 (kleur, punten, Multiplier, Color Booster, Multiplier Booster)

# title.initial.milkshake1 - description: 



title.initial.milkshake2=Aanvankelijke Milkshake 2 (kleur, punten, Multiplier, Color Booster, Multiplier Booster)

# title.initial.milkshake2 - description: 



title.initial.milkshake3=Aanvankelijke Milkshake 3 (kleur, punten, Multiplier, Color Booster, Multiplier Booster)

# title.initial.milkshake3 - description: 



title.initial.milkshake4=Aanvankelijke Milkshake 4 (kleur, punten, Multiplier, Color Booster, Multiplier Booster)

# title.initial.milkshake4 - description: 



title.initial1=Aanvankelijke Milkshake 1

# title.initial1 - description: 



title.initial2=Aanvankelijke Milkshake 2

# title.initial2 - description: 



title.initial3=Aanvankelijke Milkshake 3


# title.initial3 - description: 



title.initial4=Aanvankelijke Milkshake 4

# title.initial4 - description: 



title.initialbonuspicks=Oorspronkelijke keuzes

# title.initialbonuspicks - description: 



title.initialcollectmeter=Aanvankelijke verzamelmeter

# title.initialcollectmeter - description: 



title.insurancedeclined=Verzekering afgewezen

# title.insurancedeclined - description: 



title.insuranceused=Verzekering gebruikt

# title.insuranceused - description: 



title.inventory=Inventaris

# title.inventory - description: Game tracking string for Wish master



title.invisiblemanbonuscount=Griffin's Rage Bonus-startteller

# title.invisiblemanbonuscount - description: Tho Total Griffin walking Wilds collected in Freespin



title.item=Voorwerp

# title.item - description: 



title.jackpotwheel=

# title.jackpotwheel - description: 



title.jackpotwin=

# title.jackpotwin - description: 



title.keysapplied=Sleutels gebruikt

# title.keysapplied - description: 



title.keyssaved=Sleutels bewaard

# title.keyssaved - description: 



title.knightsymbolscollected=Knight-symbolen verzameld

# title.knightsymbolscollected - description: 



title.laddercoinwin=Totale winst uit Fortune Wins

# title.laddercoinwin - description: 



title.ladderlevel=Fortune Wins-niveau

# title.ladderlevel - description: 



title.laddermeter=Symbolen verzameld

# title.laddermeter - description: 



title.ladderstep=Fortune Wins-niveau

# title.ladderstep - description: 



title.laddersymbol=Verzamel symbool

# title.laddersymbol - description: 



title.ladderwinsofar=Huidige winst uit Fortune Wins

# title.ladderwinsofar - description: 



title.laserwilds=Laser Wilds-functie

# title.laserwilds - description: 



title.lefthotspot=Linker Hot Spot

# title.lefthotspot - description: 



title.legendBoostDescription=Activeringen Boost-symbool

# title.legendBoostDescription - description: 



title.legendFallingWildDescription=Falling Wild-posities

# title.legendFallingWildDescription - description: gametracking  string Ids



title.legendHotspotDescription=Actieve hotspots

# title.legendHotspotDescription - description: 



title.legendJackpotCollectionDescription=Bonus-symbolen verzameld

# title.legendJackpotCollectionDescription - description: gametracking string Ids



title.legendSpreadingDescription=Spreading Wild-posities

# title.legendSpreadingDescription - description: 



title.legendStackDescription=Stacked Wilds

# title.legendStackDescription - description: 



title.legendStickingDescription=Locatie Sticky Wild Hotspots

# title.legendStickingDescription - description: 



title.legendWildOnWildDescription=Expanding Wild-posities

# title.legendWildOnWildDescription - description: gametracking string Id



title.linkedwilds=Linked Wilds

# title.linkedwilds - description: Game tracking



title.linkedwildsleft=Linked Wilds over

# title.linkedwildsleft - description: Game tracking



title.lion.count=Lion Counter

# title.lion.count - description: 



title.lionspins=Lion Spin

# title.lionspins - description: 



title.littlewing=Little Wing Free Spins

# title.littlewing - description: Paytable Heading



title.lockedup=Locked Up-functie geactiveerd

# title.lockedup - description: 



title.lose=Verlies

# title.lose - description: 



title.majorJackpotSymbolsCollected=Gold Bonus-verzameling

# title.majorJackpotSymbolsCollected - description: gametracking string ID



title.majorJackpotSymbolsCollectedThisSpin=Gold Bonus-symbolen verzameld

# title.majorJackpotSymbolsCollectedThisSpin - description: gametracking string ID



title.majorJackpotWon=Gold Bonus gewonnen!

# title.majorJackpotWon - description: gametracking string ID



title.maskedPhantom=Masked Phantom Re-spin

# title.maskedPhantom - description: 



title.mathmode=Actieve modus

# title.mathmode - description: 



title.max=MAX

# title.max - description: 



title.milk.mode1=2 Milkshakes en 1 Wild

# title.milk.mode1 - description: 



title.milk.mode2=4 Milkshakes en 2 Wilds

# title.milk.mode2 - description: 



title.milkshake1=Milkshake 1 (kleur, punten, Multiplier, Color Booster, Multiplier Booster)

# title.milkshake1 - description: 



title.milkshake2=Milkshake 2 (kleur, punten, Multiplier, Color Booster, Multiplier Booster)

# title.milkshake2 - description: 



title.milkshake3=Milkshake 3 (kleur, punten, Multiplier, Color Booster, Multiplier Booster)

# title.milkshake3 - description: 



title.milkshake4=Milkshake 4 (kleur, punten, Multiplier, Color Booster, Multiplier Booster)

# title.milkshake4 - description: 



title.milkshakeBlue=Blauw

# title.milkshakeBlue - description: 



title.milkshakeColors=Milkshake-kleuren

# title.milkshakeColors - description: 



title.milkshakeGreen=Groen

# title.milkshakeGreen - description: 



title.milkshakeMultiplier=Milkshake Multipliers

# title.milkshakeMultiplier - description: 



title.milkshakeOrange=Oranje

# title.milkshakeOrange - description: 



title.milkshakePoints=Milkshake-punten

# title.milkshakePoints - description: 



title.milkshakeRainbow=Rainbow

# title.milkshakeRainbow - description: 



title.milkshakeRed=Rood

# title.milkshakeRed - description: 



title.miniJackpotSymbolsCollected=Bronze Bonus-verzameling

# title.miniJackpotSymbolsCollected - description: gametracking string ID



title.miniJackpotSymbolsCollectedThisSpin=Bronze Bonus-symb. verzameld

# title.miniJackpotSymbolsCollectedThisSpin - description: gametracking string ID



title.miniJackpotWon=Bronze Bonus gewonnen!

# title.miniJackpotWon - description: gametracking string ID



title.minorJackpotSymbolsCollected=Silver Bonus-verzameling

# title.minorJackpotSymbolsCollected - description: gametracking string ID



title.minorJackpotSymbolsCollectedThisSpin=Silver Bonus-symbolen verzameld

# title.minorJackpotSymbolsCollectedThisSpin - description: gametracking string ID



title.minorJackpotWon=Silver Bonus gewonnen!

# title.minorJackpotWon - description: gametracking string ID



title.miss=MISSER!

# title.miss - description: 



title.modifierwheeloutcome=Uitkomst Feature Spinner

# title.modifierwheeloutcome - description: 



title.monsterField=Monsterveld

# title.monsterField - description: 



title.mulitplierwilds=X2 Multiplier Wilds

# title.mulitplierwilds - description: Game tracking



title.Mult=Vermenigvuldiger

# title.Mult - description: https://jira.netent.com/browse/NARCOS-553



title.multFromSpin=Tijdens de ronde toegekende Multiplier

# title.multFromSpin - description: 



title.multiplier_meter_value=Niveau Multiplier-meter

# title.multiplier_meter_value - description: 



title.multiplierBooster=Multiplier Booster

# title.multiplierBooster - description: 



title.multiplierwildsleft=X2 Multiplier Wilds over

# title.multiplierwildsleft - description: Game tracking



title.mysterysymbolactivated=Mystery symbool geactiveerd

# title.mysterysymbolactivated - description: 



title.newRollingReels=Nieuwe Rolling Reels

# title.newRollingReels - description: 



title.nextgamemode=Volgende spelmodus

# title.nextgamemode - description: 



title.nextprogressivemultiplierin=Aanwijzingen nodig voor stijging Multiplier

# title.nextprogressivemultiplierin - description: 



title.nextretriggerinextrafreespins=Aanwijzingen nodig voor Extra Free Spins

# title.nextretriggerinextrafreespins - description: 



title.not_full=niet vol

# title.not_full - description: 



title.nudge=Nudge

# title.nudge - description: 



title.nudge.activated=Scatter Nudge geactiveerd

# title.nudge.activated - description: 



title.nudge.offsets=Nudge-offsets

# title.nudge.offsets - description: 



title.off=uit

# title.off - description: 



title.on=aan

# title.on - description: 



title.outcome=Resultaat

# title.outcome - description: 



title.overtime=VERLENGING

# title.overtime - description: 



title.panther.count=Panther Counter

# title.panther.count - description: 



title.pantherspins=Panther Spin

# title.pantherspins - description: 



title.patternexpandedcrimezone=Crime Zone uitgebreid

# title.patternexpandedcrimezone - description: 



title.pickclick=Pick and Click

# title.pickclick - description: 



title.pickClickBonus=Pick and Click Bonus

# title.pickClickBonus - description: 



title.picked_feature=Gekozen bonusfunctie

# title.picked_feature - description: 



title.pickedgametype=Gekozen spel

# title.pickedgametype - description: 



title.pickeditems=Gekozen voorwerpen:

# title.pickeditems - description: 



title.pickResult=Keuzeresultaat

# title.pickResult - description: 



title.picks=Stenen

# title.picks - description: Game tracking text.



title.picksleft=Stenen te gaan

# title.picksleft - description: game tracking text.



title.pink.bird=Roze held

# title.pink.bird - description: 



title.playarea=Speelgebied

# title.playarea - description: 



title.player=Speler

# title.player - description: 



title.player_hand=Hand Player

# title.player_hand - description: 



title.playerchoice=Keuze van de speler:

# title.playerchoice - description: 



title.point=punt

# title.point - description: 



title.points=punten

# title.points - description: 



title.policemanbonuscount=Police Spins Bonus-startteller

# title.policemanbonuscount - description: Tho Total Invisible Man walking Wilds collected in Freespin



title.powerpoints=Powerpoints

# title.powerpoints - description: 



title.progressivemultiplier=Multiplier

# title.progressivemultiplier - description: 



title.progressivemultiplierincrease=Multiplier gestegen

# title.progressivemultiplierincrease - description: 



title.purchasestarscost=Prijs Super Tokens

# title.purchasestarscost - description: 



title.purplehazefeature=Purple Haze-bonus

# title.purplehazefeature - description: Game tracking string



title.purplehazefreespins=Purple Haze Free Spins

# title.purplehazefreespins - description: Paytable Heading



title.quaterfinals=KWARTFINALE

# title.quaterfinals - description: 



title.random.world=Fire Lands

# title.random.world - description: 



title.random_feature_trigger=Activering Random Feature

# title.random_feature_trigger - description: 



title.randomwild=Random Wild

# title.randomwild - description: 



title.randomWildCount=

# title.randomWildCount - description: 



title.randomWildDescription=Positie Random Wild symbolen

# title.randomWildDescription - description: 



title.randomWildPosition=Posities Starburst™ Wild-symbolen in de Random Wilds-functie

# title.randomWildPosition - description: 



title.red.hero=Rode held

# title.red.hero - description: 



title.redguitar=Red Guitar Re-spin

# title.redguitar - description: Paytable Heading



title.redTeamMultiplier=Multiplier rode team

# title.redTeamMultiplier - description: 



title.redTeamScore=Score rode team

# title.redTeamScore - description: 



title.reel2Multiplier=Rol 2 Multiplier

# title.reel2Multiplier - description: 



title.reel3Multiplier=Rol 3 Multiplier

# title.reel3Multiplier - description: 



title.reel4Multiplier=Rol 4 Multiplier

# title.reel4Multiplier - description: 



title.reels.after.magnet=Rollen na magneet

# title.reels.after.magnet - description: 



title.reels.before.magnet=Rollen vóór magneet

# title.reels.before.magnet - description: 



title.reelsExpandedThisSpin=Openende rollen

# title.reelsExpandedThisSpin - description: 



title.reelsOpenedAtStartOfSpin=Open rollen

# title.reelsOpenedAtStartOfSpin - description: 



title.remainingpicks=Resterende keuzes

# title.remainingpicks - description: 



title.removedsymbols=

# title.removedsymbols - description: 



title.replacement=Veranderde Mystery-symbolen

# title.replacement - description: Game tracking



title.respins.left=Second Chance Scatter™ Re-Spins over

# title.respins.left - description: 



title.respinsleft=Strolling Staxx Re-Spins over

# title.respinsleft - description: 



title.respinswon=Re-Spin toegekend

# title.respinswon - description: 



title.respunedreels=Re-Spin-rollen

# title.respunedreels - description: 



title.result=Resultaat

# title.result - description: 



title.righthotspot=Rechter Hot Spot

# title.righthotspot - description: 



title.rollingreelsmovements=Beweging van Rolling Reels

# title.rollingreelsmovements - description: 



title.rollingreelvalue=Waarde van Rolling Reels

# title.rollingreelvalue - description: 



title.round_of_16=ACHTSTE FINALES

# title.round_of_16 - description: 



title.rtp=Uitbetalingspercentage

# title.rtp - description: 



title.rudolfbonuscount=Activeringsteller Rudolf Spins-bonus

# title.rudolfbonuscount - description: 



title.santabonuscount=Activeringsteller Santa's Gifts-bonus

# title.santabonuscount - description: 



title.save=REDDING!

# title.save - description: 



title.save_failed=GEEN REDDING!

# title.save_failed - description: 



title.scattersamount=Aantal Scatter-symbolen

# title.scattersamount - description: 



title.secretxmaspicks=Kerstcadeaus:

# title.secretxmaspicks - description: Game tracking text



title.selectedfreespins=Geselecteerde Freespins

# title.selectedfreespins - description: The Selected Freespins



title.selectedmulitplier=Geselecteerde vermenigvuldiger

# title.selectedmulitplier - description: The Selected Multipplier



title.selectedposition=

# title.selectedposition - description: The integer position of the selected element



title.selectedTeam=Geselecteerde team

# title.selectedTeam - description: 



title.selectedtype=Geselecteerde type

# title.selectedtype - description: The type of bonus item selected



title.semifinals=HALVE FINALE

# title.semifinals - description: 



title.silverbackattackfeature=Silverback Attack-functie

# title.silverbackattackfeature - description: 



title.simplerespinsleft=Re-Spins over

# title.simplerespinsleft - description: 



title.spinBet=Ronde-inzet

# title.spinBet - description: 



title.spinleft=Ronde over

# title.spinleft - description: 



title.spins=Rondes

# title.spins - description: 



title.spinsleft=Resterend aantal spins

# title.spinsleft - description: 



title.spinsresetto3=Aantal Locked Up-symbolen hersteld naar 3.

# title.spinsresetto3 - description: Amount of Locked Up spins restored to 3.



title.spreading.world=Dark Forest

# title.spreading.world - description: 



title.stack.info=Informatie stapels

# title.stack.info - description: 



title.stack.positions=stapelgebied

# title.stack.positions - description: 



title.stack.reel=rolindex

# title.stack.reel - description: 



title.stackedSymbolSym=

# title.stackedSymbolSym - description: 



title.stackedwilds=Stacked Wilds

# title.stackedwilds - description: Game tracking



title.stackedwildsleft=Stacked Wilds over

# title.stackedwildsleft - description: Game tracking



title.stage=fase

# title.stage - description: 



title.starburst.powerpots.tm=

# title.starburst.powerpots.tm - description: 



title.starfishAdded=Zeester-symbolen toegevoegd

# title.starfishAdded - description: 



title.starfishTotal=Totaal aantal Zeester-symbolen

# title.starfishTotal - description: 



title.starpin=

# title.starpin - description: 



title.stars=Aantal Super Tokens

# title.stars - description: 



title.starspurchased=Super Tokens gekocht

# title.starspurchased - description: 



title.starswon=Super Tokens van winst

# title.starswon - description: 



title.steps=Stappen

# title.steps - description: 



title.storedkeys=Totaal aantal bewaarde sleutels

# title.storedkeys - description: 



title.storm.path=Storm-pad

# title.storm.path - description: 



title.strikesCollected=Kruizen

# title.strikesCollected - description: 



title.superfreespinsleft=Super Free Spins over

# title.superfreespinsleft - description: 



title.superFreespinsWin=Super Free Spins

# title.superFreespinsWin - description: 



title.supermultiplier=Progressive Multiplier

# title.supermultiplier - description: 



title.superstars.board.position=Positie speelstuk op spelbord

# title.superstars.board.position - description: 



title.superstars.dice.counter=Dobbelstenenteller

# title.superstars.dice.counter - description: 



title.superstars.dice.left=Actieve dobbelstenen

# title.superstars.dice.left - description: 



title.superstars.extralife.message=Extra Life-functie gewonnen

# title.superstars.extralife.message - description: 



title.superstars.finalgame.message=Final Game wordt geactiveerd. Dobbelstenen toegekend:

# title.superstars.finalgame.message - description: 



title.superstars.life.left=Actieve Extra Life-hartjes

# title.superstars.life.left - description: 



title.superstars.prize.amount=Aantal prijzen

# title.superstars.prize.amount - description: 



title.superstars.prize.collected.amount=Aantal prijzen in de Finn-functie

# title.superstars.prize.collected.amount - description: 



title.superstars.prize.extralife.activation.message=Extra Life-hartje wordt gebruikt

# title.superstars.prize.extralife.activation.message - description: 



title.superstars.prize.increase.message=Maximumaantal rondes en resterende aantal rondes worden teruggezet op

# title.superstars.prize.increase.message - description: 



title.superstars.replay.active=Actieve Replay-functie

# title.superstars.replay.active - description: 



title.superstars.replay.message=Replay-functie wordt gebruikt

# title.superstars.replay.message - description: 



title.superstars.sw.prizes=Gekozen prijzen voor de Space Wars Respins

# title.superstars.sw.prizes - description: 



title.superstars.sw.respin.left=Space Wars Respins over

# title.superstars.sw.respin.left - description: 



title.superstars.win.type.dice=Dice gewonnen

# title.superstars.win.type.dice - description: 



title.superstars.win.type.feature=Bonus-functie

# title.superstars.win.type.feature - description: 



title.superstars.win.type.prize=Beloning

# title.superstars.win.type.prize - description: 



title.superstars.win.value.extralife=Extra Life-functie

# title.superstars.win.value.extralife - description: 



title.superstars.win.value.extraspin=Extra Spins-functie

# title.superstars.win.value.extraspin - description: 



title.superstars.win.value.feature.wheel.die1=1 Dice-functie

# title.superstars.win.value.feature.wheel.die1 - description: 



title.superstars.win.value.feature.wheel.die2=2 Dice-functie

# title.superstars.win.value.feature.wheel.die2 - description: 



title.superstars.win.value.feature.wheel.plus1=+1-functie

# title.superstars.win.value.feature.wheel.plus1 - description: 



title.superstars.win.value.feature.wheel.random=Random-functie

# title.superstars.win.value.feature.wheel.random - description: 



title.superstars.win.value.feature.wheel.replay=Replay-functie

# title.superstars.win.value.feature.wheel.replay - description: 



title.superstars.win.value.feature.wheel.upgrade=Upgrade-functie

# title.superstars.win.value.feature.wheel.upgrade - description: 



title.superstars.win.value.finalgame=Final Game

# title.superstars.win.value.finalgame - description: 



title.superstars.win.value.finn=Finn-functie

# title.superstars.win.value.finn - description: 



title.superstars.win.value.gonzo=Gonzo-functie

# title.superstars.win.value.gonzo - description: 



title.superstars.win.value.piggy=Miss Banks-functie

# title.superstars.win.value.piggy - description: 



title.superstars.win.value.prizeboost=+ waarde vakje voor alle prijzen op de rollen

# title.superstars.win.value.prizeboost - description: 



title.superstars.win.value.starbe=Starburst-functie

# title.superstars.win.value.starbe - description: 



title.superstars.win.value.sw=Space Wars-functie

# title.superstars.win.value.sw - description: 



title.superstars.win.value.wheel=Wheel Game

# title.superstars.win.value.wheel - description: 



title.sure_win=Zekere winst

# title.sure_win - description: 



title.surrenderused=Opgave gebruikt

# title.surrenderused - description: 



title.sw2.activatedFeatures=Geactiveerde functies

# title.sw2.activatedFeatures - description: 



title.sw2.baseGameWinCapReached=Winstbegrenzing hoofdspel bereikt

# title.sw2.baseGameWinCapReached - description: 



title.sw2.bombFeature=Bomb-functie

# title.sw2.bombFeature - description: 



title.sw2.bombsFeaturePositions=Positie Bomb-symbool

# title.sw2.bombsFeaturePositions - description: 



title.sw2.bombsPositions=Posities verwijderd in Bomb-functie

# title.sw2.bombsPositions - description: 



title.sw2.clearerFeature=Blaster-functie

# title.sw2.clearerFeature - description: 



title.sw2.clearersPositions=Posities verwijderd in Blaster-functie

# title.sw2.clearersPositions - description: 



title.sw2.collectedMultiplier=Huidige prijs op de verzamelmeter

# title.sw2.collectedMultiplier - description: 



title.sw2.columnClearerFeature=Column Blaster-functie

# title.sw2.columnClearerFeature - description: 



title.sw2.columnClearersFeaturePositions=Positie Column Blaster-symbool

# title.sw2.columnClearersFeaturePositions - description: 



title.sw2.columnClearersPositions=Posities verwijderd in Column Blaster-functie

# title.sw2.columnClearersPositions - description: 



title.sw2.combo1Feature=Combo 1-functie

# title.sw2.combo1Feature - description: 



title.sw2.combo1FeaturePositions=Posities Combo 1-symbolen

# title.sw2.combo1FeaturePositions - description: 



title.sw2.combo1Positions=Posities verwijderd in Combo 1-functie

# title.sw2.combo1Positions - description: 



title.sw2.combo2Feature=Combo 2-functie

# title.sw2.combo2Feature - description: 



title.sw2.combo2FeaturePositions=Posities Combo 2-symbolen

# title.sw2.combo2FeaturePositions - description: 



title.sw2.combo2Positions=Posities verwijderd in Combo 2-functie

# title.sw2.combo2Positions - description: 



title.sw2.combo2Substitutions=Geselecteerde symbolen tijdens Combo 2-functie

# title.sw2.combo2Substitutions - description: 



title.sw2.combo3Feature=Combo 3-functie

# title.sw2.combo3Feature - description: 



title.sw2.combo3FeaturePositions=Posities Combo 3-symbolen

# title.sw2.combo3FeaturePositions - description: 



title.sw2.combo3Positions=Posities verwijderd in Combo 3-functie

# title.sw2.combo3Positions - description: 



title.sw2.combo3Substitutions=Geselecteerde symbolen tijdens Combo 3-functie

# title.sw2.combo3Substitutions - description: 



title.sw2.destroyerFeature=Zapper-functie

# title.sw2.destroyerFeature - description: 



title.sw2.destroyerFeaturePositions=Positie Zapper-symbool

# title.sw2.destroyerFeaturePositions - description: 



title.sw2.destroyerPositions=Posities verwijderd in Zapper-functie

# title.sw2.destroyerPositions - description: 



title.sw2.destroyerSubstitutions=Geselecteerde symbolen tijdens Zapper-functie

# title.sw2.destroyerSubstitutions - description: 



title.sw2.featuresAwarded=Toegekende functies

# title.sw2.featuresAwarded - description: 



title.sw2.freeSpinsWin=Winst Free Spins

# title.sw2.freeSpinsWin - description: 



title.sw2.freespinsWon=Free Spins gewonnen:

# title.sw2.freespinsWon - description: 



title.sw2.freespinWinCapReached=Winstbegrenzing Free Spins bereikt

# title.sw2.freespinWinCapReached - description: 



title.sw2.mainGameWin=Winst hoofdspel

# title.sw2.mainGameWin - description: 



title.sw2.meter.additionalFreespins=Extra Free Spins

# title.sw2.meter.additionalFreespins - description: 



title.sw2.meter.freespinsLevel=Free Spins-niveau

# title.sw2.meter.freespinsLevel - description: 



title.sw2.meter.pointWinForAction=Powerpoints toegekend

# title.sw2.meter.pointWinForAction - description: 



title.sw2.meter.pointWinTotal=Totale winst in Powerpoints

# title.sw2.meter.pointWinTotal - description: 



title.sw2.rowClearerFeature=Row Blaster-functie

# title.sw2.rowClearerFeature - description: 



title.sw2.rowClearersFeaturePositions=Positie Row Blaster-symbool

# title.sw2.rowClearersFeaturePositions - description: 



title.sw2.rowClearersPositions=Posities verwijderd in Row Blaster-functie

# title.sw2.rowClearersPositions - description: 



title.symbolamounts=Aantal symbolen op elke rol

# title.symbolamounts - description: 



title.symbolIsWildSyms=

# title.symbolIsWildSyms - description: 



title.symbolname_sym3=

# title.symbolname_sym3 - description: 



title.symbolname_sym4=

# title.symbolname_sym4 - description: 



title.symbolname_sym5=

# title.symbolname_sym5 - description: 



title.symbolname_sym6=

# title.symbolname_sym6 - description: 



title.symbolname_sym7=

# title.symbolname_sym7 - description: 



title.symbolremoval=Symbol Removal

# title.symbolremoval - description: 



title.symbolRemovalSyms=

# title.symbolRemovalSyms - description: 



title.symbolwheeloutcome=Uitkomst Symbol Spinner

# title.symbolwheeloutcome - description: 



title.tacofury.mode1=1 gegarandeerde Wild Explosion

# title.tacofury.mode1 - description: 



title.tacofury.mode2=2 gegarandeerde Wild Explosions

# title.tacofury.mode2 - description: 



title.tacofury.randomwildsactivation=Wild Explosion-functie met een Random Wilds-symbool geactiveerd op positie

# title.tacofury.randomwildsactivation - description: 



title.tacofury.wildreelactivation=Wild Explosion-functie met een Wild Reel-symbool geactiveerd op positie

# title.tacofury.wildreelactivation - description: 



title.tacofury.wildrowactivation=Wild Explosion-functie met een Wild Row-symbool geactiveerd op positie

# title.tacofury.wildrowactivation - description: 



title.tacofury.wildsplaced=Wild-symbolen geplaatst op posities

# title.tacofury.wildsplaced - description: 



title.targetacquiredinthismanyclues=Stappen nodig om zaak te sluiten

# title.targetacquiredinthismanyclues - description: 



title.themeparkpicksleft=Keuzes over

# title.themeparkpicksleft - description: 



title.thisSpinActiveFeatures=Actieve functies

# title.thisSpinActiveFeatures - description: 



title.thisSpinCollectedSYM3=

# title.thisSpinCollectedSYM3 - description: 



title.thisSpinCollectedSYM4=

# title.thisSpinCollectedSYM4 - description: 



title.thisSpinCollectedSYM5=

# title.thisSpinCollectedSYM5 - description: 



title.thisSpinCollectedSYM6=

# title.thisSpinCollectedSYM6 - description: 



title.thisSpinCollectedSYM7=

# title.thisSpinCollectedSYM7 - description: 



title.ticket=Ticket

# title.ticket - description: 



title.tickets.conversion=Star Pins, ontvangen na conversie

# title.tickets.conversion - description: 



title.tickets.random=Star Pins, willekeurig ontvangen

# title.tickets.random - description: 



title.ticketvalue=Ticketwaarde

# title.ticketvalue - description: 



title.token=Token

# title.token - description: 



title.tokens=Tokens

# title.tokens - description: 



title.tokens.balance=Tokensaldo

# title.tokens.balance - description: 



title.tokens.received=Tokens ontvangen

# title.tokens.received - description: 



title.tokenscollectedinspin=

# title.tokenscollectedinspin - description: 



title.topbonus=Bonus bovenste verdieping: {0} munten

# title.topbonus - description: The title for the top floor bonus win, which happens when reaching floor 16.



title.topbonus1=Bonus bovenste verdieping

# title.topbonus1 - description: The title for the top floor bonus win, which happens when reaching floor 16.



title.total=Totaal

# title.total - description: 



title.total_wheel_win=Totale radwinst

# title.total_wheel_win - description: 



title.totalcoinscollected=Totaal aantal verzamelde munten

# title.totalcoinscollected - description: 



title.totalCumulativeWin=Totale opgetelde winst

# title.totalCumulativeWin - description: 



title.totalFreespinsWin=Totaal aantal Free Spins gewonnen

# title.totalFreespinsWin - description: 



title.totalkeys=Totaal aantal sleutels

# title.totalkeys - description: 



title.totalMultiplier=Totale Multiplier

# title.totalMultiplier - description: 



title.totaltokens.balance.atcurrentbet=

# title.totaltokens.balance.atcurrentbet - description: 



title.totaltokens.collected=

# title.totaltokens.collected - description: 



title.transform_feature=Dawn Bonus-functie

# title.transform_feature - description: Game tracking text



title.treasuresofthesea.additionalFreeSpins=Extra Free Spins gewonnen

# title.treasuresofthesea.additionalFreeSpins - description: 



title.treasuresofthesea.collectedFreeSpins=Free Spins gewonnen

# title.treasuresofthesea.collectedFreeSpins - description: 



title.treasuresofthesea.explosionFeatureCenter.pos=Verschijningspositie kanonskogel

# title.treasuresofthesea.explosionFeatureCenter.pos - description: 



title.treasuresofthesea.explosionFeatureRemoved.pos=Posities verwijderd in Cannon Blast-functie

# title.treasuresofthesea.explosionFeatureRemoved.pos - description: 



title.treasuresofthesea.explosionFeatureWilds.pos=Wild Coin-posities in Cannon Blast-functie

# title.treasuresofthesea.explosionFeatureWilds.pos - description: 



title.treasuresofthesea.meter.collected=Verzamelde functies

# title.treasuresofthesea.meter.collected - description: 



title.treasuresofthesea.meter.executed=Geactiveerde functies

# title.treasuresofthesea.meter.executed - description: 



title.treasuresofthesea.meter.inactive=Inactieve functies

# title.treasuresofthesea.meter.inactive - description: 



title.treasuresofthesea.meter.progress=Treasure Trail-meterbalken

# title.treasuresofthesea.meter.progress - description: 



title.treasuresofthesea.mysteryFeature.pos=Posities Mystery Chest-functie

# title.treasuresofthesea.mysteryFeature.pos - description: 



title.treasuresofthesea.mysteryFeature.sym=Symbool Mystery Chest-functie

# title.treasuresofthesea.mysteryFeature.sym - description: 



title.treasuresofthesea.mysteryOverlay.pos=Mystery Overlay-posities

# title.treasuresofthesea.mysteryOverlay.pos - description: 



title.treasuresofthesea.mysteryOverlay.sym=Mystery Overlay-symbolen

# title.treasuresofthesea.mysteryOverlay.sym - description: 



title.treasuresofthesea.randomWilds.pos=Posities Random Wilds-functie

# title.treasuresofthesea.randomWilds.pos - description: 



title.treasuresofthesea.symbolRemoval.pos=Posities van symbolen, verwijderd tijdens Anchor Drop-functie

# title.treasuresofthesea.symbolRemoval.pos - description: 



title.treasuresofthesea.symbolRemoval.syms=Verwijderde symbolen

# title.treasuresofthesea.symbolRemoval.syms - description: 



title.turboboost=Turbo Boost-functie

# title.turboboost - description: 



title.turboboostactivated=Turbo Boost-functie geactiveerd

# title.turboboostactivated - description: 



title.turns=Rondes

# title.turns - description: Game tracking string for Wish Master



title.upgrade=Upgrade

# title.upgrade - description: 



title.upgradedSymbols=Geüpgradede symbolen

# title.upgradedSymbols - description: 



title.victorybonus=Victory Bonus

# title.victorybonus - description: 



title.walkAroundFeature=Magic Wild-functie geactiveerd

# title.walkAroundFeature - description: 



title.walkingmultiplierwild=Walking Multiplier Wild-symbool

# title.walkingmultiplierwild - description: 



title.walkingmultiplierwilds=Walking Multiplier Wild-symbolen

# title.walkingmultiplierwilds - description: 



title.walkingwild=Walking Wild-functie geactiveerd

# title.walkingwild - description: 



title.wheellevelwin=Sleutels van het Free Spins Wheel

# title.wheellevelwin - description: 



title.wild_feature=Stacked Wild-functie

# title.wild_feature - description: Game tracking text



title.wildoverlaysamount=

# title.wildoverlaysamount - description: 



title.wildreel=Wild Reel

# title.wildreel - description: 



title.wilds_activate_hero=Hero Wilds-functie geactiveerd

# title.wilds_activate_hero - description: 



title.wildspins=Wild Spins

# title.wildspins - description: tracking



title.wildspinsleft=Wild Spins over

# title.wildspinsleft - description: tracking



title.wildsreels=Dazzling Wild Reels

# title.wildsreels - description: 



title.wildsreelsamount=Dazzling Wild Counters voor rollen 2-6

# title.wildsreelsamount - description: 



title.win.type=Winsttype

# title.win.type - description: Will be displayed on all actions in the board game



title.win.value=Winstwaarde

# title.win.value - description: Will be displayed on all actions in the board game



title.win.value.dice=dobbelsteen

# title.win.value.dice - description: 



title.win_amount=Winstbedrag

# title.win_amount - description: 



title.win_compensation=Winstcompensatie

# title.win_compensation - description: 



title.winAfterMult=Win na toepassing Multiplier

# title.winAfterMult - description: 



title.WinCapReached=Maximale winst bereikt

# title.WinCapReached - description: 



title.winninghand=Winnende hand

# title.winninghand - description: 



title.winningmegaways=Winnende Megaways™

# title.winningmegaways - description: 



title.winspinsleft=Win Spins over

# title.winspinsleft - description: Tracking string for Win Spins



title.wishmasterfeature=Wish Master Feature

# title.wishmasterfeature - description: 



title.wonfeature=Functie gewonnen

# title.wonfeature - description: 



title.wonFeatures=

# title.wonFeatures - description: 



title.world=Wereld

# title.world - description: 



tornado.stormfeature.active=Storm-functie geactiveerd

# tornado.stormfeature.active - description: 



tornado.tornadofeature.active=Tornado-functie geactiveerd

# tornado.tornadofeature.active - description: 



tornado.tornadofeature.collected.symbols=Verzamelde symbolen tijdens de spin

# tornado.tornadofeature.collected.symbols - description: 



tornado.tornadofeature.collected.symbols.total=Totaal aantal verzamelde symbolen

# tornado.tornadofeature.collected.symbols.total - description: 



tornado.tornadofeature.symbol=Symbool voor Tornado-functie geactiveerd

# tornado.tornadofeature.symbol - description: 



totalMultiplierWon=Totale gewonnen Multiplier

# totalMultiplierWon - description: 



treasuresofthesea.feature.explosion=Cannon Blast-functie

# treasuresofthesea.feature.explosion - description: 



treasuresofthesea.feature.mystery=Mystery Chest-functie

# treasuresofthesea.feature.mystery - description: 



treasuresofthesea.feature.randomWilds=Random Wilds-functie

# treasuresofthesea.feature.randomWilds - description: 



treasuresofthesea.feature.symbolRemoval=Anchor Drop-functie

# treasuresofthesea.feature.symbolRemoval - description: 



truncated=Speltrackinggegevens zijn afgekapt.

# truncated - description: 



up.arrow=Pijl omhoog geactiveerd

# up.arrow - description: 



viking.beforewin=Winst voor Shield Wall Feature

# viking.beforewin - description: 



wa.elementshotwin=Winst Element Shots

# wa.elementshotwin - description: 



wa.fsactivated=Free Spins geactiveerd

# wa.fsactivated - description: 



wa.scatterswon=Gewonnen Scatters

# wa.scatterswon - description: 



wa.shotsleft=Element Shots te gaan

# wa.shotsleft - description: 



wild.charger.value=Punten in de Wild Gauge

# wild.charger.value - description: game tracking text for streetfighter 2



wildotron.checkwildotronfeature.active=Wild-O-Tron-functie geactiveerd

# wildotron.checkwildotronfeature.active - description: 



wildotron.wildotronfeature.active=Symboolsoorten veranderd door de Wild-O-Tron-functie

# wildotron.wildotronfeature.active - description: 



willysWheelWin=Willy’s Hot Wheel-winst, Fire Pointer {0}

# willysWheelWin - description: 



win.21plus3=Uitkomst 21+3

# win.21plus3 - description: 



win.anyPair=Uitkomst Any Pair

# win.anyPair - description: 



win.perfectPairs=Uitkomst Perfect Pairs

# win.perfectPairs - description: 



WinningBaubles=Winnende ballen

# WinningBaubles - description: 



yellowChest=Gouden-katkist

# yellowChest - description: 



yellowSeal=Gouden-katzegel

# yellowSeal - description: 




